Player Matchup

Thanatos
Thanatos
Kojotekk
Thanatos
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Neith
Neith
Mayumiss
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
UAreFree
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,175 Elo+
Party 2
Loki
Loki
ipocraft123456
Loki
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
33W - 39L
1,247 Elo+
Solo
Ares
Ares
kanapemen
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 12
1,454 SR
1,384 Elo+

VS

Team Averages
Level 16
1,500 SR
1,387 Elo+
Ra
Ra
Bratazar
Ra
Level 27
God Stats
6W - 2L
1,677 SR
Queue Stats
106W - 122L
1,350 Elo+
Party 1
Neith
Neith
F41LFeLo
Neith
Level 14
God Stats
5W - 10L
1,323 SR
Queue Stats
39W - 42L
1,180 Elo+
Solo
Khepri
Khepri
TryNeed
Khepri
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 62L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Vladsii
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
xAleJa
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kojotekk
Thanatos
14
9 / 5 / 4
9,059
503
10,653
12,711
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Mayumiss
Neith
15
10 / 1 / 8
9,770
543
14,049
7,854
3,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
UAreFree
Guan Yu
15
5 / 0 / 3
9,212
512
6,251
11,746
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 4
6,747
375
2,302
6,909
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
4 / 6 / 12
9,187
510
7,583
15,586
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
8,326
463
11,047
10,978
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
F41LFeLo
Neith
11
5 / 8 / 3
7,361
409
7,683
11,431
3,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
TryNeed
Khepri
13
5 / 3 / 4
8,489
472
7,284
13,942
15,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Vladsii
Guan Yu
4
0 / 4 / 0
5,278
293
1,472
3,639
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
xAleJa
Thor
10
2 / 7 / 6
7,140
397
4,158
11,004
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
28
Kills
15
16
Deaths
29
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Neith
F41LFeLo
Neith
5
8
3
0.81
W
Thanatos
Kojotekk
Thanatos
9
5
4
2.2
W
Neith
Mayumiss
Neith
10
1
8
14
L
Khepri
TryNeed
Khepri
5
3
4
2.33
W
Guan Yu
UAreFree
Guan Yu
5
0
3
6.5
L
Guan Yu
Vladsii
Guan Yu
0
4
0
0
W
0
4
4
0.5
W
Ares
4
6
12
1.67
L
Thor
xAleJa
Thor
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
31,644
54,806
Taken
50,994
34,104
Mitigated
28,336
16,128
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,047
1,770
1,330
1,809
10,978
4,545
1,354
1,842
9,046
51,595
0
L
Neith
F41LFeLo
Neith
7,683
4,237
587
1,725
11,431
3,722
102
1,085
10,346
0
25,447
W
Thanatos
Kojotekk
Thanatos
10,653
2,722
0
9,148
12,711
5,377
0
4,861
7,581
0
33,266
W
Neith
Mayumiss
Neith
14,049
6,769
0
1,960
7,854
3,031
1,692
2,619
5,113
0
57,775
L
Khepri
TryNeed
Khepri
7,284
1,222
0
3,254
13,942
15,339
938
2,979
10,697
29,649
0
W
Guan Yu
UAreFree
Guan Yu
6,251
1,577
506
1,982
11,746
10,710
1,771
3,225
8,221
0
43,904
L
Guan Yu
Vladsii
Guan Yu
1,472
619
0
550
3,639
1,096
0
263
3,136
0
3,501
W
2,302
624
0
1,370
6,909
2,582
0
1,046
5,831
0
23,297
W
Ares
7,583
1,606
0
1,162
15,586
12,404
327
5,763
9,549
15,803
0
L
Thor
xAleJa
Thor
4,158
949
0
995
11,004
3,634
0
1,414
9,590
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
36,594
255
Minions Killed
211
0
Camps Cleared
0
1,492,606
Distance Traveled
1,239,485
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,326
463
95
5
0
303,297
2
L
Neith
7,361
409
43
2
0
284,039
0
W
Thanatos
9,059
503
40
2
0
317,123
3
W
Neith
9,770
543
84
5
0
285,142
1
L
Khepri
8,489
472
38
2
0
307,921
2
W
Guan Yu
9,212
512
76
4
0
353,022
1
L
Guan Yu
5,278
293
4
0
0
112,455
0
W
Loki
6,747
375
38
2
0
211,497
1
W
Ares
9,187
510
17
1
0
325,822
3
L
Thor
7,140
397
31
2
0
231,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role