Player Matchup

Zeus
Zeus
BigHomiee_44
Zeus
Level 84
God Stats
25W - 21L
1,510 SR
Queue Stats
115W - 101L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowJew22
Gilgamesh
Level 98
God Stats
6W - 4L
1,564 SR
Queue Stats
99W - 92L
1,521 Elo+
Party 2
Ymir
Ymir
ShirtlessRex
Ymir
Level 56
God Stats
4W - 4L
1,593 SR
Queue Stats
114W - 91L
1,542 Elo+
Party 2
Team Averages
Level 79
1,556 SR
1,530 Elo+

VS

Team Averages
Level 64
1,435 SR
1,390 Elo+
Achilles
Achilles
MajesticBoat267
Achilles
Level 48
God Stats
3W - 4L
1,443 SR
Queue Stats
27W - 36L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
SwordsmanSmith
Ah Puch
Level 104
God Stats
13W - 12L
1,625 SR
Queue Stats
390W - 520L
1,378 Elo+
Solo
Neith
Neith
WarMaker49
Neith
Level 39
God Stats
10W - 4L
1,238 SR
Queue Stats
219W - 192L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 2
11,519
768
22,862
8,784
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ShadowJew22
Gilgamesh
12
3 / 1 / 9
9,709
647
9,656
17,813
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 1 / 11
9,481
632
4,325
12,369
10,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 5 / 1
9,781
652
8,278
18,402
17,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 7 / 3
8,533
569
10,605
11,800
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
1 / 3 / 2
8,846
590
8,510
10,834
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
4
2
3
L
Achilles
4
5
1
0.9
W
Gilgamesh
ShadowJew22
Gilgamesh
3
1
9
7.5
W
1
1
11
6.5
L
0
7
3
0.21
L
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
27,393
38,966
Taken
41,036
22,118
Mitigated
24,472
5,004
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,862
429
0
629
8,784
2,998
360
2,194
6,313
64,234
0
L
Achilles
8,278
2,194
0
726
18,402
17,127
159
12,640
5,204
0
15,877
W
Gilgamesh
ShadowJew22
Gilgamesh
9,656
3,090
0
1,193
17,813
8,614
1,536
3,276
13,893
0
38,908
W
4,325
741
0
3,182
12,369
10,506
707
4,394
7,383
24,904
0
L
10,605
34
0
2,844
11,800
3,492
110
7,066
4,313
38,484
0
L
Neith
8,510
3,148
0
1,237
10,834
3,853
829
6,168
4,312
0
33,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
27,160
160
Minions Killed
127
0
Camps Cleared
0
782,472
Distance Traveled
733,881
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,519
768
97
6
0
221,910
0
L
Achilles
9,781
652
12
1
0
267,747
1
W
Gilgamesh
9,709
647
41
3
0
301,429
4
W
Ymir
9,481
632
22
1
0
259,133
1
L
Ah Puch
8,533
569
72
5
0
225,700
4
L
Neith
8,846
590
43
3
0
240,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role