Player Matchup

Da Ji
Da Ji
DOKAIBI666
Da Ji
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 46L
1,659 Elo+
Solo
Ares
Ares
Gengarnoid
Ares
Level 6
God Stats
0W - 3L
1,303 SR
Queue Stats
22W - 16L
1,695 Elo+
Solo
Danzaburou
Danzaburou
GreSHn1ik
Danzaburou
Level 10
God Stats
0W - 3L
1,213 SR
Queue Stats
51W - 50L
1,599 Elo+
Solo
Fenrir
Fenrir
lvenoml
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 117L
1,635 Elo+
Solo
King Arthur
King Arthur
prokiller190RS
King Arthur
Level 27
God Stats
1W - 8L
1,247 SR
Queue Stats
43W - 48L
1,594 Elo+
Solo
Team Averages
Level 17
1,353 SR
1,636 Elo+

VS

Team Averages
Level 25
1,572 SR
1,618 Elo+
Raijin
Raijin
Aroyoal
Raijin
Level 22
God Stats
12W - 13L
1,557 SR
Queue Stats
186W - 120L
1,679 Elo+
Party 1
Vamana
Vamana
DoctorGroges
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 114L
1,587 Elo+
Solo
Ares
Ares
Peitschenman
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
kanjiboyx
Hou Yi
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 69L
1,611 Elo+
Solo
Hun Batz
Hun Batz
l00kingf0rte4m
Hun Batz
Level 24
God Stats
3W - 2L
1,804 SR
Queue Stats
300W - 154L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
0 / 2 / 0
4,315
392
823
3,238
968
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 1
5,897
536
3,982
8,028
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
GreSHn1ik
Danzaburou
9
2 / 3 / 0
5,454
496
2,496
5,503
1,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
lvenoml
Fenrir
8
0 / 3 / 0
4,804
437
1,538
6,628
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
prokiller190RS
King Arthur
10
1 / 2 / 0
5,697
518
4,801
7,305
2,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aroyoal
Raijin
13
4 / 0 / 2
7,421
675
4,251
3,117
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
0 / 1 / 2
7,169
652
3,474
8,796
3,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 2
6,184
562
3,137
7,845
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
kanjiboyx
Hou Yi
11
2 / 0 / 2
6,316
574
2,891
4,513
1,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
13
4 / 0 / 4
7,125
648
5,088
6,753
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
12
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aroyoal
Raijin
4
0
2
5
L
Da Ji
0
2
0
0
W
Vamana
0
1
2
1
L
1
2
1
0.75
L
Danzaburou
GreSHn1ik
Danzaburou
2
3
0
0.67
W
2
3
2
1
W
Hou Yi
kanjiboyx
Hou Yi
2
0
2
3
W
Hun Batz
4
0
4
6
L
Fenrir
lvenoml
Fenrir
0
3
0
0
L
King Arthur
prokiller190RS
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
18,841
30,702
Taken
31,024
12,704
Mitigated
12,953
7,991
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aroyoal
Raijin
4,251
671
0
1,378
3,117
1,907
98
299
2,818
44,745
0
L
Da Ji
823
191
0
370
3,238
968
0
1,334
1,760
0
11,528
W
Vamana
3,474
1,284
0
5,207
8,796
3,651
544
0
8,796
0
34,843
L
3,982
323
0
1,451
8,028
5,284
0
1,987
5,937
24,688
0
L
Danzaburou
GreSHn1ik
Danzaburou
2,496
1,245
0
1,317
5,503
1,479
0
2,219
3,284
0
19,125
W
3,137
63
0
0
7,845
3,641
0
1,944
5,901
13,558
0
W
Hou Yi
kanjiboyx
Hou Yi
2,891
1,533
0
3,058
4,513
1,395
474
1,330
3,183
0
37,591
W
Hun Batz
5,088
2,428
0
3,320
6,753
2,359
0
409
6,344
0
43,316
L
Fenrir
lvenoml
Fenrir
1,538
468
0
2,811
6,628
2,155
0
1,436
5,028
0
17,110
L
King Arthur
prokiller190RS
King Arthur
4,801
663
0
2,042
7,305
2,818
0
0
7,305
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
34,215
224
Minions Killed
366
0
Camps Cleared
0
859,828
Distance Traveled
1,033,462
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,421
675
94
9
0
202,626
5
L
Da Ji
4,315
392
30
3
0
118,289
2
W
Vamana
7,169
652
78
7
0
194,622
3
L
Ares
5,897
536
31
3
0
196,555
3
L
Danzaburou
5,454
496
50
5
0
177,640
1
W
Ares
6,184
562
12
1
0
212,337
2
W
Hou Yi
6,316
574
100
9
0
192,761
1
W
Hun Batz
7,125
648
82
7
0
231,116
2
L
Fenrir
4,804
437
50
5
0
176,000
1
L
King Arthur
5,697
518
63
6
0
191,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role