Player Matchup

Hachiman
Hachiman
Defendingmaster
Hachiman
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 186L
1,500 Elo+
Party 2
Susano
Susano
NIlfent
Susano
Level 49
God Stats
15W - 20L
1,619 SR
Queue Stats
391W - 384L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
Neoboss1967
Cthulhu
Level 47
God Stats
4W - 5L
1,124 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Chaac
Chaac
Tekmoz
Chaac
Level 48
God Stats
15W - 28L
1,458 SR
Queue Stats
427W - 389L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
h1p3r venomz
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,261 Elo+
Solo
Team Averages
Level 58
1,440 SR
1,394 Elo+

VS

Team Averages
Level 69
1,459 SR
1,346 Elo+
Freya
Freya
Gxo2012
Freya
Level 62
God Stats
9W - 13L
1,386 SR
Queue Stats
131W - 222L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Juanlu_R8
Tsukuyomi
Level 127
God Stats
5W - 3L
1,480 SR
Queue Stats
52W - 62L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Lordz_Spid3r
Gilgamesh
Level 50
God Stats
11W - 18L
1,454 SR
Queue Stats
174W - 280L
1,351 Elo+
Party 1
Cabrakan
Cabrakan
Polosente0
Cabrakan
Level 77
God Stats
45W - 42L
1,465 SR
Queue Stats
255W - 411L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
SHADIC__SOUL
Kukulkan
Level 28
God Stats
11W - 20L
1,509 SR
Queue Stats
127W - 246L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 7 / 8
10,235
487
12,252
13,250
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
NIlfent
Susano
13
5 / 8 / 2
9,364
446
11,133
16,560
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Neoboss1967
Cthulhu
18
6 / 4 / 5
11,319
539
14,959
19,836
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Tekmoz
Chaac
14
0 / 7 / 2
8,721
415
5,889
20,910
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 6 / 3
8,759
417
2,953
10,698
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gxo2012
Freya
17
4 / 4 / 5
10,774
513
9,350
14,226
5,517
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Juanlu_R8
Tsukuyomi
19
7 / 1 / 8
11,980
570
13,184
14,766
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Lordz_Spid3r
Gilgamesh
19
10 / 2 / 4
12,585
599
18,935
17,268
8,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Polosente0
Cabrakan
16
6 / 4 / 10
10,727
511
14,313
19,328
12,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SHADIC__SOUL
Kukulkan
19
5 / 3 / 6
12,235
583
9,347
10,084
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
14
Kills
32
32
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
7
8
1
W
Freya
Gxo2012
Freya
4
4
5
1.63
W
Tsukuyomi
Juanlu_R8
Tsukuyomi
7
1
8
11
W
Gilgamesh
Lordz_Spid3r
Gilgamesh
10
2
4
6
L
Susano
NIlfent
Susano
5
8
2
0.75
L
Cthulhu
Neoboss1967
Cthulhu
6
4
5
2.13
W
Cabrakan
Polosente0
Cabrakan
6
4
10
2.75
W
Kukulkan
SHADIC__SOUL
Kukulkan
5
3
6
2.67
L
Chaac
Tekmoz
Chaac
0
7
2
0.14
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
65,129
81,254
Taken
75,672
48,220
Mitigated
41,339
12,230
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,252
6,477
0
485
13,250
4,567
0
8,403
4,847
0
49,989
W
Freya
Gxo2012
Freya
9,350
2,999
0
5,095
14,226
5,517
1,408
4,090
9,818
60,054
0
W
Tsukuyomi
Juanlu_R8
Tsukuyomi
13,184
3,570
0
6,853
14,766
8,752
301
2,393
12,197
0
79,899
W
Gilgamesh
Lordz_Spid3r
Gilgamesh
18,935
5,366
534
4,149
17,268
8,989
726
1,217
15,425
0
84,222
L
Susano
NIlfent
Susano
11,133
2,032
171
1,581
16,560
5,490
0
4,487
12,073
0
38,204
L
Cthulhu
Neoboss1967
Cthulhu
14,959
1,764
166
2,209
19,836
14,450
0
11,896
7,940
52,143
0
W
Cabrakan
Polosente0
Cabrakan
14,313
1,547
969
5,777
19,328
12,394
645
6,326
12,474
51,503
0
W
Kukulkan
SHADIC__SOUL
Kukulkan
9,347
1,265
303
3,516
10,084
5,687
2,056
2,786
7,216
84,344
0
L
Chaac
Tekmoz
Chaac
5,889
1,192
0
6,126
20,910
19,753
0
2,757
18,153
0
56,554
L
2,953
661
0
1,492
10,698
3,960
0
5,467
5,231
46,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
58,301
424
Minions Killed
616
0
Camps Cleared
0
1,749,511
Distance Traveled
2,002,391
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,235
487
97
5
0
352,199
0
W
Freya
10,774
513
92
4
0
372,984
3
W
Tsukuyomi
11,980
570
133
6
0
428,461
4
W
Gilgamesh
12,585
599
140
7
0
427,082
1
L
Susano
9,364
446
62
3
0
374,300
1
L
Cthulhu
11,319
539
80
4
0
397,018
0
W
Cabrakan
10,727
511
68
3
0
383,524
0
W
Kukulkan
12,235
583
183
9
0
390,340
0
L
Chaac
8,721
415
91
4
0
350,085
0
L
Nu Wa
8,759
417
94
4
0
275,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role