Player Matchup

Nike
Nike
Biyrbol
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anhur
Anhur
NuKred
Anhur
Level 18
God Stats
0W - 3L
1,734 SR
Queue Stats
36W - 32L
1,544 Elo+
Solo
Da Ji
Da Ji
ZooLg
Da Ji
Level 28
God Stats
6W - 6L
1,526 SR
Queue Stats
95W - 92L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
whitеlivеsmattеr
Gilgamesh
Level 29
God Stats
3W - 3L
1,680 SR
Queue Stats
66W - 49L
1,547 Elo+
Solo
Anubis
Anubis
桂林西瓜霜
Anubis
Level 26
God Stats
18W - 18L
1,511 SR
Queue Stats
76W - 69L
1,539 Elo+
Party 1
Team Averages
Level 26
1,590 SR
1,526 Elo+

VS

Team Averages
Level 24
1,622 SR
1,588 Elo+
Anubis
Anubis
DenPanch
Anubis
Level 26
God Stats
2W - 1L
1,772 SR
Queue Stats
18W - 16L
1,593 Elo+
Solo
Medusa
Medusa
NudelimRudel
Medusa
Level 28
God Stats
4W - 4L
1,534 SR
Queue Stats
154W - 165L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
ScorpiShow
Gilgamesh
Level 25
God Stats
20W - 13L
1,602 SR
Queue Stats
74W - 69L
1,522 Elo+
Solo
Loki
Loki
VARO_rsk
Loki
Level 14
God Stats
2W - 0L
1,671 SR
Queue Stats
73W - 45L
1,578 Elo+
Solo
Athena
Athena
xZanfis
Athena
Level 25
God Stats
5W - 4L
1,528 SR
Queue Stats
99W - 56L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Biyrbol
Nike
11
0 / 3 / 1
6,410
458
3,209
7,089
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
NuKred
Anhur
13
3 / 5 / 2
8,382
599
5,762
7,480
1,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
ZooLg
Da Ji
10
2 / 7 / 3
6,680
477
4,559
13,094
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 6
7,301
522
6,171
11,155
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 9 / 1
7,381
527
7,584
8,810
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DenPanch
Anubis
15
14 / 2 / 6
9,296
664
12,708
11,241
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
5 / 2 / 4
7,465
533
5,560
7,441
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ScorpiShow
Gilgamesh
12
1 / 2 / 3
7,175
513
6,098
7,624
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
13
6 / 2 / 6
7,929
566
5,966
8,637
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
xZanfis
Athena
13
4 / 1 / 5
8,046
575
5,313
10,510
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
30
30
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
Biyrbol
Nike
0
3
1
0.17
W
Anubis
DenPanch
Anubis
14
2
6
8.5
L
Anhur
NuKred
Anhur
3
5
2
0.8
W
Medusa
5
2
4
3.5
W
Gilgamesh
ScorpiShow
Gilgamesh
1
2
3
1.25
W
Loki
6
2
6
4.5
L
Da Ji
ZooLg
Da Ji
2
7
3
0.5
L
1
6
6
0.67
W
Athena
xZanfis
Athena
4
1
5
6.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
35,645
47,628
Taken
45,453
19,131
Mitigated
17,694
7,858
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Biyrbol
Nike
3,209
326
0
531
7,089
4,247
540
2,092
4,997
0
25,631
W
Anubis
DenPanch
Anubis
12,708
882
0
5,652
11,241
4,912
321
2,326
8,563
47,535
0
L
Anhur
NuKred
Anhur
5,762
3,107
0
1,723
7,480
1,920
0
2,452
5,028
0
41,904
W
Medusa
5,560
2,646
0
1,483
7,441
1,899
1,249
1,519
5,810
0
35,244
W
Gilgamesh
ScorpiShow
Gilgamesh
6,098
1,832
0
308
7,624
3,293
670
801
6,489
0
34,825
W
Loki
5,966
1,928
0
3,112
8,637
2,621
0
1,275
7,078
0
36,943
L
Da Ji
ZooLg
Da Ji
4,559
845
0
2,859
13,094
3,495
0
4,986
8,108
0
23,340
L
6,171
1,603
0
1,891
11,155
5,878
0
3,254
7,901
676
23,786
W
Athena
xZanfis
Athena
5,313
1,807
0
3,154
10,510
4,969
199
1,177
9,235
46,941
0
L
7,584
556
0
854
8,810
3,591
33
5,237
3,573
29,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
39,911
291
Minions Killed
357
0
Camps Cleared
0
1,225,724
Distance Traveled
1,357,803
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,410
458
61
4
0
234,370
1
W
Anubis
9,296
664
80
6
0
219,354
1
L
Anhur
8,382
599
87
6
0
227,905
3
W
Medusa
7,465
533
66
5
0
258,135
0
W
Gilgamesh
7,175
513
64
5
0
282,060
0
W
Loki
7,929
566
77
6
0
290,297
5
L
Da Ji
6,680
477
57
4
0
255,920
2
L
Gilgamesh
7,301
522
37
3
0
280,222
3
W
Athena
8,046
575
70
5
0
307,957
2
L
Anubis
7,381
527
49
4
0
227,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role