Player Matchup

Neith
Neith
DenPanch
Neith
Level 27
God Stats
3W - 1L
1,710 SR
Queue Stats
18W - 16L
1,627 Elo+
Solo
Odin
Odin
Eomyn
Odin
Level 28
God Stats
4W - 2L
1,815 SR
Queue Stats
45W - 49L
1,505 Elo+
Solo
Achilles
Achilles
M1h4ly
Achilles
Level 27
God Stats
28W - 17L
1,684 SR
Queue Stats
118W - 144L
1,410 Elo+
Solo
Olorun
Olorun
SIyMarbo
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
Towelie4L
Gilgamesh
Level 31
God Stats
11W - 8L
1,726 SR
Queue Stats
30W - 70L
1,325 Elo+
Solo
Team Averages
Level 25
1,687 SR
1,495 Elo+

VS

Team Averages
Level 21
1,527 SR
1,428 Elo+
Nu Wa
Nu Wa
McOlympus
Nu Wa
Level 27
God Stats
12W - 13L
1,582 SR
Queue Stats
71W - 72L
1,479 Elo+
Solo
Kali
Kali
OPlisten
Kali
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
5W - 8L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
ScorpiShow
Gilgamesh
Level 26
God Stats
20W - 13L
1,631 SR
Queue Stats
74W - 69L
1,533 Elo+
Solo
Cerberus
Cerberus
UnhappyGrub
Cerberus
Level 17
God Stats
4W - 1L
1,745 SR
Queue Stats
17W - 18L
1,300 Elo+
Solo
Anhur
Anhur
dedox1991
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 127L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DenPanch
Neith
20
13 / 5 / 12
16,395
529
25,304
26,693
9,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Eomyn
Odin
20
6 / 6 / 19
14,729
475
13,392
22,583
21,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
M1h4ly
Achilles
19
4 / 3 / 17
12,985
419
12,918
28,854
28,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
SIyMarbo
Olorun
20
6 / 5 / 11
15,705
507
16,477
24,532
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Towelie4L
Gilgamesh
20
14 / 7 / 12
18,285
590
26,453
29,992
16,427
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
McOlympus
Nu Wa
20
5 / 3 / 8
16,205
523
37,599
17,248
6,858
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
9 / 9 / 6
17,184
554
16,449
30,868
16,556
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
ScorpiShow
Gilgamesh
19
2 / 8 / 9
13,341
430
12,071
23,036
14,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
UnhappyGrub
Cerberus
17
4 / 10 / 8
13,492
435
16,266
29,462
31,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
dedox1991
Anhur
19
6 / 13 / 7
14,410
465
14,777
26,371
9,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
64
43
Kills
26
26
Deaths
43
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
DenPanch
Neith
13
5
12
3.8
W
Odin
Eomyn
Odin
6
6
19
2.58
W
Achilles
M1h4ly
Achilles
4
3
17
4.17
L
Nu Wa
McOlympus
Nu Wa
5
3
8
3
L
Kali
9
9
6
1.33
W
Olorun
SIyMarbo
Olorun
6
5
11
2.3
L
Gilgamesh
ScorpiShow
Gilgamesh
2
8
9
0.81
W
Gilgamesh
Towelie4L
Gilgamesh
14
7
12
2.86
L
Cerberus
UnhappyGrub
Cerberus
4
10
8
0.8
L
Anhur
dedox1991
Anhur
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,544
Damage
97,162
132,654
Taken
126,985
83,785
Mitigated
78,638
37,362
Healing
27,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DenPanch
Neith
25,304
12,269
0
9,137
26,693
9,241
2,008
12,136
14,321
0
136,463
W
Odin
Eomyn
Odin
13,392
2,442
0
1,764
22,583
21,638
189
8,581
13,764
0
75,734
W
Achilles
M1h4ly
Achilles
12,918
2,211
0
8,378
28,854
28,171
332
13,090
15,390
0
44,241
L
Nu Wa
McOlympus
Nu Wa
37,599
5,369
402
6,095
17,248
6,858
2,627
3,894
13,354
137,570
0
L
Kali
16,449
7,523
0
10,495
30,868
16,556
4,385
1,791
29,077
0
100,901
W
Olorun
SIyMarbo
Olorun
16,477
7,836
1,582
12,917
24,532
8,308
1,503
10,880
13,358
136,056
0
L
Gilgamesh
ScorpiShow
Gilgamesh
12,071
1,935
0
2,440
23,036
14,058
0
2,542
20,494
0
76,541
W
Gilgamesh
Towelie4L
Gilgamesh
26,453
9,109
0
3,584
29,992
16,427
2,424
8,943
20,769
713
144,164
L
Cerberus
UnhappyGrub
Cerberus
16,266
1,054
0
4,791
29,462
31,243
86
4,007
25,455
46,806
0
L
Anhur
dedox1991
Anhur
14,777
6,079
0
2,996
26,371
9,923
2,508
4,763
21,608
0
63,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,099
Gold Earned
74,632
705
Minions Killed
548
0
Camps Cleared
0
2,830,536
Distance Traveled
2,733,369
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,395
529
176
6
0
523,975
4
W
Odin
14,729
475
102
3
0
576,619
0
W
Achilles
12,985
419
51
2
0
618,572
11
L
Nu Wa
16,205
523
178
6
0
567,018
2
L
Kali
17,184
554
108
3
0
557,388
6
W
Olorun
15,705
507
202
7
0
531,909
4
L
Gilgamesh
13,341
430
94
3
0
600,730
4
W
Gilgamesh
18,285
590
174
6
0
579,461
1
L
Cerberus
13,492
435
75
2
0
554,570
3
L
Anhur
14,410
465
93
3
0
453,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role