Player Matchup

Sylvanus
Sylvanus
A1159
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Babikowski
Nu Wa
Level 22
God Stats
6W - 3L
1,685 SR
Queue Stats
40W - 29L
1,586 Elo+
Solo
Neith
Neith
EVOlve99
Neith
Level 7
God Stats
20W - 22L
1,793 SR
Queue Stats
52W - 59L
1,600 Elo+
Solo
Hades
Hades
Harix0n
Hades
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
91W - 75L
1,647 Elo+
Solo
Fenrir
Fenrir
deathm4
Fenrir
Level 18
God Stats
10W - 10L
1,699 SR
Queue Stats
117W - 90L
1,558 Elo+
Solo
Team Averages
Level 19
1,682 SR
1,578 Elo+

VS

Team Averages
Level 12
1,450 SR
1,555 Elo+
Danzaburou
Danzaburou
GravesMainPog
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 1
Tiamat
Tiamat
IceAzove
Tiamat
Level 14
God Stats
4W - 2L
1,423 SR
Queue Stats
4W - 3L
1,634 Elo+
Party 1
Hel
Hel
K1r1toKaz
Hel
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,634 Elo+
Party 1
Neith
Neith
WerFerBir
Neith
Level 22
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Thor
Thor
Werewolf82
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1159
Sylvanus
19
2 / 2 / 31
11,653
1,059
13,091
12,997
16,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
20
8 / 1 / 26
13,367
1,215
22,278
5,889
2,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
EVOlve99
Neith
18
7 / 0 / 12
11,527
1,048
5,795
2,924
1,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Harix0n
Hades
20
18 / 2 / 20
13,953
1,268
26,963
14,933
10,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
deathm4
Fenrir
19
6 / 2 / 29
12,251
1,114
15,314
12,340
14,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GravesMainPog
Danzaburou
17
1 / 8 / 5
10,684
971
8,687
17,763
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
IceAzove
Tiamat
16
2 / 7 / 2
10,512
956
10,914
16,384
11,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 9 / 5
10,055
914
8,312
20,310
8,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
WerFerBir
Neith
16
3 / 7 / 2
10,587
962
9,372
13,938
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 10 / 3
9,904
900
7,295
20,832
6,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
24
41
Kills
7
7
Deaths
41
118
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A1159
Sylvanus
2
2
31
8.75
W
Nu Wa
8
1
26
21
W
Neith
EVOlve99
Neith
7
0
12
13
L
Danzaburou
GravesMainPog
Danzaburou
1
8
5
0.44
W
Hades
Harix0n
Hades
18
2
20
14
L
Tiamat
IceAzove
Tiamat
2
7
2
0.43
L
0
9
5
0.28
L
Neith
WerFerBir
Neith
3
7
2
0.57
L
1
10
3
0.25
W
Fenrir
deathm4
Fenrir
6
2
29
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,441
Damage
44,580
49,083
Taken
89,227
45,635
Mitigated
37,947
16,397
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A1159
Sylvanus
13,091
4,092
4,007
4,615
12,997
16,682
0
4,950
8,047
21,830
2,021
W
Nu Wa
22,278
3,878
0
1,460
5,889
2,437
0
1,878
4,011
62,188
0
W
Neith
EVOlve99
Neith
5,795
2,630
0
1,251
2,924
1,258
0
1,354
1,570
0
36,900
L
Danzaburou
GravesMainPog
Danzaburou
8,687
4,086
0
1,423
17,763
6,028
0
13,168
4,595
0
34,203
W
Hades
Harix0n
Hades
26,963
2,188
173
4,370
14,933
10,807
0
5,746
9,187
35,760
0
L
Tiamat
IceAzove
Tiamat
10,914
493
0
1,904
16,384
11,977
0
10,655
5,729
25,602
0
L
8,312
651
8,591
5,764
20,310
8,387
0
14,232
6,078
36,575
0
L
Neith
WerFerBir
Neith
9,372
3,560
0
907
13,938
4,595
0
9,186
4,752
0
46,178
L
7,295
1,661
0
0
20,832
6,960
0
15,354
5,478
0
15,995
W
Fenrir
deathm4
Fenrir
15,314
2,299
0
521
12,340
14,451
0
5,298
7,042
816
22,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,751
Gold Earned
51,742
241
Minions Killed
243
10
Camps Cleared
5
1,079,660
Distance Traveled
980,740
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,653
1,059
21
2
1
200,614
2
W
Nu Wa
13,367
1,215
103
9
2
211,784
4
W
Neith
11,527
1,048
75
7
1
227,168
0
L
Danzaburou
10,684
971
43
4
0
188,431
1
W
Hades
13,953
1,268
33
3
0
207,967
3
L
Tiamat
10,512
956
35
3
4
206,139
0
L
Hel
10,055
914
67
6
1
212,906
0
L
Neith
10,587
962
84
8
0
179,522
0
L
Thor
9,904
900
14
1
0
193,742
0
W
Fenrir
12,251
1,114
9
1
6
232,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role