Player Matchup

Cthulhu
Cthulhu
KankerDoge
Cthulhu
Level 27
God Stats
30W - 26L
1,547 SR
Queue Stats
109W - 125L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Sancheeezyy
Gilgamesh
Level 41
God Stats
57W - 69L
1,489 SR
Queue Stats
237W - 279L
1,399 Elo+
Party 2
Thoth
Thoth
Swiper912
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,462 Elo+
Solo
Nox
Nox
lnfini7y
Nox
Level 38
God Stats
41W - 61L
1,474 SR
Queue Stats
200W - 225L
1,405 Elo+
Party 2
Bastet
Bastet
wind_water_moon
Bastet
Level 156
God Stats
7W - 15L
1,509 SR
Queue Stats
620W - 661L
1,512 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,448 Elo+

VS

Team Averages
Level 104
1,479 SR
1,452 Elo+
Athena
Athena
Haseo_Shinokyofu
Athena
Level 88
God Stats
4W - 1L
1,538 SR
Queue Stats
8W - 7L
1,273 Elo+
Party 1
Skadi
Skadi
June__Baby__
Skadi
Level 71
God Stats
546W - 559L
1,472 SR
Queue Stats
635W - 686L
1,467 Elo+
Solo
Zeus
Zeus
KAS CEO SAVAGE
Zeus
Level 92
God Stats
48W - 40L
1,526 SR
Queue Stats
225W - 247L
1,453 Elo+
Solo
Ares
Ares
Minito_Agara
Ares
Level 158
God Stats
1W - 0L
1,661 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Susano
Susano
TwizzyMclame-o
Susano
Level 109
God Stats
1W - 4L
1,198 SR
Queue Stats
358W - 361L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KankerDoge
Cthulhu
14
3 / 7 / 3
9,589
959
9,763
19,364
9,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sancheeezyy
Gilgamesh
16
2 / 8 / 8
10,373
1,037
9,105
17,849
6,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Swiper912
Thoth
16
0 / 3 / 8
9,145
915
7,605
10,989
4,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 4
10,012
1,001
6,459
10,850
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 7
10,913
1,091
12,464
14,713
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

144

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
9,827
983
10,043
14,415
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 19
11,517
1,152
19,394
7,976
3,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
11 / 2 / 13
12,738
1,274
18,186
5,373
1,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 18
10,692
1,069
12,560
14,454
15,345
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 19
10,039
1,004
9,268
9,329
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
13
Kills
27
27
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
6
3
19
5.17
W
11
2
13
8.75
L
Cthulhu
KankerDoge
Cthulhu
3
7
3
0.64
W
6
3
18
5
L
Gilgamesh
Sancheeezyy
Gilgamesh
2
8
8
0.75
L
Thoth
Swiper912
Thoth
0
3
8
1.33
W
2
2
19
5.75
L
4
5
4
1.2
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,396
Damage
69,451
73,765
Taken
51,547
30,873
Mitigated
33,733
5,436
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
2,674
474
1,180
14,415
8,797
0
5,777
8,498
16,051
0
W
19,394
10,866
0
0
7,976
3,404
0
3,551
4,238
0
31,737
W
18,186
1,880
873
810
5,373
1,919
0
2,621
2,609
52,333
0
L
Cthulhu
KankerDoge
Cthulhu
9,763
322
618
360
19,364
9,884
0
12,308
7,056
22,572
0
W
12,560
839
1,073
1,650
14,454
15,345
0
7,299
6,786
18,347
0
L
Gilgamesh
Sancheeezyy
Gilgamesh
9,105
3,152
0
68
17,849
6,529
0
10,348
7,501
0
17,601
L
Thoth
Swiper912
Thoth
7,605
623
140
1,007
10,989
4,040
0
5,363
5,626
23,023
0
W
9,268
1,164
730
768
9,329
4,268
0
3,697
5,589
0
27,259
L
6,459
253
278
493
10,850
4,263
0
6,344
4,506
25,899
0
L
12,464
4,536
311
2,161
14,713
6,157
0
6,426
8,287
0
29,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
54,813
166
Minions Killed
187
9
Camps Cleared
7
881,665
Distance Traveled
884,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,827
983
17
2
2
191,083
0
W
Skadi
11,517
1,152
32
3
1
146,979
0
W
Zeus
12,738
1,274
88
9
2
168,882
0
L
Cthulhu
9,589
959
45
5
0
148,734
0
W
Ares
10,692
1,069
12
1
0
185,902
0
L
Gilgamesh
10,373
1,037
10
1
0
166,543
0
L
Thoth
9,145
915
27
3
1
179,570
0
W
Susano
10,039
1,004
38
4
2
192,061
0
L
Nox
10,012
1,001
42
4
0
184,633
0
L
Bastet
10,913
1,091
42
4
8
202,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role