Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
FaKe_BreiT
Hercules
Gold III
Level 68
God Stats
0W - 2L
1,667 SR
Queue Stats
42W - 43L
1,462 MMR
Solo
Khepri
Khepri
Gold V
HUNTER777669
Khepri
Gold V
Level 122
God Stats
3W - 3L
1,468 SR
Queue Stats
86W - 81L
1,474 MMR
Solo
Tiamat
Tiamat
Gold V
Xabinoramos12
Tiamat
Gold V
Level 129
God Stats
0W - 1L
1,381 SR
Queue Stats
104W - 115L
1,420 MMR
Solo
Danzaburou
Danzaburou
Gold V
dani_eL_meNa
Danzaburou
Gold V
Level 132
God Stats
8W - 12L
1,656 SR
Queue Stats
149W - 147L
1,406 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,535 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,515 SR
1,454 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
CaptainSchuchi
Nemesis
Platinum V
Level 127
God Stats
27W - 24L
1,562 SR
Queue Stats
328W - 318L
1,499 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
MeliodasEyy
Kumbhakarna
Gold V
Level 81
God Stats
1W - 2L
1,227 SR
Queue Stats
124W - 145L
1,371 MMR
Solo
Izanami
Izanami
Gold V
Wany-Swef
Izanami
Gold V
Level 86
God Stats
15W - 2L
1,942 SR
Queue Stats
43W - 43L
1,466 MMR
Solo
Ra
Ra
Silver II
carlitros133
Ra
Silver II
Level 128
God Stats
24W - 13L
1,343 SR
Queue Stats
380W - 377L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 10 / 2
9,994
476
9,331
19,784
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
FaKe_BreiT
Hercules
17
2 / 0 / 3
10,429
497
8,995
12,149
11,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
12
1 / 6 / 3
8,044
383
5,118
18,131
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 6 / 2
9,462
451
15,283
13,742
8,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
dani_eL_meNa
Danzaburou
18
2 / 4 / 1
10,882
518
7,997
17,425
5,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuSetAthenaJanusScylla

VS

Bans
King ArthurApolloNu WaGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
2 / 1 / 1
11,150
531
7,405
13,764
11,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 8
10,993
523
11,883
16,713
8,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
MeliodasEyy
Kumbhakarna
14
0 / 3 / 14
9,457
450
5,307
14,163
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Wany-Swef
Izanami
20
13 / 2 / 4
13,626
649
22,171
14,834
6,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 4 / 7
11,376
542
15,599
13,717
5,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
26
26
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
2
0.5
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
5
2
8
4.5
L
Hercules
FaKe_BreiT
Hercules
2
0
3
3.5
L
Khepri
1
6
3
0.42
W
Kumbhakarna
MeliodasEyy
Kumbhakarna
0
3
14
2.33
W
Izanami
Wany-Swef
Izanami
13
2
4
7.5
L
3
6
2
0.67
W
6
4
7
2.38
L
Danzaburou
dani_eL_meNa
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
62,365
81,231
Taken
73,191
49,681
Mitigated
43,934
21,638
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,331
1,174
0
3,998
19,784
7,811
0
4,789
14,855
0
70,988
W
Cu Chulainn
 
Cu Chulainn
7,405
1,408
0
4,347
13,764
11,115
234
447
13,317
0
78,584
W
11,883
6,897
0
1,643
16,713
8,984
272
4,705
12,008
0
106,698
L
Hercules
FaKe_BreiT
Hercules
8,995
2,586
0
4,148
12,149
11,525
0
1,373
10,734
0
66,802
L
Khepri
5,118
540
0
2,189
18,131
16,109
104
7,344
10,533
24,382
0
W
Kumbhakarna
MeliodasEyy
Kumbhakarna
5,307
1,263
0
1,635
14,163
11,628
22
4,404
9,759
25,384
0
W
Izanami
Wany-Swef
Izanami
22,171
17,822
0
5,678
14,834
6,808
2,576
4,011
10,823
0
122,912
L
15,283
839
0
3,865
13,742
8,781
0
6,014
7,513
69,459
0
W
15,599
1,037
2,537
6,343
13,717
5,399
0
6,834
6,883
87,943
0
L
Danzaburou
dani_eL_meNa
Danzaburou
7,997
3,934
0
7,438
17,425
5,455
0
719
16,690
0
71,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
56,602
548
Minions Killed
698
0
Camps Cleared
0
1,860,588
Distance Traveled
2,043,707
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,994
476
125
6
0
382,477
2
W
Cu Chulainn
11,150
531
170
8
0
441,788
5
W
Nemesis
10,993
523
141
7
0
457,291
6
L
Hercules
10,429
497
140
7
0
413,569
3
L
Khepri
8,044
383
32
2
0
357,850
7
W
Kumbhakarna
9,457
450
42
2
0
375,038
2
W
Izanami
13,626
649
193
9
0
348,774
9
L
Tiamat
9,462
451
109
5
0
349,841
2
W
Ra
11,376
542
152
7
0
420,816
2
L
Danzaburou
10,882
518
142
7
0
356,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role