Player Matchup

Izanami
Izanami
Dr_Toboggan427
Izanami
Level 80
God Stats
13W - 9L
1,616 SR
Queue Stats
174W - 200L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
UchihaGamers
Baron Samedi
Level 80
God Stats
33W - 17L
1,254 SR
Queue Stats
219W - 257L
1,350 Elo+
Party 2
Scylla
Scylla
William170820
Scylla
Level 76
God Stats
13W - 23L
1,505 SR
Queue Stats
478W - 837L
1,353 Elo+
Solo
Ne Zha
Ne Zha
cpbpablo
Ne Zha
Level 37
God Stats
12W - 11L
1,552 SR
Queue Stats
130W - 126L
1,424 Elo+
Solo
Sobek
Sobek
ss___MINAT0___ss
Sobek
Level 125
God Stats
2W - 6L
1,181 SR
Queue Stats
452W - 490L
1,413 Elo+
Party 2
Team Averages
Level 80
1,422 SR
1,393 Elo+

VS

Team Averages
Level 67
1,447 SR
1,331 Elo+
Ymir
Ymir
Enraged Dragon3
Ymir
Level 43
God Stats
8W - 8L
1,453 SR
Queue Stats
29W - 44L
1,396 Elo+
Solo
Chang'e
Chang'e
Ramoth-Alpha
Chang'e
Level 98
God Stats
34W - 35L
1,471 SR
Queue Stats
363W - 416L
1,414 Elo+
Solo
Izanami
Izanami
Stephanie-1201
Izanami
Level 47
God Stats
1W - 1L
1,310 SR
Queue Stats
119W - 168L
1,209 Elo+
Solo
Ne Zha
Ne Zha
Youtube__Youlose
Ne Zha
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 83L
1,318 Elo+
Party 1
King Arthur
King Arthur
force_hansolo
King Arthur
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 79L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 2 / 0
5,318
591
3,898
4,378
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
UchihaGamers
Baron Samedi
8
1 / 4 / 0
4,769
530
1,474
6,104
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

2
0 / 0 / 0
3,294
366
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ne Zha
cpbpablo
Ne Zha
8
1 / 1 / 2
4,890
543
2,101
5,665
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 5
4,757
529
2,924
7,416
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,280
587
2,304
5,593
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Ramoth-Alpha
Chang'e
9
4 / 0 / 2
5,465
607
3,170
3,994
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,587
510
1,240
4,388
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
4 / 1 / 5
5,639
627
5,614
5,023
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
force_hansolo
King Arthur
9
0 / 1 / 0
4,974
553
586
3,738
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
2
3
4
1.33
W
Chang'e
Ramoth-Alpha
Chang'e
4
0
2
5
W
0
3
2
0.33
L
Baron Samedi
UchihaGamers
Baron Samedi
1
4
0
0.25
L
0
0
0
0
W
4
1
5
6.5
L
Ne Zha
cpbpablo
Ne Zha
1
1
2
2
W
King Arthur
force_hansolo
King Arthur
0
1
0
0
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,397
Damage
12,914
23,563
Taken
22,736
8,809
Mitigated
7,642
9,055
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,898
2,907
0
1,502
4,378
1,154
425
1,029
3,297
0
22,004
W
2,304
447
171
1,105
5,593
2,238
0
1,472
4,121
7,936
0
W
Chang'e
Ramoth-Alpha
Chang'e
3,170
376
411
2,135
3,994
1,087
688
1,335
2,494
21,383
0
W
1,240
813
0
983
4,388
1,015
0
715
3,673
0
20,924
L
Baron Samedi
UchihaGamers
Baron Samedi
1,474
0
0
2,096
6,104
2,092
0
1,705
4,229
19,138
0
L
0
0
0
0
0
0
0
0
0
421
0
W
5,614
3,214
0
1,937
5,023
1,468
0
651
4,312
0
22,528
L
Ne Zha
cpbpablo
Ne Zha
2,101
969
0
2,127
5,665
1,433
0
587
4,992
0
17,894
W
King Arthur
force_hansolo
King Arthur
586
0
0
810
3,738
1,834
0
0
3,738
0
18,430
L
2,924
363
0
3,330
7,416
4,130
210
1,859
5,511
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
25,945
146
Minions Killed
203
0
Camps Cleared
0
587,076
Distance Traveled
754,009
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,318
591
45
5
0
127,281
1
W
Ymir
5,280
587
15
2
0
159,872
0
W
Chang'e
5,465
607
33
4
0
152,667
2
W
Izanami
4,587
510
52
6
0
125,553
0
L
Baron Samedi
4,769
530
36
4
0
135,065
1
L
Scylla
3,294
366
3
0
0
9,754
0
W
Ne Zha
5,639
627
51
6
0
165,488
0
L
Ne Zha
4,890
543
48
5
0
164,072
2
W
King Arthur
4,974
553
52
6
0
150,429
0
L
Sobek
4,757
529
14
2
0
150,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role