Player Matchup

Neith
Neith
AlcheMew
Neith
Level 16
God Stats
18W - 25L
1,415 SR
Queue Stats
20W - 32L
1,276 Elo+
Solo
Hercules
Hercules
BebeJ_Fire8
Hercules
Level 29
God Stats
27W - 19L
1,915 SR
Queue Stats
394W - 448L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Vbence1
Cthulhu
Level 15
God Stats
5W - 4L
1,556 SR
Queue Stats
7W - 11L
1,253 Elo+
Solo
Zeus
Zeus
dopimam
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,141 Elo+
Solo
Heimdallr
Heimdallr
fringed_shaper9
Heimdallr
Level 29
God Stats
24W - 29L
1,565 SR
Queue Stats
80W - 103L
1,346 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,294 Elo+

VS

Team Averages
Level 16
1,404 SR
1,230 Elo+
Kukulkan
Kukulkan
ASC Renni
Kukulkan
Level 13
God Stats
6W - 4L
1,693 SR
Queue Stats
22W - 34L
1,424 Elo+
Solo
Loki
Loki
Eragozasio
Loki
Level 7
God Stats
5W - 6L
1,026 SR
Queue Stats
10W - 17L
977 Elo+
Party 2
Thanatos
Thanatos
Gamer_Captain08
Thanatos
Level 10
God Stats
1W - 2L
1,557 SR
Queue Stats
20W - 29L
1,085 Elo+
Party 2
Horus
Horus
Zpider_c-u-m-m-Y
Horus
Level 21
God Stats
4W - 7L
1,362 SR
Queue Stats
37W - 40L
1,362 Elo+
Party 1
The Morrigan
The Morrigan
glaze_king12
The Morrigan
Level 28
God Stats
14W - 26L
1,383 SR
Queue Stats
218W - 329L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlcheMew
Neith
8
0 / 2 / 0
9,098
314
697
3,088
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
BebeJ_Fire8
Hercules
20
11 / 4 / 8
14,124
487
22,894
23,293
10,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Vbence1
Cthulhu
20
6 / 4 / 14
13,180
454
23,192
35,478
27,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
dopimam
Zeus
20
17 / 6 / 9
15,374
530
30,411
20,724
7,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
fringed_shaper9
Heimdallr
20
5 / 4 / 11
13,519
466
17,774
17,637
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASC Renni
Kukulkan
19
5 / 7 / 1
12,016
414
23,904
16,549
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 2 / 2
13,085
451
2,375
17,537
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
12
0 / 11 / 1
9,243
319
3,551
21,456
7,204
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
9 / 8 / 7
13,840
477
15,152
36,866
32,951
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
glaze_king12
The Morrigan
18
6 / 11 / 7
12,756
440
24,164
27,815
11,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
39
Kills
20
20
Deaths
39
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASC Renni
Kukulkan
5
7
1
0.79
W
Neith
AlcheMew
Neith
0
2
0
0
W
Hercules
BebeJ_Fire8
Hercules
11
4
8
3.75
L
0
2
2
0.5
L
Thanatos
0
11
1
0.05
W
Cthulhu
Vbence1
Cthulhu
6
4
14
3.25
L
9
8
7
1.56
W
Zeus
dopimam
Zeus
17
6
9
3.58
W
Heimdallr
fringed_shaper9
Heimdallr
5
4
11
2.63
L
The Morrigan
glaze_king12
The Morrigan
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,968
Damage
69,146
100,220
Taken
120,223
57,835
Mitigated
66,071
32,719
Healing
37,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASC Renni
Kukulkan
23,904
1,089
0
2,236
16,549
8,063
52
6,951
9,208
78,026
0
W
Neith
AlcheMew
Neith
697
0
0
709
3,088
952
842
772
2,202
0
17,682
W
Hercules
BebeJ_Fire8
Hercules
22,894
9,700
0
8,363
23,293
10,948
590
8,264
14,779
0
92,431
L
2,375
580
0
6,610
17,537
6,701
214
4,789
12,599
0
116,798
L
Thanatos
3,551
1,028
0
7,310
21,456
7,204
762
6,636
14,632
0
36,018
W
Cthulhu
Vbence1
Cthulhu
23,192
947
2,240
11,368
35,478
27,620
266
21,109
13,637
66,093
0
L
15,152
7,807
4,571
8,297
36,866
32,951
0
19,596
16,655
0
44,541
W
Zeus
dopimam
Zeus
30,411
5,228
715
5,653
20,724
7,170
3,340
7,149
13,387
100,065
0
W
Heimdallr
fringed_shaper9
Heimdallr
17,774
7,568
0
3,671
17,637
11,145
5,630
6,354
11,143
0
103,682
L
The Morrigan
glaze_king12
The Morrigan
24,164
8,103
1,281
7,560
27,815
11,152
84
14,014
13,503
69,106
4,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
60,940
486
Minions Killed
502
0
Camps Cleared
0
2,150,574
Distance Traveled
2,448,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,016
414
111
4
0
437,685
0
W
Neith
9,098
314
48
2
0
139,222
4
W
Hercules
14,124
487
101
3
0
532,431
0
L
Loki
13,085
451
190
7
0
553,348
0
L
Thanatos
9,243
319
53
2
0
431,048
0
W
Cthulhu
13,180
454
61
2
0
593,041
2
L
Horus
13,840
477
63
2
0
543,505
0
W
Zeus
15,374
530
153
5
0
419,374
0
W
Heimdallr
13,519
466
123
4
0
466,506
0
L
The Morrigan
12,756
440
85
3
0
482,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role