Player Matchup
Team Averages
Level 53
1,479 SR
1,478
Elo+
VS
Team Averages
Level 47
1,540 SR
1,372
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guyfdfd
Thanatos
4
0 / 2 / 3
4,289
715
422
2,090
697
Cloak
+10
Physical Protection
+10
Magical Protection
onlyvivian
Medusa
6
0 / 2 / 3
4,760
793
1,955
5,278
1,072
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,296
883
3,022
3,611
878
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Cursed2Live
Ravana
8
2 / 3 / 1
5,452
909
2,104
3,634
1,122
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
DofoG
Sylvanus
8
3 / 1 / 3
6,218
1,036
1,952
4,100
1,433
Benevolence
+100
Health
+10
Mp 5
+10
Hp 5
PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,296
883
20
3
0
107,629
0
W
5,452
909
30
5
0
91,947
0
W
6,218
1,036
18
3
0
92,763
1
L
4,289
715
0
0
0
27,991
0
L
4,289
715
0
0
0
28,311
1
L
4,760
793
14
2
0
76,288
0