Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
kaseon
Hel
Level 145
God Stats
31W - 28L
1,585 SR
Queue Stats
160W - 203L
1,434 Elo+
Party 2
Chaac
Chaac
slyguild
Chaac
Level 31
God Stats
35W - 32L
1,541 SR
Queue Stats
65W - 81L
1,409 Elo+
Party 2
Team Averages
Level 88
1,542 SR
1,448 Elo+

VS

Team Averages
Level 30
1,605 SR
1,505 Elo+
Janus
Janus
Coastal Ladzz
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,394 Elo+
Party 1
Mercury
Mercury
Hunting Baby
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,410 Elo+
Solo
Vamana
Vamana
Luminous2851
Vamana
Level 18
God Stats
0W - 1L
1,816 SR
Queue Stats
10W - 4L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
11 / 1 / 3
12,643
702
14,252
14,035
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
kaseon
Hel
15
5 / 6 / 9
12,235
680
12,549
18,756
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
slyguild
Chaac
15
4 / 1 / 11
11,738
652
11,336
14,804
14,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
10,429
579
7,938
11,363
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Hunting Baby
Mercury
12
1 / 10 / 4
10,288
572
7,036
14,998
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
5 / 6 / 2
11,855
659
17,163
23,588
19,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
8
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
3
12.5
L
1
4
2
0.5
L
Mercury
Hunting Baby
Mercury
1
10
4
0.3
L
Vamana
5
6
2
1
W
Hel
kaseon
Hel
5
6
9
1.58
W
Chaac
slyguild
Chaac
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
32,137
47,595
Taken
49,949
28,940
Mitigated
28,743
23,723
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,252
4,989
0
1,437
14,035
6,796
1,745
742
13,163
0
54,288
L
7,938
188
0
270
11,363
3,977
0
4,867
6,496
47,039
0
L
Mercury
Hunting Baby
Mercury
7,036
2,803
0
510
14,998
5,463
0
4,116
10,882
0
30,367
L
Vamana
17,163
7,718
0
5,362
23,588
19,303
190
3,660
19,928
0
48,214
W
Hel
kaseon
Hel
12,549
262
7,545
8,537
18,756
7,701
394
3,983
14,467
59,560
0
W
Chaac
slyguild
Chaac
11,336
1,229
476
5,728
14,804
14,443
628
2,647
11,951
0
36,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
32,572
198
Minions Killed
148
0
Camps Cleared
0
1,044,803
Distance Traveled
1,003,478
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,643
702
64
4
0
347,030
3
L
Janus
10,429
579
77
4
0
339,511
1
L
Mercury
10,288
572
29
2
0
317,664
3
L
Vamana
11,855
659
42
2
0
346,303
2
W
Hel
12,235
680
89
5
0
329,369
0
W
Chaac
11,738
652
45
3
0
368,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role