Player Matchup

Ra
Ra
Diamond IV
CreatureHen
Ra
Diamond IV
Level 160
God Stats
15W - 9L
1,768 SR
Queue Stats
705W - 723L
2,179 MMR
Party 2
Cerberus
Cerberus
Diamond IV
XD__ZD
Cerberus
Diamond IV
Level 147
God Stats
5W - 3L
1,377 SR
Queue Stats
328W - 317L
2,209 MMR
Party 2
Bellona
Bellona
Diamond II
kingandre94
Bellona
Diamond II
Level 143
God Stats
10W - 8L
1,612 SR
Queue Stats
442W - 438L
2,270 MMR
Solo
Fenrir
Fenrir
Masters
theorginaljoe
Fenrir
Masters
Level 157
God Stats
5W - 3L
1,949 SR
Queue Stats
220W - 202L
2,556 MMR
Solo
Izanami
Izanami
Diamond I
xTIxChicken
Izanami
Diamond I
Level 156
God Stats
51W - 22L
1,876 SR
Queue Stats
268W - 242L
2,334 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,716 SR
2,309 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 88
1,580 SR
2,066 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Astrocast
Aphrodite
Platinum I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
2,376 MMR
Party 1
Artio
Artio
Diamond IV
EIGZ
Artio
Diamond IV
Level 77
God Stats
10W - 15L
1,440 SR
Queue Stats
260W - 243L
2,125 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
IzaNahMate
Cthulhu
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
550W - 546L
2,212 MMR
Solo
Ullr
Ullr
Platinum III
provocаtive
Ullr
Platinum III
Level 45
God Stats
4W - 3L
1,961 SR
Queue Stats
23W - 17L
2,115 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
11,471
637
12,763
10,130
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XD__ZD
Cerberus
15
3 / 2 / 9
10,527
585
9,661
16,168
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
kingandre94
Bellona
19
4 / 0 / 8
12,960
720
8,330
16,310
15,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 2 / 12
11,236
624
14,984
18,959
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xTIxChicken
Izanami
17
1 / 2 / 4
10,926
607
7,192
10,750
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
JanusSetTiamatAthenaGilgamesh

VS

Bans
NemesisThe MorriganKumbhakarnaRaijinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 6 / 2
9,081
505
10,401
15,851
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Astrocast
Aphrodite
15
0 / 2 / 2
8,718
484
4,980
10,749
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
EIGZ
Artio
11
1 / 5 / 3
7,963
442
4,268
18,664
14,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
IzaNahMate
Cthulhu
14
0 / 5 / 0
8,756
486
9,347
16,316
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 3
8,973
499
12,845
12,821
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
23
Kills
9
9
Deaths
24
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
6
2
1
L
Aphrodite
Astrocast
Aphrodite
0
2
2
0.5
W
8
3
7
3.83
L
Artio
EIGZ
Artio
1
5
3
0.5
L
Cthulhu
IzaNahMate
Cthulhu
0
5
0
0
W
Cerberus
XD__ZD
Cerberus
3
2
9
3.75
W
Bellona
kingandre94
Bellona
4
0
8
8
L
3
6
3
0.75
W
7
2
12
6.5
W
Izanami
xTIxChicken
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,930
Damage
41,841
72,317
Taken
74,401
48,492
Mitigated
43,013
31,676
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,401
2,650
0
2,365
15,851
5,766
0
4,209
11,474
0
67,754
L
Aphrodite
Astrocast
Aphrodite
4,980
652
1,099
6,183
10,749
3,748
0
3,238
7,487
64,732
0
W
12,763
1,339
5,135
4,794
10,130
4,347
1,531
1,156
8,974
83,391
0
L
Artio
EIGZ
Artio
4,268
90
1,616
4,427
18,664
14,041
0
6,277
12,245
14,194
0
L
Cthulhu
IzaNahMate
Cthulhu
9,347
451
430
4,249
16,316
15,840
70
1,966
14,326
57,611
0
W
Cerberus
XD__ZD
Cerberus
9,661
340
0
5,935
16,168
14,341
401
4,238
11,900
24,226
0
W
Bellona
kingandre94
Bellona
8,330
2,769
0
7,306
16,310
15,492
947
6,409
9,271
0
69,948
L
12,845
5,201
0
639
12,821
3,618
0
6,130
6,445
0
70,748
W
14,984
5,676
0
4,120
18,959
9,219
523
4,220
14,679
0
81,771
W
Izanami
xTIxChicken
Izanami
7,192
4,736
0
4,386
10,750
5,093
7,736
2,963
7,727
0
101,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
43,491
641
Minions Killed
549
0
Camps Cleared
0
1,814,490
Distance Traveled
1,676,016
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,081
505
112
6
0
356,645
3
L
Aphrodite
8,718
484
138
8
0
331,711
6
W
Ra
11,471
637
160
9
0
362,420
6
L
Artio
7,963
442
21
1
0
346,993
4
L
Cthulhu
8,756
486
146
8
0
335,636
2
W
Cerberus
10,527
585
31
2
0
343,890
5
W
Bellona
12,960
720
155
9
0
376,422
4
L
Ullr
8,973
499
132
7
0
305,031
6
W
Fenrir
11,236
624
102
6
0
406,464
3
W
Izanami
10,926
607
193
11
0
325,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role