Player Matchup

Anhur
Anhur
AlexMa_16
Anhur
Level 23
God Stats
1W - 3L
1,434 SR
Queue Stats
18W - 20L
1,533 Elo+
Solo
Yemoja
Yemoja
Neptunos85
Yemoja
Level 5
God Stats
189W - 193L
1,773 SR
Queue Stats
204W - 226L
1,763 Elo+
Solo
Tiamat
Tiamat
OVN_Josecarn
Tiamat
Level 27
God Stats
1W - 1L
1,520 SR
Queue Stats
37W - 27L
1,476 Elo+
Party 1
Bakasura
Bakasura
Stewieondrugs
Bakasura
Level 22
God Stats
15W - 15L
1,623 SR
Queue Stats
27W - 24L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Suntted_faction
Danzaburou
Level 33
God Stats
2W - 3L
1,217 SR
Queue Stats
87W - 96L
1,422 Elo+
Party 1
Team Averages
Level 22
1,514 SR
1,559 Elo+

VS

Team Averages
Level 24
1,681 SR
1,535 Elo+
Anhur
Anhur
Ferizzy
Anhur
Level 10
God Stats
14W - 9L
1,873 SR
Queue Stats
36W - 24L
1,634 Elo+
Solo
Scylla
Scylla
KataigidaCea
Scylla
Level 29
God Stats
6W - 6L
1,461 SR
Queue Stats
124W - 118L
1,640 Elo+
Solo
Ymir
Ymir
Philipp1385
Ymir
Level 28
God Stats
12W - 4L
1,734 SR
Queue Stats
183W - 172L
1,531 Elo+
Solo
Amaterasu
Amaterasu
VoopSenn
Amaterasu
Level 27
God Stats
12W - 15L
1,585 SR
Queue Stats
353W - 413L
1,472 Elo+
Solo
Chaac
Chaac
domo97
Chaac
Level 25
God Stats
5W - 3L
1,751 SR
Queue Stats
55W - 55L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexMa_16
Anhur
8
2 / 3 / 2
8,329
347
2,263
4,759
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Neptunos85
Yemoja
13
0 / 8 / 4
8,717
363
1,851
15,811
14,464
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
15
0 / 5 / 7
10,100
421
12,955
13,833
10,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Stewieondrugs
Bakasura
20
18 / 7 / 3
15,153
631
27,535
25,649
14,529
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Suntted_faction
Danzaburou
16
3 / 10 / 4
11,305
471
6,986
17,566
5,247
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ferizzy
Anhur
20
20 / 4 / 7
17,190
716
29,806
23,349
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
5 / 7 / 12
13,081
545
8,905
14,080
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 12
13,556
565
7,674
19,114
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
VoopSenn
Amaterasu
16
1 / 2 / 2
12,004
500
2,547
8,188
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
domo97
Chaac
18
3 / 5 / 13
12,589
525
13,133
23,964
18,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
23
Kills
33
33
Deaths
23
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlexMa_16
Anhur
2
3
2
1
W
Anhur
Ferizzy
Anhur
20
4
7
5.88
W
Scylla
5
7
12
1.57
L
Yemoja
Neptunos85
Yemoja
0
8
4
0.25
L
Tiamat
0
5
7
0.7
W
4
5
12
2
L
Bakasura
Stewieondrugs
Bakasura
18
7
3
2.79
L
Danzaburou
Suntted_faction
Danzaburou
3
10
4
0.5
W
Amaterasu
VoopSenn
Amaterasu
1
2
2
1
W
Chaac
domo97
Chaac
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
62,065
77,618
Taken
88,695
45,253
Mitigated
51,088
20,290
Healing
38,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlexMa_16
Anhur
2,263
1,385
0
838
4,759
771
0
313
4,446
0
15,992
W
Anhur
Ferizzy
Anhur
29,806
22,281
0
12,968
23,349
9,254
2,535
6,025
16,234
0
155,032
W
Scylla
8,905
1,925
0
3,303
14,080
4,698
631
1,744
11,149
53,076
0
L
Yemoja
Neptunos85
Yemoja
1,851
482
1,210
1,160
15,811
14,464
0
4,499
10,990
13,495
0
L
Tiamat
12,955
1,631
0
4,618
13,833
10,242
571
4,188
9,166
54,771
0
W
7,674
1,114
0
5,932
19,114
13,762
1,167
5,840
12,293
62,701
0
L
Bakasura
Stewieondrugs
Bakasura
27,535
19,555
0
10,065
25,649
14,529
1,675
3,948
21,393
0
134,824
L
Danzaburou
Suntted_faction
Danzaburou
6,986
2,845
0
2,399
17,566
5,247
1,019
2,977
13,991
0
46,714
W
Amaterasu
VoopSenn
Amaterasu
2,547
2,050
0
4,076
8,188
4,631
7,167
937
7,001
0
44,097
W
Chaac
domo97
Chaac
13,133
2,542
0
11,891
23,964
18,743
2,012
6,145
16,332
0
53,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,604
Gold Earned
68,420
465
Minions Killed
543
0
Camps Cleared
0
1,674,442
Distance Traveled
2,124,434
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,329
347
34
1
0
117,636
1
W
Anhur
17,190
716
183
8
0
458,300
0
W
Scylla
13,081
545
76
3
0
408,106
3
L
Yemoja
8,717
363
30
1
0
350,424
0
L
Tiamat
10,100
421
98
4
0
453,197
4
W
Ymir
13,556
565
96
4
0
430,788
0
L
Bakasura
15,153
631
223
9
0
400,092
1
L
Danzaburou
11,305
471
80
3
0
353,093
2
W
Amaterasu
12,004
500
108
5
0
380,875
0
W
Chaac
12,589
525
80
3
0
446,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role