Player Matchup

Hera
Hera
Gold III
Its Just Joshyy
Hera
Gold III
Level 149
God Stats
1W - 1L
1,249 SR
Queue Stats
634W - 635L
1,438 MMR
Solo
Danzaburou
Danzaburou
Gold V
Omg_snOOpy_bOy
Danzaburou
Gold V
Level 121
God Stats
2W - 1L
1,472 SR
Queue Stats
20W - 21L
1,390 MMR
Party 3
Geb
Geb
Gold V
SoulReaper_030
Geb
Gold V
Level 127
God Stats
2W - 1L
1,440 SR
Queue Stats
9W - 11L
1,382 MMR
Party 3
Hun Batz
Hun Batz
Gold II
Twitch_FazeImo
Hun Batz
Gold II
Level 118
God Stats
22W - 27L
1,559 SR
Queue Stats
644W - 653L
1,435 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Vortekkz x
Guan Yu
Gold IV
Level 106
God Stats
2W - 1L
1,806 SR
Queue Stats
73W - 63L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,505 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,547 SR
1,415 MMR
Arachne
Arachne
Gold III
Fr0zyBezy
Arachne
Gold III
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
51W - 57L
1,426 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Infected-FLYY
Nu Wa
Gold V
Level 67
God Stats
12W - 8L
1,556 SR
Queue Stats
20W - 19L
1,545 MMR
Party 2
Ganesha
Ganesha
Silver I
Infected-ITchy
Ganesha
Silver I
Level 69
God Stats
7W - 7L
1,573 SR
Queue Stats
26W - 29L
1,414 MMR
Party 2
Medusa
Medusa
Gold V
MAarS1HaALL
Medusa
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 382L
1,373 MMR
Solo
Chaac
Chaac
Gold IV
androsova333
Chaac
Gold IV
Level 118
God Stats
6W - 9L
1,386 SR
Queue Stats
350W - 355L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 12
12,338
617
22,690
13,640
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Omg_snOOpy_bOy
Danzaburou
20
8 / 5 / 7
12,809
640
16,273
21,523
8,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 8
9,368
468
5,769
14,892
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
20
13 / 2 / 9
12,931
647
14,576
13,039
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Vortekkz x
Guan Yu
18
8 / 2 / 5
11,680
584
16,593
25,049
25,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshAthenaTiamatScyllaSet

VS

Bans
King ArthurSobekApolloAphroditeCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fr0zyBezy
Arachne
14
1 / 8 / 1
8,837
442
5,651
20,862
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 4
9,241
462
12,519
15,344
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 8
9,509
475
6,703
18,164
10,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
17
7 / 10 / 0
11,642
582
15,026
19,421
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 1
10,672
534
15,599
25,467
18,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
38
Kills
12
12
Deaths
40
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fr0zyBezy
Arachne
1
8
1
0.19
L
1
9
4
0.33
L
0
7
8
0.57
W
7
1
12
13
L
Medusa
7
10
0
0.7
W
Danzaburou
Omg_snOOpy_bOy
Danzaburou
8
5
7
2.3
W
2
2
8
3
W
Hun Batz
13
2
9
8.75
W
Guan Yu
Vortekkz x
Guan Yu
8
2
5
5.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,901
Damage
55,498
88,143
Taken
99,258
57,384
Mitigated
48,514
33,575
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fr0zyBezy
Arachne
5,651
4,045
0
3,068
20,862
7,231
0
5,210
15,554
0
48,562
L
12,519
2,973
268
2,160
15,344
4,653
0
5,800
9,364
60,311
0
L
6,703
525
328
2,794
18,164
10,937
0
8,114
9,726
22,806
0
W
22,690
5,979
0
3,739
13,640
4,986
3,312
4,672
8,968
118,841
0
L
Medusa
15,026
7,708
0
1,455
19,421
6,743
874
3,120
16,255
0
71,482
W
Danzaburou
Omg_snOOpy_bOy
Danzaburou
16,273
6,136
0
11,438
21,523
8,542
2,937
3,617
17,906
0
114,157
W
5,769
439
591
2,832
14,892
12,917
753
4,961
9,931
24,255
0
W
Hun Batz
14,576
4,324
0
787
13,039
5,695
2,144
1,376
11,663
0
103,106
W
Guan Yu
Vortekkz x
Guan Yu
16,593
3,522
1,927
12,261
25,049
25,244
698
4,596
20,453
0
76,628
L
15,599
3,609
0
11,055
25,467
18,950
0
5,431
19,900
0
75,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,126
Gold Earned
49,901
708
Minions Killed
459
0
Camps Cleared
0
1,962,488
Distance Traveled
1,677,333
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,837
442
81
4
0
336,677
1
L
Nu Wa
9,241
462
111
6
0
330,895
3
L
Ganesha
9,509
475
14
1
0
379,072
5
W
Hera
12,338
617
203
10
0
362,853
4
L
Medusa
11,642
582
115
6
0
291,707
5
W
Danzaburou
12,809
640
164
8
0
337,747
7
W
Geb
9,368
468
41
2
0
424,097
2
W
Hun Batz
12,931
647
160
8
0
440,814
5
W
Guan Yu
11,680
584
140
7
0
396,977
9
L
Chaac
10,672
534
138
7
0
338,982
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role