Player Matchup

Mercury
Mercury
BersamamuTV3
Mercury
Level 27
God Stats
10W - 8L
1,501 SR
Queue Stats
114W - 128L
1,392 Elo+
Party 1
Bellona
Bellona
SantanBelacan
Bellona
Level 34
God Stats
7W - 1L
1,793 SR
Queue Stats
182W - 182L
1,456 Elo+
Party 1
Medusa
Medusa
laser_drucker
Medusa
Level 29
God Stats
2W - 1L
1,920 SR
Queue Stats
30W - 35L
1,374 Elo+
Solo
Scylla
Scylla
nabeelicious
Scylla
Level 15
God Stats
31W - 22L
1,500 SR
Queue Stats
64W - 76L
1,317 Elo+
Party 1
Kuzenbo
Kuzenbo
ultraman2413
Kuzenbo
Level 26
God Stats
10W - 10L
1,500 SR
Queue Stats
91W - 93L
1,433 Elo+
Party 1
Team Averages
Level 26
1,643 SR
1,394 Elo+

VS

Team Averages
Level 21
1,611 SR
1,436 Elo+
Gilgamesh
Gilgamesh
ASAP_Yousef
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
Fidd3s_005
Cernunnos
Level 8
God Stats
6W - 7L
1,708 SR
Queue Stats
13W - 16L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Kyaputen1N3O
Danzaburou
Level 27
God Stats
6W - 2L
1,631 SR
Queue Stats
37W - 17L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
Rhazin7
Hun Batz
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
112W - 133L
1,444 Elo+
Party 3
Khepri
Khepri
ksiwdft
Khepri
Level 15
God Stats
4W - 4L
1,734 SR
Queue Stats
21W - 42L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BersamamuTV3
Mercury
19
9 / 2 / 8
11,896
595
10,654
14,490
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
18
3 / 2 / 3
11,340
567
6,409
13,007
12,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 0 / 3
10,303
515
3,104
5,319
2,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
3 / 3 / 11
9,851
493
7,543
9,358
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ultraman2413
Kuzenbo
15
6 / 1 / 11
9,684
484
10,077
13,585
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP_Yousef
Gilgamesh
14
1 / 1 / 0
7,846
392
3,784
5,884
3,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Fidd3s_005
Cernunnos
10
0 / 5 / 2
7,415
371
4,742
8,344
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Kyaputen1N3O
Danzaburou
13
2 / 4 / 0
9,091
455
4,691
9,116
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Rhazin7
Hun Batz
15
3 / 3 / 1
9,588
479
11,963
14,135
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
ksiwdft
Khepri
9
0 / 12 / 3
7,045
352
1,844
16,388
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
25
Kills
6
8
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASAP_Yousef
Gilgamesh
1
1
0
1
W
Mercury
BersamamuTV3
Mercury
9
2
8
6.5
L
Cernunnos
Fidd3s_005
Cernunnos
0
5
2
0.2
L
Danzaburou
Kyaputen1N3O
Danzaburou
2
4
0
0.5
L
Hun Batz
Rhazin7
Hun Batz
3
3
1
1.17
W
Bellona
3
2
3
2.25
L
Khepri
ksiwdft
Khepri
0
12
3
0.13
W
4
0
3
5.5
W
Scylla
3
3
11
2.83
W
Kuzenbo
ultraman2413
Kuzenbo
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
27,024
55,759
Taken
53,867
37,813
Mitigated
29,704
7,122
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASAP_Yousef
Gilgamesh
3,784
1,200
0
864
5,884
3,541
0
69
5,815
0
25,006
W
Mercury
BersamamuTV3
Mercury
10,654
7,116
0
919
14,490
5,556
2,614
469
14,021
0
89,089
L
Cernunnos
Fidd3s_005
Cernunnos
4,742
2,170
0
1,282
8,344
3,918
946
2,799
5,345
0
27,865
L
Danzaburou
Kyaputen1N3O
Danzaburou
4,691
2,098
369
2,082
9,116
3,295
2,356
3,403
5,413
0
47,457
L
Hun Batz
Rhazin7
Hun Batz
11,963
3,453
0
2,713
14,135
5,618
0
4,310
9,555
0
70,592
W
Bellona
6,409
1,259
0
2,410
13,007
12,694
924
0
13,007
0
63,378
L
Khepri
ksiwdft
Khepri
1,844
693
0
192
16,388
13,332
103
5,843
10,119
9,402
0
W
3,104
1,228
0
743
5,319
2,191
5,330
65
5,254
0
61,058
W
Scylla
7,543
3,347
0
500
9,358
2,806
1,022
501
8,857
45,671
0
W
Kuzenbo
ultraman2413
Kuzenbo
10,077
3,765
0
2,550
13,585
14,566
802
809
12,776
32,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
40,985
517
Minions Killed
357
0
Camps Cleared
0
1,930,502
Distance Traveled
1,375,064
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,846
392
58
3
0
266,547
3
W
Mercury
11,896
595
138
7
0
461,758
0
L
Cernunnos
7,415
371
63
3
0
217,141
0
L
Danzaburou
9,091
455
95
5
0
245,523
3
L
Hun Batz
9,588
479
127
6
0
389,499
2
W
Bellona
11,340
567
153
8
0
402,858
3
L
Khepri
7,045
352
14
1
0
256,354
1
W
Medusa
10,303
515
102
5
0
340,988
1
W
Scylla
9,851
493
77
4
0
314,313
1
W
Kuzenbo
9,684
484
47
2
0
410,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role