Player Matchup

Anubis
Anubis
Platinum IV
Bjames106
Anubis
Platinum IV
Level 160
God Stats
3W - 2L
1,890 SR
Queue Stats
122W - 117L
1,857 MMR
Solo
Anhur
Anhur
Platinum II
CK Frost7523
Anhur
Platinum II
Level 149
God Stats
7W - 8L
1,573 SR
Queue Stats
187W - 181L
1,870 MMR
Party 2
Merlin
Merlin
Platinum II
CK Snags
Merlin
Platinum II
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 181L
2,045 MMR
Party 2
Horus
Horus
Platinum III
Philandro
Horus
Platinum III
Level 63
God Stats
53W - 40L
1,658 SR
Queue Stats
278W - 271L
1,905 MMR
Solo
Loki
Loki
Platinum II
Ryocane
Loki
Platinum II
Level 154
God Stats
46W - 41L
1,776 SR
Queue Stats
518W - 519L
1,883 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,679 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,726 SR
1,798 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum III
HeyItsNotZombro
Cupid
Platinum III
Level 45
God Stats
2W - 0L
1,786 SR
Queue Stats
30W - 21L
1,847 MMR
Solo
Ganesha
Ganesha
Platinum II
PureNY
Ganesha
Platinum II
Level 88
God Stats
15W - 5L
1,933 SR
Queue Stats
318W - 300L
1,893 MMR
Solo
King Arthur
King Arthur
Platinum III
QuicknEZ
King Arthur
Platinum III
Level 143
God Stats
7W - 10L
1,561 SR
Queue Stats
259W - 251L
1,832 MMR
Solo
Da Ji
Da Ji
Platinum III
mr_temporary233
Da Ji
Platinum III
Level 157
God Stats
12W - 7L
1,852 SR
Queue Stats
274W - 269L
1,917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bjames106
Anubis
18
1 / 6 / 1
11,655
448
14,099
16,426
9,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 3
12,848
494
11,735
16,693
6,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
CK Snags
Merlin
20
1 / 2 / 2
12,666
487
20,613
11,137
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Philandro
Horus
16
1 / 8 / 2
10,309
397
8,648
25,236
19,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Ryocane
Loki
19
4 / 7 / 2
12,655
487
7,801
17,712
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshJanusSetFenrir

VS

Bans
TiamatTsukuyomiNemesisCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 1 / 9
15,092
580
14,332
17,443
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 11
14,197
546
13,109
16,994
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PureNY
Ganesha
18
0 / 0 / 17
13,941
536
5,774
24,790
32,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
QuicknEZ
King Arthur
20
5 / 2 / 6
15,966
614
16,626
30,761
21,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
11 / 3 / 6
14,644
563
14,741
22,542
10,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
28
28
Deaths
10
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
9
12.5
L
Anubis
Bjames106
Anubis
1
6
1
0.25
L
2
5
3
0.7
L
Merlin
CK Snags
Merlin
1
2
2
1
W
4
4
11
2.38
L
Horus
Philandro
Horus
1
8
2
0.25
W
Ganesha
PureNY
Ganesha
0
0
17
8.5
W
King Arthur
QuicknEZ
King Arthur
5
2
6
4
L
Loki
Ryocane
Loki
4
7
2
0.71
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,896
Damage
64,582
87,204
Taken
112,530
48,422
Mitigated
77,406
18,374
Healing
55,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,332
381
9,892
10,968
17,443
6,988
2,225
6,600
10,525
95,879
0
L
Anubis
Bjames106
Anubis
14,099
384
155
6,126
16,426
9,543
0
2,199
14,199
75,411
0
L
11,735
6,356
0
3,520
16,693
6,811
2,719
2,090
14,529
0
93,171
L
Merlin
CK Snags
Merlin
20,613
160
88
2,639
11,137
5,116
258
3,559
7,383
95,931
0
W
13,109
7,381
2,671
5,828
16,994
6,361
6,382
2,734
14,158
0
132,740
L
Horus
Philandro
Horus
8,648
3,692
1,445
3,506
25,236
19,030
189
5,489
19,511
0
67,570
W
Ganesha
PureNY
Ganesha
5,774
385
0
6,712
24,790
32,055
0
7,026
17,402
32,078
0
W
King Arthur
QuicknEZ
King Arthur
16,626
2,290
0
14,577
30,761
21,809
933
12,281
18,341
348
111,994
L
Loki
Ryocane
Loki
7,801
554
0
895
17,712
7,922
0
6,346
11,128
0
102,937
W
14,741
3,883
0
4,629
22,542
10,193
3,387
6,801
15,540
0
86,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,133
Gold Earned
73,840
722
Minions Killed
694
0
Camps Cleared
0
2,343,343
Distance Traveled
2,678,225
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,092
580
199
8
0
531,428
3
L
Anubis
11,655
448
139
5
0
403,645
5
L
Anhur
12,848
494
157
6
0
443,227
3
L
Merlin
12,666
487
177
7
0
470,556
1
W
Cupid
14,197
546
173
7
0
502,778
5
L
Horus
10,309
397
92
4
0
500,528
8
W
Ganesha
13,941
536
15
1
0
536,521
8
W
King Arthur
15,966
614
195
8
0
532,358
7
L
Loki
12,655
487
157
6
0
525,387
3
W
Da Ji
14,644
563
112
4
0
575,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role