Player Matchup

Gilgamesh
Gilgamesh
Druedd
Gilgamesh
Level 30
God Stats
27W - 27L
1,810 SR
Queue Stats
144W - 159L
1,486 Elo+
Party 2
Sobek
Sobek
LuckyLain
Sobek
Level 126
God Stats
11W - 9L
1,535 SR
Queue Stats
584W - 581L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Maltem123
Heimdallr
Level 122
God Stats
18W - 24L
1,481 SR
Queue Stats
444W - 467L
1,510 Elo+
Party 1
Anubis
Anubis
OTPélé
Anubis
Level 86
God Stats
6W - 3L
1,603 SR
Queue Stats
108W - 112L
1,544 Elo+
Solo
Chaac
Chaac
Ronaldo7340
Chaac
Level 87
God Stats
3W - 2L
1,302 SR
Queue Stats
308W - 315L
1,529 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,523 Elo+

VS

Team Averages
Level 51
1,513 SR
1,512 Elo+
Agni
Agni
FaCiAaA
Agni
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
61W - 52L
1,625 Elo+
Party 3
Cthulhu
Cthulhu
KH0NS
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
TetherGeos
Ravana
Level 65
God Stats
5W - 3L
1,895 SR
Queue Stats
59W - 55L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
jeunemaitre1
Cu Chulainn
Level 35
God Stats
0W - 1L
1,155 SR
Queue Stats
1W - 6L
1,360 Elo+
Solo
Skadi
Skadi
ГорностаЙка
Skadi
Level 68
God Stats
16W - 9L
1,683 SR
Queue Stats
368W - 345L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Druedd
Gilgamesh
18
5 / 3 / 10
12,335
536
15,891
14,457
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
LuckyLain
Sobek
17
2 / 1 / 16
12,582
547
10,617
25,515
34,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Maltem123
Heimdallr
20
4 / 5 / 5
13,052
567
14,594
19,058
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
OTPélé
Anubis
20
7 / 4 / 9
13,618
592
22,386
20,803
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 6
13,417
583
18,094
18,903
11,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FaCiAaA
Agni
17
4 / 7 / 3
11,500
500
12,427
14,577
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KH0NS
Cthulhu
15
4 / 6 / 7
9,880
430
17,388
31,264
19,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
TetherGeos
Ravana
18
6 / 4 / 6
11,263
490
17,738
17,217
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
jeunemaitre1
Cu Chulainn
15
1 / 8 / 2
9,725
423
8,006
22,672
12,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 6 / 5
10,325
449
10,644
18,072
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
30
Kills
17
17
Deaths
31
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Druedd
Gilgamesh
5
3
10
3.33
L
Agni
FaCiAaA
Agni
4
7
3
0.79
L
Cthulhu
KH0NS
Cthulhu
4
6
7
1.25
W
Sobek
LuckyLain
Sobek
2
1
16
10
W
Heimdallr
Maltem123
Heimdallr
4
5
5
1.3
W
Anubis
OTPélé
Anubis
7
4
9
2.88
W
12
4
6
3.75
L
Ravana
TetherGeos
Ravana
6
4
6
2.25
L
Cu Chulainn
jeunemaitre1
Cu Chulainn
1
8
2
0.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,582
Damage
66,203
98,736
Taken
103,802
75,230
Mitigated
48,293
38,836
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Druedd
Gilgamesh
15,891
4,819
0
4,420
14,457
8,359
2,999
5,013
9,225
0
65,951
L
Agni
FaCiAaA
Agni
12,427
828
0
2,268
14,577
4,380
552
5,282
9,295
63,030
0
L
Cthulhu
KH0NS
Cthulhu
17,388
1,313
270
8,800
31,264
19,312
0
8,903
22,361
48,662
0
W
Sobek
LuckyLain
Sobek
10,617
1,131
0
11,999
25,515
34,946
330
6,721
18,115
40,001
0
W
Heimdallr
Maltem123
Heimdallr
14,594
5,678
0
3,744
19,058
9,074
4,741
6,437
12,294
0
108,003
W
Anubis
OTPélé
Anubis
22,386
880
0
12,883
20,803
10,853
1,754
10,225
9,957
113,840
0
W
18,094
4,196
0
5,790
18,903
11,998
2,233
3,926
14,772
0
98,720
L
Ravana
TetherGeos
Ravana
17,738
5,835
0
5,520
17,217
7,003
0
4,893
12,320
0
81,974
L
Cu Chulainn
jeunemaitre1
Cu Chulainn
8,006
1,416
0
3,022
22,672
12,163
600
8,331
14,341
10,059
29,105
L
10,644
5,914
147
3,794
18,072
5,435
1,144
5,594
12,478
0
67,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
52,693
615
Minions Killed
456
0
Camps Cleared
0
2,126,371
Distance Traveled
2,169,809
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,335
536
94
4
0
433,234
2
L
Agni
11,500
500
113
5
0
441,743
2
L
Cthulhu
9,880
430
62
3
0
493,423
1
W
Sobek
12,582
547
40
2
0
442,397
10
W
Heimdallr
13,052
567
175
8
0
425,271
4
W
Anubis
13,618
592
181
8
0
365,785
3
W
Chaac
13,417
583
125
5
0
459,684
2
L
Ravana
11,263
490
110
5
0
481,168
1
L
Cu Chulainn
9,725
423
73
3
0
357,282
2
L
Skadi
10,325
449
98
4
0
396,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role