Player Matchup

Ymir
Ymir
CavmainsRtrash
Ymir
Level 23
God Stats
7W - 8L
1,551 SR
Queue Stats
33W - 32L
1,534 Elo+
Party 1
Poseidon
Poseidon
GarfieldsOnlyFan
Poseidon
Level 76
God Stats
1W - 4L
1,569 SR
Queue Stats
660W - 731L
1,481 Elo+
Party 1
Bakasura
Bakasura
UkruathNoseblade
Bakasura
Level 21
God Stats
1W - 6L
1,306 SR
Queue Stats
8W - 13L
1,513 Elo+
Solo
Danzaburou
Danzaburou
iLOSTaBABY
Danzaburou
Level 18
God Stats
8W - 16L
1,785 SR
Queue Stats
69W - 67L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
juicyteXXass
Amaterasu
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 66L
1,484 Elo+
Solo
Team Averages
Level 33
1,542 SR
1,499 Elo+

VS

Team Averages
Level 19
1,561 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
Level 28
God Stats
27W - 21L
1,571 SR
Queue Stats
104W - 113L
1,447 Elo+
Solo
Athena
Athena
MaxMarks
Athena
Level 5
God Stats
19W - 16L
1,713 SR
Queue Stats
143W - 130L
1,504 Elo+
Solo
Izanami
Izanami
RúbenNeves
Izanami
Level 23
God Stats
5W - 5L
1,540 SR
Queue Stats
157W - 118L
1,598 Elo+
Solo
Skadi
Skadi
ryanexpress34
Skadi
Level 24
God Stats
42W - 31L
1,804 SR
Queue Stats
390W - 449L
1,344 Elo+
Party 2
Fenrir
Fenrir
thecomfycouch14
Fenrir
Level 16
God Stats
9W - 9L
1,178 SR
Queue Stats
71W - 79L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,188
372
5,620
11,227
7,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 10 / 3
8,657
394
9,952
16,709
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 5
11,530
524
11,513
17,122
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iLOSTaBABY
Danzaburou
17
5 / 6 / 5
11,188
509
11,846
20,945
7,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
juicyteXXass
Amaterasu
17
2 / 5 / 2
10,463
476
10,324
22,919
13,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
18
3 / 2 / 9
12,896
586
8,149
17,768
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
MaxMarks
Athena
14
1 / 3 / 3
10,488
477
7,782
16,401
15,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
RúbenNeves
Izanami
20
19 / 2 / 0
17,395
791
32,091
19,557
10,560
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 8 / 3
11,176
508
9,980
14,709
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 2
11,307
514
7,195
16,596
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
17
Kills
31
31
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
10
3
0.25
W
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
3
2
9
3.75
W
Athena
MaxMarks
Athena
1
3
3
0.83
W
Izanami
RúbenNeves
Izanami
19
2
0
9.5
L
7
5
5
1.9
L
Danzaburou
iLOSTaBABY
Danzaburou
5
6
5
1.25
L
Amaterasu
juicyteXXass
Amaterasu
2
5
2
0.6
W
5
8
3
0.81
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
65,197
88,922
Taken
85,031
41,595
Mitigated
56,964
22,523
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
1,427
0
660
11,227
7,532
0
2,670
8,557
20,417
0
L
9,952
1,101
0
1,318
16,709
4,106
0
1,457
15,252
44,839
0
W
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
8,149
1,050
7
1,423
17,768
18,489
1,836
4,332
12,854
49,929
0
W
Athena
MaxMarks
Athena
7,782
2,852
0
3,684
16,401
15,023
1,772
1,712
14,315
34,160
2,994
W
Izanami
RúbenNeves
Izanami
32,091
25,054
0
8,878
19,557
10,560
12,209
5,041
13,576
0
193,834
L
11,513
6,116
159
4,228
17,122
8,477
0
2,855
14,267
0
51,149
L
Danzaburou
iLOSTaBABY
Danzaburou
11,846
4,931
0
7,929
20,945
7,973
374
4,292
16,653
0
71,222
L
Amaterasu
juicyteXXass
Amaterasu
10,324
5,138
0
8,229
22,919
13,507
109
4,228
18,691
0
62,111
W
9,980
5,787
0
2,187
14,709
5,062
1,726
1,780
12,258
0
69,102
W
7,195
1,855
0
5,405
16,596
7,830
457
2,041
14,442
0
57,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
63,262
459
Minions Killed
615
0
Camps Cleared
0
1,709,259
Distance Traveled
1,991,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,188
372
46
2
0
297,128
0
L
Poseidon
8,657
394
77
4
0
332,529
2
W
Kumbhakarna
12,896
586
84
4
0
413,476
1
W
Athena
10,488
477
55
3
0
388,685
1
W
Izanami
17,395
791
279
13
0
364,763
1
L
Bakasura
11,530
524
120
5
0
388,004
0
L
Danzaburou
11,188
509
93
4
0
345,379
2
L
Amaterasu
10,463
476
123
6
0
346,219
2
W
Skadi
11,176
508
99
5
0
378,758
0
W
Fenrir
11,307
514
98
4
0
445,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role