Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
Feresmai
Sylvanus
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 112L
1,612 MMR
Solo
Ra
Ra
Diamond IV
Maasales
Ra
Diamond IV
Level 85
God Stats
12W - 15L
1,554 SR
Queue Stats
267W - 246L
2,207 MMR
Solo
Tyr
Tyr
Diamond V
Nekrorised
Tyr
Diamond V
Level 153
God Stats
4W - 13L
1,350 SR
Queue Stats
922W - 920L
2,032 MMR
Solo
Apollo
Apollo
Diamond II
RomalSF
Apollo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,481 SR
1,770 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,491 SR
1,653 MMR
Nu Wa
Nu Wa
Diamond I
Gavìota
Nu Wa
Diamond I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
2,429 MMR
Solo
Ullr
Ullr
Diamond II
Xsanbanido
Ullr
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond II
Z4NK4N
Bacchus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum III
lWolfAlone
Arachne
Platinum III
Level 146
God Stats
101W - 85L
1,606 SR
Queue Stats
493W - 499L
1,821 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
ºitachiº
Cu Chulainn
Silver III
Level 101
God Stats
2W - 3L
1,347 SR
Queue Stats
65W - 77L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 8 / 1
9,532
477
5,181
13,689
3,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Feresmai
Sylvanus
12
1 / 10 / 2
8,239
412
2,767
19,908
12,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 2
10,845
542
10,208
12,729
4,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 1
10,087
504
8,902
15,789
14,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
RomalSF
Apollo
17
2 / 4 / 4
10,441
522
6,809
12,871
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiSetAthenaGebGilgamesh

VS

Bans
TiamatSobekGuan YuAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gavìota
Nu Wa
20
6 / 4 / 12
12,447
622
15,700
12,371
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 14
13,444
672
17,794
13,237
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Z4NK4N
Bacchus
18
13 / 0 / 16
13,836
692
13,754
15,830
19,733
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
lWolfAlone
Arachne
16
2 / 4 / 7
10,048
502
4,040
16,227
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ºitachiº
Cu Chulainn
16
1 / 3 / 7
10,450
523
4,672
11,147
6,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
12
Kills
33
33
Deaths
13
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
8
1
0.19
L
Sylvanus
Feresmai
Sylvanus
1
10
2
0.2
W
Nu Wa
Gavìota
Nu Wa
6
4
12
3
L
3
6
2
0.67
L
5
5
1
1.1
L
Apollo
RomalSF
Apollo
2
4
4
1
W
11
2
14
9
W
Bacchus
Z4NK4N
Bacchus
13
0
16
21
W
Arachne
lWolfAlone
Arachne
2
4
7
1.38
W
Cu Chulainn
ºitachiº
Cu Chulainn
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
55,960
74,986
Taken
68,812
40,505
Mitigated
44,365
15,545
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,181
1,029
0
2,628
13,689
3,795
368
5,048
8,554
0
57,432
L
Sylvanus
Feresmai
Sylvanus
2,767
583
208
3,216
19,908
12,974
0
7,188
12,180
36,196
13,616
W
Nu Wa
Gavìota
Nu Wa
15,700
2,482
288
2,782
12,371
4,936
1,460
2,601
9,654
109,981
0
L
10,208
570
385
3,915
12,729
4,681
689
5,094
7,370
92,342
0
L
8,902
1,174
0
3,863
15,789
14,874
0
5,959
9,830
0
62,458
L
Apollo
RomalSF
Apollo
6,809
3,377
0
1,330
12,871
4,181
398
5,138
7,598
0
78,112
W
17,794
9,361
0
1,777
13,237
5,349
3,426
3,801
9,274
0
100,499
W
Bacchus
Z4NK4N
Bacchus
13,754
1,208
0
1,136
15,830
19,733
417
3,032
12,603
34,972
0
W
Arachne
lWolfAlone
Arachne
4,040
2,299
0
5,736
16,227
7,662
1,944
2,708
13,431
0
69,694
W
Cu Chulainn
ºitachiº
Cu Chulainn
4,672
229
0
4,100
11,147
6,685
468
144
11,003
120
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
60,225
635
Minions Killed
577
0
Camps Cleared
0
1,864,180
Distance Traveled
2,126,643
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,532
477
103
5
0
330,493
9
L
Sylvanus
8,239
412
78
4
0
292,311
6
W
Nu Wa
12,447
622
170
9
0
392,040
5
L
Ra
10,845
542
178
9
0
397,643
5
L
Tyr
10,087
504
121
6
0
421,883
2
L
Apollo
10,441
522
155
8
0
421,850
2
W
Ullr
13,444
672
161
8
0
420,577
1
W
Bacchus
13,836
692
27
1
0
451,303
6
W
Arachne
10,048
502
103
5
0
429,907
3
W
Cu Chulainn
10,450
523
116
6
0
432,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role