Player Matchup

Ares
Ares
AbuDanbi
Ares
Level 47
God Stats
1W - 1L
1,296 SR
Queue Stats
146W - 153L
1,459 Elo+
Party 2
Hercules
Hercules
JinShepard
Hercules
Level 120
God Stats
4W - 11L
1,503 SR
Queue Stats
416W - 396L
1,534 Elo+
Party 1
Fenrir
Fenrir
Michabo
Fenrir
Level 26
God Stats
4W - 1L
1,804 SR
Queue Stats
109W - 84L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
UzbekiSam
Hou Yi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 137L
1,502 Elo+
Party 2
Sol
Sol
Waifubathwater69
Sol
Level 29
God Stats
5W - 5L
1,590 SR
Queue Stats
88W - 89L
1,526 Elo+
Party 2
Team Averages
Level 53
1,539 SR
1,502 Elo+

VS

Team Averages
Level 54
1,413 SR
1,514 Elo+
Ao Kuang
Ao Kuang
D_DawZz
Ao Kuang
Level 36
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 8L
1,490 Elo+
Party 4
Vulcan
Vulcan
Greensp
Vulcan
Level 47
God Stats
0W - 2L
1,320 SR
Queue Stats
271W - 256L
1,509 Elo+
Solo
Mulan
Mulan
RyuKScuti
Mulan
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 10L
1,542 Elo+
Party 3
Bacchus
Bacchus
XvARKANTOSvX
Bacchus
Level 140
God Stats
6W - 6L
1,628 SR
Queue Stats
313W - 288L
1,478 Elo+
Party 3
Izanami
Izanami
ddawzor
Izanami
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
73W - 77L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 7 / 11
11,550
502
10,152
25,999
24,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
JinShepard
Hercules
19
4 / 5 / 10
12,308
535
15,040
26,808
18,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Michabo
Fenrir
19
6 / 4 / 8
12,276
534
9,084
15,767
10,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
UzbekiSam
Hou Yi
19
6 / 3 / 12
12,654
550
13,453
15,233
6,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 10
12,842
558
15,391
14,751
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D_DawZz
Ao Kuang
18
5 / 2 / 3
11,543
502
4,973
21,367
8,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
Greensp
Vulcan
17
1 / 7 / 4
11,005
478
21,971
13,620
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
RyuKScuti
Mulan
17
4 / 6 / 5
11,478
499
13,536
20,266
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
XvARKANTOSvX
Bacchus
17
10 / 4 / 6
12,684
551
17,875
17,828
24,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
ddawzor
Izanami
18
1 / 6 / 6
11,986
521
10,141
16,959
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
24
Kills
21
22
Deaths
25
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
3
7
11
1.21
L
Ao Kuang
D_DawZz
Ao Kuang
5
2
3
3.25
L
Vulcan
Greensp
Vulcan
1
7
4
0.43
W
Hercules
JinShepard
Hercules
4
5
10
1.8
W
Fenrir
Michabo
Fenrir
6
4
8
2.5
L
Mulan
RyuKScuti
Mulan
4
6
5
1.08
W
Hou Yi
UzbekiSam
Hou Yi
6
3
12
4
W
5
3
10
3.33
L
Bacchus
XvARKANTOSvX
Bacchus
10
4
6
3.25
L
Izanami
ddawzor
Izanami
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,120
Damage
68,496
98,558
Taken
90,040
64,779
Mitigated
66,063
30,332
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,152
710
0
5,682
25,999
24,336
131
13,034
12,905
50,977
0
L
Ao Kuang
D_DawZz
Ao Kuang
4,973
716
0
9,985
21,367
8,594
284
5,556
15,811
71,161
0
L
Vulcan
Greensp
Vulcan
21,971
6,108
0
1,541
13,620
6,299
0
5,272
8,348
93,582
0
W
Hercules
JinShepard
Hercules
15,040
5,036
0
11,152
26,808
18,297
943
10,986
15,192
370
71,763
W
Fenrir
Michabo
Fenrir
9,084
1,304
0
1,088
15,767
10,213
2,085
5,541
10,196
0
80,154
L
Mulan
RyuKScuti
Mulan
13,536
2,813
0
2,836
20,266
19,890
0
5,422
14,844
0
63,849
W
Hou Yi
UzbekiSam
Hou Yi
13,453
7,327
0
5,060
15,233
6,239
1,303
6,135
9,068
0
75,165
W
15,391
4,865
0
7,350
14,751
5,694
3,501
9,123
5,538
99,067
0
L
Bacchus
XvARKANTOSvX
Bacchus
17,875
1,711
0
3,260
17,828
24,155
0
5,315
12,513
42,260
0
L
Izanami
ddawzor
Izanami
10,141
5,499
0
4,430
16,959
7,125
2,504
4,268
12,691
0
88,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
58,696
613
Minions Killed
581
0
Camps Cleared
0
2,117,529
Distance Traveled
2,042,638
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,550
502
39
2
0
425,984
2
L
Ao Kuang
11,543
502
123
5
0
437,067
2
L
Vulcan
11,005
478
149
6
0
411,531
7
W
Hercules
12,308
535
153
7
0
424,675
7
W
Fenrir
12,276
534
110
5
0
424,700
3
L
Mulan
11,478
499
104
5
0
404,739
9
W
Hou Yi
12,654
550
137
6
0
421,402
3
W
Sol
12,842
558
174
8
0
420,768
4
L
Bacchus
12,684
551
31
1
0
409,790
8
L
Izanami
11,986
521
174
8
0
379,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role