Player Matchup

Ymir
Ymir
JTrilla
Ymir
Level 5
God Stats
0W - 4L
1,283 SR
Queue Stats
60W - 69L
1,280 Elo+
Party 1
Neith
Neith
MstrTomnus
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 21L
1,280 Elo+
Party 1
Anubis
Anubis
TheOldOrion
Anubis
Level 8
God Stats
7W - 6L
1,277 SR
Queue Stats
35W - 41L
1,369 Elo+
Solo
Chaac
Chaac
Valkyra85
Chaac
Level 131
God Stats
7W - 9L
1,500 SR
Queue Stats
61W - 96L
1,420 Elo+
Party 1
Nemesis
Nemesis
mashnbash
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 64L
1,500 Elo+
Party 1
Team Averages
Level 30
1,412 SR
1,370 Elo+

VS

Team Averages
Level 16
1,513 SR
1,427 Elo+
Rama
Rama
AtomChonChang
Rama
Level 15
God Stats
36W - 27L
1,636 SR
Queue Stats
82W - 81L
1,358 Elo+
Solo
Cerberus
Cerberus
ShwiftyTime
Cerberus
Level 9
God Stats
24W - 30L
1,386 SR
Queue Stats
32W - 48L
1,455 Elo+
Party 2
Fenrir
Fenrir
Sinablunts
Fenrir
Level 18
God Stats
5W - 3L
1,527 SR
Queue Stats
40W - 55L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
VexVIx
Kukulkan
Level 14
God Stats
6W - 5L
1,462 SR
Queue Stats
6W - 6L
1,352 Elo+
Solo
Zeus
Zeus
xiaowuqaz
Zeus
Level 22
God Stats
74W - 60L
1,553 SR
Queue Stats
553W - 599L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JTrilla
Ymir
17
2 / 9 / 6
10,683
971
5,637
24,731
24,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
3 / 9 / 4
10,381
944
8,509
17,821
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
1 / 12 / 16
12,343
1,122
21,711
21,566
21,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Valkyra85
Chaac
18
12 / 5 / 6
14,300
1,300
19,038
24,797
13,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
mashnbash
Nemesis
16
1 / 16 / 6
10,334
939
5,421
24,122
8,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 25
11,496
1,045
11,528
13,162
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ShwiftyTime
Cerberus
20
6 / 6 / 27
12,932
1,176
15,599
22,306
24,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Sinablunts
Fenrir
18
18 / 5 / 7
12,565
1,142
18,639
14,014
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
VexVIx
Kukulkan
20
9 / 2 / 32
14,233
1,294
27,523
8,000
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
16 / 2 / 17
13,967
1,270
31,746
8,042
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
159
19
Kills
51
51
Deaths
19
38
Assists
108
Player
Kills
Deaths
Assists
KDA
W
2
4
25
3.63
L
Ymir
JTrilla
Ymir
2
9
6
0.56
L
Neith
3
9
4
0.56
W
Cerberus
ShwiftyTime
Cerberus
6
6
27
3.25
W
Fenrir
Sinablunts
Fenrir
18
5
7
4.3
L
Anubis
1
12
16
0.75
L
Chaac
Valkyra85
Chaac
12
5
6
3
W
Kukulkan
VexVIx
Kukulkan
9
2
32
12.5
L
Nemesis
mashnbash
Nemesis
1
16
6
0.25
W
Zeus
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,316
Damage
105,035
113,037
Taken
65,524
73,491
Mitigated
40,115
11,249
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
8,084
0
1,361
13,162
3,487
0
4,991
8,171
0
20,791
L
Ymir
JTrilla
Ymir
5,637
1,610
0
0
24,731
24,602
0
19,402
5,329
17,580
0
L
Neith
8,509
7,281
0
643
17,821
5,853
0
9,531
8,290
0
22,626
W
Cerberus
ShwiftyTime
Cerberus
15,599
1,794
0
4,640
22,306
24,375
0
10,958
11,348
30,152
0
W
Fenrir
Sinablunts
Fenrir
18,639
3,587
0
323
14,014
7,154
0
5,639
8,375
0
24,745
L
Anubis
21,711
2,891
0
1,995
21,566
21,044
0
12,455
9,111
48,975
0
L
Chaac
Valkyra85
Chaac
19,038
4,492
446
8,165
24,797
13,975
0
16,277
8,520
0
39,332
W
Kukulkan
VexVIx
Kukulkan
27,523
3,668
932
678
8,000
2,936
0
3,533
4,467
57,043
0
L
Nemesis
mashnbash
Nemesis
5,421
4,720
0
0
24,122
8,017
0
17,203
6,919
0
15,887
W
Zeus
31,746
3,313
0
1,039
8,042
2,163
0
2,227
5,815
47,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
65,193
161
Minions Killed
203
2
Camps Cleared
2
934,570
Distance Traveled
1,000,876
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,496
1,045
26
2
0
180,916
2
L
Ymir
10,683
971
26
2
0
198,053
0
L
Neith
10,381
944
14
1
0
161,673
0
W
Cerberus
12,932
1,176
35
3
1
208,838
2
W
Fenrir
12,565
1,142
11
1
1
214,175
0
L
Anubis
12,343
1,122
69
6
0
141,807
3
L
Chaac
14,300
1,300
40
4
1
214,948
0
W
Kukulkan
14,233
1,294
86
8
0
220,510
0
L
Nemesis
10,334
939
12
1
1
218,089
0
W
Zeus
13,967
1,270
45
4
0
176,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role