Player Matchup

Sun Wukong
Sun Wukong
Boss_RagnaRr_GM
Sun Wukong
Level 27
God Stats
0W - 2L
1,146 SR
Queue Stats
68W - 117L
1,379 Elo+
Solo
Anhur
Anhur
Extraa-Epicc
Anhur
Level 29
God Stats
0W - 7L
1,498 SR
Queue Stats
234W - 262L
1,451 Elo+
Solo
Vulcan
Vulcan
Mandigor_86
Vulcan
Level 120
God Stats
41W - 26L
1,561 SR
Queue Stats
410W - 536L
1,364 Elo+
Solo
Team Averages
Level 59
1,402 SR
1,398 Elo+

VS

Team Averages
Level 26
1,611 SR
1,545 Elo+
Vamana
Vamana
AusoraTheBat
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 1
Vulcan
Vulcan
XianderFloof
Vulcan
Level 19
God Stats
3W - 1L
1,531 SR
Queue Stats
25W - 37L
1,400 Elo+
Party 1
Thor
Thor
joorgetb_
Thor
Level 52
God Stats
7W - 8L
1,802 SR
Queue Stats
14W - 22L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boss_RagnaRr_GM
Sun Wukong
18
4 / 4 / 5
15,039
654
21,732
28,222
23,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 7 / 3
14,233
619
7,939
19,955
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
18
3 / 5 / 5
14,415
627
19,217
10,145
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
11 / 3 / 1
17,641
767
20,125
29,426
16,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
18
1 / 5 / 7
13,707
596
24,043
18,479
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
4 / 4 / 8
13,937
606
4,365
17,717
8,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
16
16
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
3
1
3.83
L
Sun Wukong
Boss_RagnaRr_GM
Sun Wukong
4
4
5
1.63
L
4
7
3
0.79
L
Vulcan
3
5
5
1.1
W
Vulcan
1
5
7
0.9
W
Thor
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
48,533
58,322
Taken
65,622
35,367
Mitigated
32,195
12,504
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
20,125
10,735
0
8,003
29,426
16,761
1,816
7,638
21,788
3,773
110,291
L
Sun Wukong
Boss_RagnaRr_GM
Sun Wukong
21,732
3,248
0
7,978
28,222
23,760
1,231
10,391
17,379
0
81,612
L
7,939
1,386
0
1,031
19,955
7,424
0
10,881
8,502
0
53,954
L
Vulcan
19,217
9,993
2,090
1,405
10,145
4,183
835
2,642
7,453
98,050
0
W
Vulcan
24,043
5,727
1,251
3,691
18,479
6,814
1,258
4,352
14,127
104,677
0
W
Thor
4,365
931
1,293
3,220
17,717
8,620
825
7,361
10,356
0
26,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
45,285
291
Minions Killed
267
0
Camps Cleared
0
1,187,755
Distance Traveled
1,246,819
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,641
767
94
4
0
442,974
1
L
Sun Wukong
15,039
654
62
3
0
442,924
5
L
Anhur
14,233
619
74
3
0
353,288
5
L
Vulcan
14,415
627
155
7
0
391,543
1
W
Vulcan
13,707
596
133
6
0
413,333
0
W
Thor
13,937
606
40
2
0
390,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role