Player Matchup

Cthulhu
Cthulhu
Jaroth19
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 23L
1,629 Elo+
Party 1
Mercury
Mercury
Reigom
Mercury
Level 141
God Stats
1W - 0L
1,744 SR
Queue Stats
97W - 33L
1,816 Elo+
Party 1
Tiamat
Tiamat
player6821
Tiamat
Level 129
God Stats
45W - 16L
1,759 SR
Queue Stats
129W - 49L
1,774 Elo+
Party 1
Team Averages
Level 92
1,668 SR
1,740 Elo+

VS

Team Averages
Level 15
1,490 SR
1,461 Elo+
Tiamat
Tiamat
DefaultSkinUser
Tiamat
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,531 Elo+
Solo
Neith
Neith
OptimusHze921
Neith
Level 7
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Ymir
Ymir
switek77
Ymir
Level 26
God Stats
41W - 32L
1,445 SR
Queue Stats
318W - 366L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaroth19
Cthulhu
11
1 / 3 / 13
7,744
774
2,888
8,560
5,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Reigom
Mercury
13
8 / 3 / 4
9,196
920
11,151
10,033
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
player6821
Tiamat
12
5 / 2 / 9
8,299
830
8,581
7,967
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
6,617
662
4,467
8,167
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 2
7,069
707
5,661
7,428
2,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
3 / 4 / 3
7,672
767
5,247
11,723
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
8
8
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Cthulhu
Jaroth19
Cthulhu
1
3
13
2.5
L
3
5
2
0.8
W
Mercury
Reigom
Mercury
8
3
4
3.33
W
Tiamat
player6821
Tiamat
5
2
9
4.75
L
Ymir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
15,375
26,560
Taken
27,318
13,793
Mitigated
14,862
4,845
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
717
0
1,084
8,167
4,618
0
4,289
3,681
17,287
0
W
Cthulhu
Jaroth19
Cthulhu
2,888
205
162
131
8,560
5,405
69
2,942
5,618
11,976
0
L
5,661
2,203
0
1,562
7,428
2,627
228
2,768
4,523
0
22,864
W
Mercury
Reigom
Mercury
11,151
7,956
0
1,634
10,033
3,650
605
4,165
5,868
0
30,550
W
Tiamat
player6821
Tiamat
8,581
705
0
2,918
7,967
4,738
1,414
2,679
5,288
23,727
0
L
Ymir
5,247
1,234
0
3,102
11,723
7,617
116
3,827
7,625
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
21,358
100
Minions Killed
94
0
Camps Cleared
0
540,069
Distance Traveled
476,665
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,617
662
24
2
0
146,408
1
W
Cthulhu
7,744
774
22
2
0
176,409
1
L
Neith
7,069
707
39
4
0
152,333
3
W
Mercury
9,196
920
32
3
0
195,109
1
W
Tiamat
8,299
830
46
5
0
168,551
1
L
Ymir
7,672
767
31
3
0
177,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role