Player Matchup

Tyr
Tyr
Delvlon
Tyr
Level 12
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
MinionSoup
Cernunnos
Level 126
God Stats
0W - 1L
1,832 SR
Queue Stats
4W - 6L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
derickstu
Cthulhu
Level 10
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 1
Pele
Pele
gzer0
Pele
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,526 Elo+
Party 1
Chang'e
Chang'e
lewdbunnynoises
Chang'e
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,434 Elo+
Party 3
Team Averages
Level 39
1,557 SR
1,489 Elo+

VS

Team Averages
Level 17
1,469 SR
1,461 Elo+
Ymir
Ymir
JlFafa
Ymir
Level 17
God Stats
1W - 2L
1,176 SR
Queue Stats
47W - 44L
1,375 Elo+
Party 2
Janus
Janus
LGanteKelokeMa
Janus
Level 18
God Stats
16W - 4L
1,848 SR
Queue Stats
54W - 34L
1,602 Elo+
Solo
Neith
Neith
Neo357
Neith
Level 19
God Stats
66W - 71L
1,885 SR
Queue Stats
285W - 311L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGrtPapyrus343
Tsukuyomi
Level 16
God Stats
8W - 10L
1,258 SR
Queue Stats
26W - 33L
1,266 Elo+
Party 2
Poseidon
Poseidon
agriaooo
Poseidon
Level 16
God Stats
1W - 0L
1,179 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 6 / 8
10,118
422
10,104
22,200
17,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
MinionSoup
Cernunnos
18
4 / 8 / 3
11,132
464
10,837
20,757
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
derickstu
Cthulhu
14
2 / 7 / 5
8,827
368
8,356
24,207
16,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
gzer0
Pele
14
3 / 9 / 5
9,904
413
13,386
18,716
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 10 / 1
10,557
440
10,171
18,806
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JlFafa
Ymir
17
4 / 5 / 17
11,922
497
9,462
17,919
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
22 / 1 / 6
14,936
622
33,830
18,403
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Neo357
Neith
20
7 / 0 / 10
13,176
549
16,789
13,943
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
20
2 / 2 / 12
12,351
515
10,528
18,231
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
agriaooo
Poseidon
16
5 / 8 / 9
11,177
466
12,990
13,140
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
16
Kills
40
40
Deaths
16
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
6
8
1.17
W
Ymir
JlFafa
Ymir
4
5
17
2.5
W
22
1
6
25
L
Cernunnos
MinionSoup
Cernunnos
4
8
3
0.69
W
Neith
Neo357
Neith
7
0
10
12
W
Tsukuyomi
2
2
12
4
W
Poseidon
agriaooo
Poseidon
5
8
9
1.19
L
Cthulhu
derickstu
Cthulhu
2
7
5
0.64
L
Pele
gzer0
Pele
3
9
5
0.61
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,854
Damage
83,599
104,686
Taken
81,636
54,896
Mitigated
46,245
24,249
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
10,104
1,269
0
5,438
22,200
17,992
630
11,700
9,689
0
34,449
W
Ymir
JlFafa
Ymir
9,462
1,199
0
1,184
17,919
17,092
1,094
4,804
12,545
33,763
0
W
33,830
3,402
1,015
5,398
18,403
8,580
1,598
5,414
12,653
117,033
0
L
Cernunnos
MinionSoup
Cernunnos
10,837
4,294
0
6,833
20,757
7,491
2,039
8,424
12,128
0
86,756
W
Neith
Neo357
Neith
16,789
8,290
0
5,610
13,943
6,555
3,293
2,629
11,129
0
112,443
W
Tsukuyomi
10,528
3,292
0
5,742
18,231
8,542
929
2,842
15,248
0
97,937
W
Poseidon
agriaooo
Poseidon
12,990
1,900
0
1,539
13,140
5,476
467
1,890
11,196
45,352
0
L
Cthulhu
derickstu
Cthulhu
8,356
490
0
3,278
24,207
16,901
0
14,744
9,066
22,971
0
L
Pele
gzer0
Pele
13,386
2,454
0
3,493
18,716
6,201
0
8,435
9,956
0
64,774
L
10,171
820
1,135
4,072
18,806
6,311
432
10,825
7,565
49,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
63,562
443
Minions Killed
638
0
Camps Cleared
0
2,106,639
Distance Traveled
2,364,235
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,118
422
64
3
0
499,301
9
W
Ymir
11,922
497
40
2
0
463,714
4
W
Janus
14,936
622
191
8
0
524,837
12
L
Cernunnos
11,132
464
146
6
0
357,791
5
W
Neith
13,176
549
179
7
0
429,678
5
W
Tsukuyomi
12,351
515
144
6
0
507,179
0
W
Poseidon
11,177
466
84
4
0
438,827
0
L
Cthulhu
8,827
368
41
2
0
448,021
1
L
Pele
9,904
413
98
4
0
397,444
2
L
Chang'e
10,557
440
94
4
0
404,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role