Player Matchup

Danzaburou
Danzaburou
GokuBis
Danzaburou
Level 128
God Stats
5W - 3L
1,689 SR
Queue Stats
32W - 11L
1,773 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GotenKan
Tsukuyomi
Level 139
God Stats
2W - 1L
1,532 SR
Queue Stats
56W - 31L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
MegiFlayer
Cthulhu
Level 122
God Stats
3W - 0L
1,863 SR
Queue Stats
42W - 19L
1,781 Elo+
Party 1
Achilles
Achilles
goncm139g
Achilles
Level 107
God Stats
13W - 8L
1,666 SR
Queue Stats
344W - 342L
1,648 Elo+
Solo
Nu Wa
Nu Wa
mithycos
Nu Wa
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 84L
1,577 Elo+
Party 1
Team Averages
Level 131
1,650 SR
1,696 Elo+

VS

Team Averages
Level 129
1,665 SR
1,598 Elo+
Scylla
Scylla
Bladewisper
Scylla
Level 126
God Stats
7W - 10L
1,700 SR
Queue Stats
186W - 161L
1,577 Elo+
Party 3
Baba Yaga
Baba Yaga
Bofur2
Baba Yaga
Level 132
God Stats
6W - 10L
1,509 SR
Queue Stats
371W - 365L
1,603 Elo+
Solo
Sol
Sol
Heendriks
Sol
Level 129
God Stats
2W - 1L
1,963 SR
Queue Stats
223W - 166L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Paagoo
Guan Yu
Level 129
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 2
Hercules
Hercules
UstasaHunter
Hercules
Level 128
God Stats
2W - 7L
1,439 SR
Queue Stats
374W - 347L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GokuBis
Danzaburou
17
9 / 2 / 3
11,256
662
13,295
12,498
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GotenKan
Tsukuyomi
17
4 / 3 / 8
10,371
610
10,783
14,726
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MegiFlayer
Cthulhu
13
4 / 2 / 10
8,413
495
6,528
14,845
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
goncm139g
Achilles
15
1 / 1 / 3
8,956
527
5,233
11,436
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
mithycos
Nu Wa
17
3 / 3 / 11
10,343
608
13,709
7,960
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 4 / 3
8,500
500
5,667
12,941
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Bofur2
Baba Yaga
14
1 / 3 / 5
8,582
505
6,906
9,830
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 1
9,260
545
9,505
14,588
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Paagoo
Guan Yu
13
0 / 4 / 5
8,622
507
4,858
15,834
11,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
UstasaHunter
Hercules
15
3 / 3 / 1
8,839
520
7,495
14,109
8,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
11
11
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
3
1.13
L
Baba Yaga
Bofur2
Baba Yaga
1
3
5
1.17
W
Danzaburou
GokuBis
Danzaburou
9
2
3
5.25
W
Tsukuyomi
GotenKan
Tsukuyomi
4
3
8
2.67
L
4
7
1
0.64
W
Cthulhu
MegiFlayer
Cthulhu
4
2
10
4.5
L
Guan Yu
Paagoo
Guan Yu
0
4
5
0.63
L
Hercules
UstasaHunter
Hercules
3
3
1
1.17
W
Achilles
goncm139g
Achilles
1
1
3
2.5
W
Nu Wa
mithycos
Nu Wa
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
34,431
61,465
Taken
67,302
32,107
Mitigated
31,657
20,638
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,667
696
0
4,978
12,941
3,376
0
2,811
9,882
46,140
0
L
Baba Yaga
Bofur2
Baba Yaga
6,906
145
0
1,731
9,830
3,324
0
4,329
5,324
56,803
0
W
Danzaburou
GokuBis
Danzaburou
13,295
7,167
0
4,525
12,498
4,165
914
8,095
4,403
0
80,288
W
Tsukuyomi
GotenKan
Tsukuyomi
10,783
2,991
0
4,666
14,726
5,299
377
3,788
10,938
0
77,559
L
9,505
3,265
0
5,545
14,588
4,222
62
1,792
12,662
70,500
0
W
Cthulhu
MegiFlayer
Cthulhu
6,528
337
515
4,325
14,845
8,686
411
5,213
9,632
29,400
0
L
Guan Yu
Paagoo
Guan Yu
4,858
656
462
2,565
15,834
11,997
0
5,177
10,137
0
29,474
L
Hercules
UstasaHunter
Hercules
7,495
1,887
0
4,849
14,109
8,738
0
4,801
8,280
0
51,082
W
Achilles
goncm139g
Achilles
5,233
1,272
0
4,673
11,436
11,170
1,090
633
10,803
0
49,888
W
Nu Wa
mithycos
Nu Wa
13,709
3,643
0
1,934
7,960
2,787
65
4,349
3,611
83,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
43,803
571
Minions Killed
471
0
Camps Cleared
0
1,770,697
Distance Traveled
1,666,484
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,500
500
96
6
0
328,647
8
L
Baba Yaga
8,582
505
99
6
0
329,498
8
W
Danzaburou
11,256
662
130
8
0
331,151
7
W
Tsukuyomi
10,371
610
135
8
0
363,617
1
L
Sol
9,260
545
128
8
0
299,955
1
W
Cthulhu
8,413
495
49
3
0
349,592
7
L
Guan Yu
8,622
507
43
3
0
343,291
5
L
Hercules
8,839
520
105
6
0
365,093
2
W
Achilles
8,956
527
100
6
0
367,318
5
W
Nu Wa
10,343
608
157
9
0
359,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role