Player Matchup

Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum I
Lucuisbest97
Artio
Platinum I
Level 156
God Stats
21W - 17L
1,809 SR
Queue Stats
372W - 359L
1,872 MMR
Solo
Scylla
Scylla
Platinum II
Puppet_Zero
Scylla
Platinum II
Level 134
God Stats
6W - 4L
1,522 SR
Queue Stats
193W - 188L
1,946 MMR
Solo
King Arthur
King Arthur
Diamond V
ltz Finchy
King Arthur
Diamond V
Level 148
God Stats
10W - 7L
1,661 SR
Queue Stats
195W - 181L
1,965 MMR
Solo
Thor
Thor
Gold I
pableras880
Thor
Gold I
Level 129
God Stats
2W - 5L
1,729 SR
Queue Stats
179W - 179L
1,735 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,644 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,616 SR
1,844 MMR
Zhong Kui
Zhong Kui
Platinum I
GER Maddog
Zhong Kui
Platinum I
Level 160
God Stats
4W - 1L
1,773 SR
Queue Stats
255W - 229L
1,998 MMR
Solo
Danzaburou
Danzaburou
Silver I
Millsey-17
Danzaburou
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,633 MMR
Solo
Cerberus
Cerberus
Platinum IV
SkyF1re57
Cerberus
Platinum IV
Level 109
God Stats
1W - 5L
1,573 SR
Queue Stats
26W - 21L
1,787 MMR
Solo
Poseidon
Poseidon
Platinum II
SwagsterPro99
Poseidon
Platinum II
Level 146
God Stats
1W - 1L
1,865 SR
Queue Stats
71W - 67L
1,866 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
XvTz Dylann
Tsukuyomi
Platinum II
Level 124
God Stats
0W - 3L
1,368 SR
Queue Stats
244W - 234L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 0 / 0
7,258
660
5,100
5,893
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 4
6,078
553
1,667
8,251
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
1 / 0 / 2
5,988
544
3,334
3,808
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
ltz Finchy
King Arthur
12
3 / 1 / 0
6,719
611
5,097
8,419
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 2
6,222
566
1,617
5,820
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
TiamatSetGilgameshAthenaThe Morrigan

VS

Bans
NemesisLokiCu ChulainnFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GER Maddog
Zhong Kui
11
1 / 2 / 0
5,931
539
4,969
7,691
6,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Millsey-17
Danzaburou
11
0 / 1 / 0
5,834
530
3,720
6,867
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SkyF1re57
Cerberus
7
0 / 1 / 0
4,779
434
1,923
5,346
1,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SwagsterPro99
Poseidon
12
0 / 1 / 0
6,391
581
1,714
3,154
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
XvTz Dylann
Tsukuyomi
8
1 / 4 / 0
5,248
477
3,124
7,649
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
0
1
L
Zhong Kui
GER Maddog
Zhong Kui
1
2
0
0.5
W
2
1
4
4
L
Danzaburou
Millsey-17
Danzaburou
0
1
0
0
W
Scylla
1
0
2
2
L
Cerberus
SkyF1re57
Cerberus
0
1
0
0
L
Poseidon
SwagsterPro99
Poseidon
0
1
0
0
L
Tsukuyomi
XvTz Dylann
Tsukuyomi
1
4
0
0.25
W
King Arthur
ltz Finchy
King Arthur
3
1
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
15,450
32,191
Taken
30,707
12,660
Mitigated
14,109
12,227
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,100
3,614
0
3,111
5,893
1,584
0
450
5,443
0
50,118
L
Zhong Kui
GER Maddog
Zhong Kui
4,969
592
0
4,011
7,691
6,776
0
245
7,412
33,422
0
W
1,667
268
388
2,706
8,251
3,897
0
1,485
6,678
10,383
0
L
Danzaburou
Millsey-17
Danzaburou
3,720
2,163
0
3,878
6,867
1,914
0
422
6,445
0
36,155
W
Scylla
3,334
220
0
1,393
3,808
1,088
285
903
2,853
37,581
0
L
Cerberus
SkyF1re57
Cerberus
1,923
121
0
2,155
5,346
1,950
0
1,307
3,985
7,276
0
L
Poseidon
SwagsterPro99
Poseidon
1,714
146
0
1,313
3,154
969
0
1,074
2,036
46,709
0
L
Tsukuyomi
XvTz Dylann
Tsukuyomi
3,124
746
0
526
7,649
2,500
20
1,708
5,828
0
23,511
W
King Arthur
ltz Finchy
King Arthur
5,097
1,111
0
1,935
8,419
4,307
0
3,758
4,661
0
43,438
W
1,617
147
0
2,694
5,820
1,784
0
1,870
3,950
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
28,183
349
Minions Killed
321
0
Camps Cleared
0
1,056,679
Distance Traveled
999,578
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,258
660
113
10
0
190,280
4
L
Zhong Kui
5,931
539
63
6
0
197,720
0
W
Artio
6,078
553
10
1
0
194,675
4
L
Danzaburou
5,834
530
71
6
0
185,454
2
W
Scylla
5,988
544
84
8
0
204,078
5
L
Cerberus
4,779
434
13
1
0
182,784
4
L
Poseidon
6,391
581
121
11
0
214,767
3
L
Tsukuyomi
5,248
477
53
5
0
218,853
1
W
King Arthur
6,719
611
80
7
0
233,889
0
W
Thor
6,222
566
62
6
0
233,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role