Player Matchup

Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BassoonDude
Arachne
Level 148
God Stats
31W - 27L
1,614 SR
Queue Stats
1,051W - 961L
1,581 Elo+
Party 1
Ganesha
Ganesha
Shuffling_J0k3R
Ganesha
Level 78
God Stats
22W - 16L
1,509 SR
Queue Stats
103W - 87L
1,520 Elo+
Party 1
Skadi
Skadi
Viperz_Lava0606
Skadi
Level 41
God Stats
56W - 19L
1,674 SR
Queue Stats
203W - 149L
1,592 Elo+
Party 1
Osiris
Osiris
hamhead1998
Osiris
Level 89
God Stats
2W - 1L
1,455 SR
Queue Stats
9W - 9L
1,563 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,551 Elo+

VS

Team Averages
Level 77
1,521 SR
1,403 Elo+
Gilgamesh
Gilgamesh
Solar_Frost1312
Gilgamesh
Level 82
God Stats
9W - 7L
1,609 SR
Queue Stats
148W - 138L
1,533 Elo+
Party 2
Chaac
Chaac
anxpandatv
Chaac
Level 29
God Stats
4W - 13L
1,246 SR
Queue Stats
33W - 57L
1,274 Elo+
Party 3
Olorun
Olorun
breacknecksage
Olorun
Level 89
God Stats
3W - 2L
1,708 SR
Queue Stats
453W - 620L
1,286 Elo+
Party 3
Ullr
Ullr
gio5671
Ullr
Level 101
God Stats
10W - 12L
1,546 SR
Queue Stats
169W - 163L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
wisconsin_demon
Ao Kuang
Level 86
God Stats
50W - 42L
1,494 SR
Queue Stats
105W - 117L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 3 / 5
8,190
546
6,757
6,356
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
BassoonDude
Arachne
16
8 / 0 / 4
9,453
630
10,566
13,402
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 0 / 13
8,164
544
5,900
6,301
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 3 / 2
7,960
531
5,059
6,529
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
9
1 / 6 / 3
6,111
407
3,217
7,532
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Solar_Frost1312
Gilgamesh
10
0 / 4 / 4
6,577
438
5,379
10,532
7,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
6 / 3 / 1
7,874
525
9,189
11,933
8,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 5 / 0
7,163
478
3,328
11,480
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
gio5671
Ullr
15
3 / 2 / 1
8,415
561
3,681
7,218
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
9
2 / 2 / 0
6,220
415
2,575
6,724
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
12
12
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
5
1.83
W
Arachne
BassoonDude
Arachne
8
0
4
10
W
0
0
13
6.5
L
Gilgamesh
Solar_Frost1312
Gilgamesh
0
4
4
0.5
W
4
3
2
1.67
L
Chaac
6
3
1
2.17
L
1
5
0
0.2
L
Ullr
gio5671
Ullr
3
2
1
1.75
W
Osiris
1
6
3
0.42
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,499
Damage
24,152
40,120
Taken
47,887
21,210
Mitigated
22,760
11,884
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,757
3,205
0
1,506
6,356
2,107
723
3,537
2,819
48,473
0
W
Arachne
BassoonDude
Arachne
10,566
6,475
0
8,316
13,402
6,123
0
1,395
12,007
0
58,330
W
5,900
888
0
250
6,301
3,692
828
670
5,631
23,608
0
L
Gilgamesh
Solar_Frost1312
Gilgamesh
5,379
1,160
0
1,228
10,532
7,023
372
3,763
6,769
0
24,733
W
5,059
2,289
0
1,812
6,529
1,633
0
0
6,529
0
43,056
L
Chaac
9,189
2,711
0
5,212
11,933
8,240
577
1,836
10,097
0
41,905
L
3,328
887
303
3,628
11,480
3,541
1,006
3,898
7,582
37,929
0
L
Ullr
gio5671
Ullr
3,681
1,079
0
540
7,218
2,261
965
1,895
5,323
0
62,388
W
Osiris
3,217
1,324
0
0
7,532
7,655
225
301
7,231
0
15,290
L
Ao Kuang
2,575
707
0
3,195
6,724
1,695
0
1,265
5,459
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
36,249
346
Minions Killed
376
0
Camps Cleared
0
1,398,705
Distance Traveled
1,169,760
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,190
546
97
6
0
264,761
3
W
Arachne
9,453
630
103
7
0
347,468
6
W
Ganesha
8,164
544
26
2
0
275,822
1
L
Gilgamesh
6,577
438
45
3
0
245,771
6
W
Skadi
7,960
531
94
6
0
283,672
4
L
Chaac
7,874
525
72
5
0
250,190
0
L
Olorun
7,163
478
89
6
0
228,284
0
L
Ullr
8,415
561
125
8
0
263,771
3
W
Osiris
6,111
407
26
2
0
226,982
0
L
Ao Kuang
6,220
415
45
3
0
181,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role