Player Matchup

Nu Wa
Nu Wa
Dahrling
Nu Wa
Level 45
God Stats
8W - 11L
1,372 SR
Queue Stats
263W - 260L
1,582 Elo+
Solo
Medusa
Medusa
ItsGrothiStyle
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RoYalScr34m
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
obatek
Chaac
Level 33
God Stats
19W - 13L
1,654 SR
Queue Stats
108W - 127L
1,471 Elo+
Solo
Horus
Horus
siggeboi
Horus
Level 36
God Stats
4W - 4L
1,848 SR
Queue Stats
119W - 99L
1,603 Elo+
Solo
Team Averages
Level 45
1,575 SR
1,531 Elo+

VS

Team Averages
Level 96
1,679 SR
1,505 Elo+
Danzaburou
Danzaburou
IGiNGeox
Danzaburou
Level 121
God Stats
18W - 7L
1,825 SR
Queue Stats
374W - 344L
1,514 Elo+
Solo
Bacchus
Bacchus
OndraDj
Bacchus
Level 42
God Stats
6W - 2L
1,925 SR
Queue Stats
285W - 313L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
UncleOld
Tsukuyomi
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 204L
1,559 Elo+
Solo
Hades
Hades
prokillernoob
Hades
Level 43
God Stats
1W - 0L
1,603 SR
Queue Stats
27W - 38L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
thiedom
Erlang Shen
Level 144
God Stats
13W - 11L
1,543 SR
Queue Stats
250W - 216L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dahrling
Nu Wa
11
3 / 1 / 1
6,138
614
4,299
2,351
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 5 / 2
4,859
486
5,134
7,312
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 5
4,700
470
4,945
6,388
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
obatek
Chaac
11
2 / 2 / 0
5,923
592
3,994
5,390
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
siggeboi
Horus
9
0 / 2 / 2
5,054
505
1,854
5,826
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IGiNGeox
Danzaburou
9
5 / 1 / 2
6,165
617
5,875
5,202
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OndraDj
Bacchus
9
2 / 4 / 6
5,917
592
3,980
9,295
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
UncleOld
Tsukuyomi
11
2 / 2 / 0
6,509
651
4,340
7,789
2,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 0
6,174
617
982
4,662
1,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
thiedom
Erlang Shen
10
1 / 0 / 4
5,695
570
4,030
5,896
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
12
12
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dahrling
Nu Wa
3
1
1
3.5
W
Danzaburou
IGiNGeox
Danzaburou
5
1
2
6
L
2
5
2
0.6
W
Bacchus
OndraDj
Bacchus
2
4
6
1.25
L
0
2
5
1.25
W
Tsukuyomi
UncleOld
Tsukuyomi
2
2
0
1
L
Chaac
obatek
Chaac
2
2
0
1
W
2
0
0
2
L
Horus
siggeboi
Horus
0
2
2
0.5
W
Erlang Shen
thiedom
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
19,207
27,267
Taken
32,844
11,167
Mitigated
14,331
6,662
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dahrling
Nu Wa
4,299
851
0
611
2,351
583
41
621
1,730
34,512
0
W
Danzaburou
IGiNGeox
Danzaburou
5,875
2,696
0
1,458
5,202
1,439
441
1,205
3,913
0
33,767
L
5,134
1,793
0
1,049
7,312
1,663
0
1,150
6,162
0
15,918
W
Bacchus
OndraDj
Bacchus
3,980
505
234
3,338
9,295
5,408
36
4,159
5,030
14,188
0
L
4,945
513
244
1,710
6,388
1,836
0
2,394
3,994
19,826
0
W
Tsukuyomi
UncleOld
Tsukuyomi
4,340
754
0
2,494
7,789
2,734
0
422
6,861
0
32,828
L
Chaac
obatek
Chaac
3,994
597
0
1,491
5,390
4,587
0
0
5,390
348
30,033
W
982
118
413
3,601
4,662
1,944
0
1,913
2,599
36,672
0
L
Horus
siggeboi
Horus
1,854
591
286
1,271
5,826
2,498
0
797
5,029
0
20,495
W
Erlang Shen
thiedom
Erlang Shen
4,030
2,269
0
2,057
5,896
2,806
0
1,265
4,511
0
35,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
30,460
233
Minions Killed
325
0
Camps Cleared
0
977,573
Distance Traveled
999,958
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,138
614
74
7
0
184,348
5
W
Danzaburou
6,165
617
62
6
0
191,663
2
L
Medusa
4,859
486
36
4
0
182,141
3
W
Bacchus
5,917
592
23
2
0
204,222
0
L
Ra
4,700
470
20
2
0
194,371
2
W
Tsukuyomi
6,509
651
72
7
0
188,084
1
L
Chaac
5,923
592
63
6
0
219,669
4
W
Hades
6,174
617
101
10
0
191,419
5
L
Horus
5,054
505
40
4
0
197,044
0
W
Erlang Shen
5,695
570
67
7
0
224,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role