Player Matchup

Cernunnos
Cernunnos
EarlyNotice
Cernunnos
Level 89
God Stats
2W - 4L
1,720 SR
Queue Stats
47W - 56L
1,477 Elo+
Party 2
Ymir
Ymir
JDawg5180
Ymir
Level 128
God Stats
4W - 3L
1,227 SR
Queue Stats
85W - 146L
1,244 Elo+
Solo
Tiamat
Tiamat
Yo Sniper 5000
Tiamat
Level 118
God Stats
14W - 8L
1,619 SR
Queue Stats
312W - 299L
1,473 Elo+
Party 1
Hercules
Hercules
thegreatwoz4271
Hercules
Level 88
God Stats
26W - 17L
1,476 SR
Queue Stats
605W - 577L
1,493 Elo+
Party 1
Mercury
Mercury
ßôôþý
Mercury
Level 67
God Stats
29W - 19L
1,625 SR
Queue Stats
64W - 52L
1,486 Elo+
Party 2
Team Averages
Level 98
1,533 SR
1,435 Elo+

VS

Team Averages
Level 106
1,558 SR
1,436 Elo+
Sobek
Sobek
Brixnnn
Sobek
Level 92
God Stats
5W - 3L
1,869 SR
Queue Stats
356W - 330L
1,548 Elo+
Solo
Osiris
Osiris
DarkMatterMage9
Osiris
Level 88
God Stats
5W - 3L
1,574 SR
Queue Stats
69W - 66L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Hipboy229
Cabrakan
Level 84
God Stats
0W - 3L
1,221 SR
Queue Stats
102W - 120L
1,331 Elo+
Solo
Cupid
Cupid
Workout_302
Cupid
Level 131
God Stats
9W - 9L
1,647 SR
Queue Stats
369W - 350L
1,467 Elo+
Solo
Chiron
Chiron
iConicAssassin42
Chiron
Level 135
God Stats
6W - 6L
1,479 SR
Queue Stats
497W - 549L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EarlyNotice
Cernunnos
19
6 / 3 / 8
13,049
544
24,301
25,003
10,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
1 / 3 / 15
11,555
481
6,376
18,594
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 3 / 9
13,821
576
20,769
12,556
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
9 / 2 / 10
13,122
547
11,689
17,165
16,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ßôôþý
Mercury
20
10 / 5 / 5
14,483
603
14,636
20,451
10,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brixnnn
Sobek
15
2 / 6 / 8
10,590
441
8,830
26,510
25,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 7 / 2
11,794
491
8,575
23,011
12,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Hipboy229
Cabrakan
16
2 / 11 / 3
10,312
430
8,067
23,397
17,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 4 / 3
12,095
504
13,619
17,440
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 4 / 3
11,248
469
11,725
14,075
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
31
Kills
15
16
Deaths
32
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brixnnn
Sobek
2
6
8
1
L
4
7
2
0.71
W
Cernunnos
EarlyNotice
Cernunnos
6
3
8
3.33
L
Cabrakan
Hipboy229
Cabrakan
2
11
3
0.32
W
Ymir
1
3
15
2.83
L
6
4
3
1.88
W
5
3
9
3.17
L
1
4
3
0.63
W
Hercules
9
2
10
7
W
Mercury
ßôôþý
Mercury
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,771
Damage
50,816
93,769
Taken
104,433
64,861
Mitigated
68,964
31,435
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brixnnn
Sobek
8,830
811
700
6,767
26,510
25,135
0
8,735
17,775
29,476
0
L
8,575
3,188
0
579
23,011
12,723
1,048
8,876
14,135
0
86,848
W
Cernunnos
EarlyNotice
Cernunnos
24,301
16,276
0
14,933
25,003
10,730
5,435
4,816
20,187
0
117,839
L
Cabrakan
Hipboy229
Cabrakan
8,067
849
0
4,134
23,397
17,950
0
4,591
18,806
53,157
0
W
Ymir
6,376
183
683
3,557
18,594
18,702
202
4,594
14,000
29,224
0
L
13,619
6,001
119
2,392
17,440
7,600
750
5,822
11,618
0
75,810
W
20,769
2,241
0
4,417
12,556
8,340
1,875
2,104
10,452
110,635
0
L
11,725
5,121
495
4,431
14,075
5,556
1,680
1,069
12,894
0
80,924
W
Hercules
11,689
3,096
0
6,089
17,165
16,386
1,325
4,238
12,927
0
65,461
W
Mercury
ßôôþý
Mercury
14,636
9,649
0
1,756
20,451
10,703
2,743
3,199
17,252
0
111,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,030
Gold Earned
56,039
649
Minions Killed
591
0
Camps Cleared
0
2,319,871
Distance Traveled
2,100,176
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,590
441
40
2
0
470,195
9
L
Osiris
11,794
491
144
6
0
429,680
3
W
Cernunnos
13,049
544
133
6
0
366,403
1
L
Cabrakan
10,312
430
92
4
0
396,244
3
W
Ymir
11,555
481
43
2
0
453,935
7
L
Cupid
12,095
504
168
7
0
405,214
2
W
Tiamat
13,821
576
175
7
0
472,279
9
L
Chiron
11,248
469
147
6
0
398,843
3
W
Hercules
13,122
547
133
6
0
500,641
1
W
Mercury
14,483
603
165
7
0
526,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role