Player Matchup

Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond III
Gooiyo
Pele
Diamond III
Level 160
God Stats
11W - 8L
1,699 SR
Queue Stats
181W - 187L
2,172 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
Noxdeanoctis
Sylvanus
Diamond IV
Level 160
God Stats
2W - 5L
1,239 SR
Queue Stats
159W - 156L
2,044 MMR
Party 2
Ra
Ra
Diamond III
Pandam0nium187
Ra
Diamond III
Level 156
God Stats
13W - 17L
1,467 SR
Queue Stats
137W - 128L
2,193 MMR
Solo
Guan Yu
Guan Yu
Masters
QueOndaPisa
Guan Yu
Masters
Level 144
God Stats
39W - 41L
1,614 SR
Queue Stats
1,021W - 1,026L
2,392 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,504 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,717 SR
2,231 MMR
Cu Chulainn
Cu Chulainn
Diamond III
DJONES2421
Cu Chulainn
Diamond III
Level 160
God Stats
17W - 19L
1,600 SR
Queue Stats
382W - 378L
2,050 MMR
Solo
Geb
Geb
Platinum I
UVVProtein
Geb
Platinum I
Level 158
God Stats
7W - 1L
1,962 SR
Queue Stats
107W - 62L
2,423 MMR
Party 1
Ullr
Ullr
Masters
ZaneyB
Ullr
Masters
Level 160
God Stats
0W - 1L
1,547 SR
Queue Stats
314W - 285L
2,064 MMR
Solo
Scylla
Scylla
Diamond III
firetrai7
Scylla
Diamond III
Level 57
God Stats
3W - 3L
1,973 SR
Queue Stats
70W - 33L
2,497 MMR
Party 1
Awilix
Awilix
Diamond III
xHvnch0
Awilix
Diamond III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 158L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
2 / 6 / 9
17,929
560
19,830
26,053
9,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
Gooiyo
Pele
20
11 / 4 / 12
18,693
584
21,555
22,364
11,094
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Noxdeanoctis
Sylvanus
20
3 / 4 / 13
15,833
495
11,569
17,898
18,084
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 4 / 11
18,711
585
19,718
18,934
9,925
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
QueOndaPisa
Guan Yu
20
7 / 5 / 16
18,328
573
30,571
36,185
51,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetAthenaGilgameshTsukuyomiTiamat

VS

Bans
CabrakanSobekLokiApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJONES2421
Cu Chulainn
20
5 / 10 / 2
14,575
455
23,342
48,409
41,625
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
0 / 5 / 9
12,881
403
11,968
26,687
34,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
ZaneyB
Ullr
20
9 / 5 / 1
16,878
527
19,330
27,139
13,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
firetrai7
Scylla
20
4 / 5 / 5
14,493
453
20,722
13,419
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
xHvnch0
Awilix
20
5 / 7 / 5
14,446
451
10,281
21,224
14,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
32
Kills
23
23
Deaths
32
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
6
9
1.08
L
Cu Chulainn
DJONES2421
Cu Chulainn
5
10
2
0.6
W
Pele
Gooiyo
Pele
11
4
12
4.25
W
Sylvanus
Noxdeanoctis
Sylvanus
3
4
13
2.38
W
9
4
11
3.63
W
Guan Yu
QueOndaPisa
Guan Yu
7
5
16
3
L
0
5
9
0.9
L
Ullr
ZaneyB
Ullr
9
5
1
1.9
L
Scylla
firetrai7
Scylla
4
5
5
1.3
L
Awilix
xHvnch0
Awilix
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,243
Damage
85,643
121,434
Taken
136,878
99,822
Mitigated
108,994
62,460
Healing
29,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,830
9,262
0
9,280
26,053
9,469
5,471
2,851
23,202
0
166,426
L
Cu Chulainn
DJONES2421
Cu Chulainn
23,342
4,440
0
14,486
48,409
41,625
48
9,472
38,771
11,502
98,573
W
Pele
Gooiyo
Pele
21,555
7,131
0
1,481
22,364
11,094
1,946
8,111
13,995
0
128,018
W
Sylvanus
Noxdeanoctis
Sylvanus
11,569
483
7,713
6,584
17,898
18,084
581
10,117
7,463
45,541
0
W
19,718
822
8,082
7,990
18,934
9,925
1,768
7,939
10,746
165,265
0
W
Guan Yu
QueOndaPisa
Guan Yu
30,571
6,161
5,554
15,776
36,185
51,250
558
6,934
29,101
172
131,273
L
11,968
871
0
2,538
26,687
34,299
90
6,505
19,914
45,857
0
L
Ullr
ZaneyB
Ullr
19,330
6,149
0
4,642
27,139
13,672
260
2,794
24,279
0
167,243
L
Scylla
firetrai7
Scylla
20,722
1,537
0
1,487
13,419
4,960
955
5,819
7,464
119,498
0
L
Awilix
xHvnch0
Awilix
10,281
3,967
0
6,071
21,224
14,438
235
6,244
14,840
0
110,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,494
Gold Earned
73,273
831
Minions Killed
880
0
Camps Cleared
0
3,187,912
Distance Traveled
2,830,261
41
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,929
560
207
6
0
584,596
11
L
Cu Chulainn
14,575
455
189
6
0
545,230
2
W
Pele
18,693
584
165
5
0
652,481
3
W
Sylvanus
15,833
495
51
2
0
601,288
13
W
Ra
18,711
585
251
8
0
678,504
12
W
Guan Yu
18,328
573
157
5
0
671,043
2
L
Geb
12,881
403
51
2
0
578,845
18
L
Ullr
16,878
527
247
8
0
521,870
6
L
Scylla
14,493
453
229
7
0
583,426
17
L
Awilix
14,446
451
164
5
0
600,890
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role