Player Matchup

Hercules
Hercules
SerialSpooker
Hercules
Level 29
God Stats
12W - 12L
1,714 SR
Queue Stats
275W - 87L
1,864 Elo+
Party 1
Kukulkan
Kukulkan
TeriyakiFrideDiq
Kukulkan
Level 66
God Stats
5W - 1L
1,561 SR
Queue Stats
96W - 74L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
UnderwaterAlien
Sylvanus
Level 33
God Stats
24W - 4L
1,972 SR
Queue Stats
254W - 78L
1,909 Elo+
Party 1
Team Averages
Level 43
1,749 SR
1,785 Elo+

VS

Team Averages
Level 11
1,395 SR
1,432 Elo+
Cthulhu
Cthulhu
DownToBismuth
Cthulhu
Level 4
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,398 Elo+
Party 2
Tiamat
Tiamat
M1ner4L1fe
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
SharkToast1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SerialSpooker
Hercules
11
6 / 6 / 11
8,703
870
11,337
11,163
4,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
9 / 4 / 7
9,356
936
12,153
6,408
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
11
3 / 2 / 10
8,243
824
5,997
10,078
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
5 / 4 / 4
8,334
833
5,915
13,381
10,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
M1ner4L1fe
Tiamat
10
3 / 5 / 4
7,585
759
5,306
8,930
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 9 / 6
7,336
734
3,000
10,354
3,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
10
12
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
4
4
1.75
L
Tiamat
M1ner4L1fe
Tiamat
3
5
4
1
W
Hercules
SerialSpooker
Hercules
6
6
11
1.92
L
2
9
6
0.56
W
9
4
7
3.13
W
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
14,221
27,649
Taken
32,665
13,509
Mitigated
17,696
5,822
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,915
942
98
0
13,381
10,019
0
7,080
6,045
9,398
0
L
Tiamat
M1ner4L1fe
Tiamat
5,306
1,251
0
1,822
8,930
4,399
0
5,811
2,949
19,865
0
W
Hercules
SerialSpooker
Hercules
11,337
4,674
0
1,724
11,163
4,883
97
4,087
6,976
0
26,005
L
3,000
1,053
0
0
10,354
3,278
0
4,138
6,022
0
10,414
W
12,153
1,265
0
335
6,408
2,394
589
2,787
3,511
32,836
0
W
Sylvanus
5,997
2,397
722
3,041
10,078
6,232
487
4,049
5,869
25,644
6,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
23,255
126
Minions Killed
63
0
Camps Cleared
0
487,835
Distance Traveled
473,888
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,334
833
11
1
0
167,726
0
L
Tiamat
7,585
759
35
4
0
147,515
1
W
Hercules
8,703
870
28
3
0
167,841
0
L
Thor
7,336
734
17
2
0
158,647
0
W
Kukulkan
9,356
936
51
5
0
163,268
2
W
Sylvanus
8,243
824
47
5
0
156,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role