Player Matchup

Mulan
Mulan
ASC Renni
Mulan
Level 13
God Stats
8W - 11L
1,466 SR
Queue Stats
22W - 34L
1,421 Elo+
Solo
Athena
Athena
SweetColt687409
Athena
Level 43
God Stats
17W - 19L
1,492 SR
Queue Stats
52W - 53L
1,498 Elo+
Party 2
Sol
Sol
amai2x
Sol
Level 23
God Stats
18W - 15L
1,426 SR
Queue Stats
45W - 46L
1,404 Elo+
Party 2
Chaac
Chaac
gayreece
Chaac
Level 22
God Stats
11W - 11L
1,399 SR
Queue Stats
26W - 25L
1,401 Elo+
Party 2
Medusa
Medusa
xoJarvis
Medusa
Level 27
God Stats
16W - 15L
1,548 SR
Queue Stats
55W - 49L
1,448 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,434 Elo+

VS

Team Averages
Level 20
1,455 SR
1,436 Elo+
Skadi
Skadi
Girthquake43275
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,299 Elo+
Solo
Amaterasu
Amaterasu
ILoveHee
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sephera24
Fenrir
Level 22
God Stats
4W - 8L
1,574 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 1
Cerberus
Cerberus
kasper9318
Cerberus
Level 28
God Stats
4W - 9L
1,406 SR
Queue Stats
59W - 55L
1,395 Elo+
Solo
Thoth
Thoth
tzarnaks
Thoth
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
35W - 27L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASC Renni
Mulan
13
1 / 0 / 1
7,556
540
4,623
5,356
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 4
7,840
560
5,858
10,525
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
amai2x
Sol
13
4 / 2 / 4
7,966
569
4,964
6,656
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
gayreece
Chaac
9
2 / 3 / 5
6,294
450
2,453
5,369
2,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
xoJarvis
Medusa
13
7 / 3 / 2
8,135
581
7,792
8,638
2,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,966
498
4,884
6,131
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
ILoveHee
Amaterasu
10
0 / 1 / 0
6,215
444
1,537
7,870
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Sephera24
Fenrir
13
6 / 3 / 1
7,750
554
6,638
9,861
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
kasper9318
Cerberus
10
1 / 7 / 5
6,553
468
4,453
9,820
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
tzarnaks
Thoth
11
2 / 4 / 3
6,763
483
3,698
6,635
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
11
11
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
ASC Renni
Mulan
1
0
1
1.5
L
2
3
3
1.17
L
Amaterasu
ILoveHee
Amaterasu
0
1
0
0
L
Fenrir
Sephera24
Fenrir
6
3
1
2.17
W
4
3
4
2
W
Sol
amai2x
Sol
4
2
4
3
W
Chaac
gayreece
Chaac
2
3
5
1.5
L
Cerberus
kasper9318
Cerberus
1
7
5
0.5
L
Thoth
tzarnaks
Thoth
2
4
3
0.88
W
Medusa
xoJarvis
Medusa
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
21,210
36,544
Taken
40,317
14,472
Mitigated
17,076
12,169
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ASC Renni
Mulan
4,623
496
0
1,740
5,356
3,568
208
233
5,083
0
35,126
L
4,884
1,506
0
1,759
6,131
1,808
992
1,139
4,992
0
30,470
L
Amaterasu
ILoveHee
Amaterasu
1,537
339
0
1,303
7,870
4,054
773
1,036
6,508
0
21,890
L
Fenrir
Sephera24
Fenrir
6,638
1,677
0
3,588
9,861
3,841
0
3,825
5,976
0
38,133
W
5,858
2,311
0
3,140
10,525
4,222
0
1,797
8,728
36,751
0
W
Sol
amai2x
Sol
4,964
853
366
3,611
6,656
1,825
844
2,557
3,869
38,275
0
W
Chaac
gayreece
Chaac
2,453
220
0
1,168
5,369
2,432
179
1,317
3,913
0
10,783
L
Cerberus
kasper9318
Cerberus
4,453
612
0
976
9,820
5,427
0
2,970
6,850
17,698
0
L
Thoth
tzarnaks
Thoth
3,698
201
0
1,500
6,635
1,946
510
1,852
4,783
32,701
0
W
Medusa
xoJarvis
Medusa
7,792
3,467
0
2,144
8,638
2,425
2,542
1,814
6,800
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
34,247
292
Minions Killed
278
0
Camps Cleared
0
1,282,221
Distance Traveled
1,351,211
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,556
540
75
5
0
245,245
1
L
Skadi
6,966
498
60
4
0
246,760
0
L
Amaterasu
6,215
444
47
3
0
309,725
3
L
Fenrir
7,750
554
80
6
0
281,040
2
W
Athena
7,840
560
74
5
0
283,729
0
W
Sol
7,966
569
69
5
0
241,677
1
W
Chaac
6,294
450
14
1
0
246,735
0
L
Cerberus
6,553
468
22
2
0
280,629
3
L
Thoth
6,763
483
69
5
0
233,057
1
W
Medusa
8,135
581
60
4
0
264,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role