Player Matchup

Loki
Loki
Asdnappula
Loki
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Skadi
Skadi
Fewpoji
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 1
Nike
Nike
TuEmperatriz
Nike
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,589 Elo+
Solo
Cerberus
Cerberus
Yenoghu
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
billybobthabold
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,391 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,576 Elo+

VS

Team Averages
Level 11
1,452 SR
1,616 Elo+
Ymir
Ymir
Delay0123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
DenPanch
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,684 Elo+
Solo
Loki
Loki
DuperSuperMgt
Loki
Level 7
God Stats
1W - 1L
1,671 SR
Queue Stats
10W - 8L
1,752 Elo+
Solo
Hercules
Hercules
TrueWhiteBeast
Hercules
Level 16
God Stats
4W - 8L
1,090 SR
Queue Stats
14W - 18L
1,484 Elo+
Solo
Hades
Hades
p1r0g
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,777
556
2,416
8,550
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Fewpoji
Skadi
10
1 / 8 / 1
6,062
433
5,458
8,441
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,615
544
3,061
7,625
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Yenoghu
Cerberus
10
1 / 4 / 3
6,533
467
5,539
8,482
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
13
3 / 3 / 0
7,629
545
4,521
5,070
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 1
4,952
354
935
5,784
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
11
1 / 1 / 0
6,557
468
3,255
5,392
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 3
8,515
608
7,470
8,059
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
12
7 / 2 / 5
7,256
518
8,737
10,074
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
p1r0g
Hades
11
2 / 2 / 6
6,376
455
3,187
4,951
1,904
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
18
18
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Ymir
0
4
1
0.13
L
Zeus
1
1
0
1
L
8
1
3
9.5
W
Skadi
Fewpoji
Skadi
1
8
1
0.19
L
Hercules
7
2
5
4.75
W
2
1
0
2
W
Cerberus
Yenoghu
Cerberus
1
4
3
0.63
W
Kukulkan
3
3
0
1
L
Hades
p1r0g
Hades
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
23,584
38,168
Taken
34,260
16,337
Mitigated
16,690
8,271
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,416
135
0
3,846
8,550
2,848
0
819
7,607
0
47,595
L
Ymir
935
555
0
146
5,784
2,490
0
3,120
2,328
5,456
0
L
Zeus
3,255
512
0
1,135
5,392
1,389
0
869
4,355
33,601
0
L
7,470
2,155
0
3,172
8,059
2,608
0
1,200
6,787
0
48,099
W
Skadi
Fewpoji
Skadi
5,458
3,315
0
0
8,441
3,089
0
431
7,770
0
29,309
L
Hercules
8,737
2,576
254
2,702
10,074
8,299
0
2,728
7,346
0
33,956
W
3,061
693
0
1,612
7,625
3,777
336
2,581
4,890
0
48,980
W
Cerberus
Yenoghu
Cerberus
5,539
1,039
0
2,793
8,482
4,723
0
1,931
6,341
17,205
0
W
Kukulkan
4,521
678
0
20
5,070
1,900
326
1,303
3,703
47,369
0
L
Hades
p1r0g
Hades
3,187
500
219
875
4,951
1,904
0
1,687
3,207
14,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
33,656
403
Minions Killed
265
0
Camps Cleared
0
1,292,310
Distance Traveled
1,188,864
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,777
556
100
7
0
296,968
6
L
Ymir
4,952
354
7
1
0
226,169
1
L
Zeus
6,557
468
81
6
0
214,157
2
L
Loki
8,515
608
90
6
0
276,064
6
W
Skadi
6,062
433
48
3
0
225,175
3
L
Hercules
7,256
518
52
4
0
223,696
0
W
Nike
7,615
544
96
7
0
249,035
6
W
Cerberus
6,533
467
52
4
0
259,360
2
W
Kukulkan
7,629
545
107
8
0
261,772
2
L
Hades
6,376
455
35
3
0
248,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role