Player Matchup

Cthulhu
Cthulhu
Battletoady
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,676 Elo+
Party 1
Jing Wei
Jing Wei
Shadowstar17710
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,454 Elo+
Party 1
Hera
Hera
TwilightKing94
Hera
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,543 Elo+

VS

Team Averages
Level 96
1,636 SR
1,523 Elo+
Scylla
Scylla
CheeseMistro
Scylla
Level 114
God Stats
1W - 0L
1,743 SR
Queue Stats
36W - 38L
1,493 Elo+
Solo
Hercules
Hercules
atomicsoup
Hercules
Level 157
God Stats
19W - 12L
1,664 SR
Queue Stats
128W - 105L
1,725 Elo+
Solo
Chiron
Chiron
xugia
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battletoady
Cthulhu
9
0 / 6 / 2
6,571
597
3,939
10,203
6,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
11
2 / 3 / 0
7,315
665
3,457
6,492
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,522
593
3,549
6,572
2,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 1 / 9
8,831
803
4,309
5,000
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
atomicsoup
Hercules
13
10 / 0 / 4
9,445
859
10,675
13,176
9,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
xugia
Chiron
11
0 / 2 / 7
7,756
705
3,276
4,664
1,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Battletoady
Cthulhu
0
6
2
0.17
W
Scylla
4
1
9
8.5
L
Jing Wei
2
3
0
0.67
L
0
5
2
0.2
W
Hercules
atomicsoup
Hercules
10
0
4
12
W
Chiron
xugia
Chiron
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
18,260
23,267
Taken
22,840
10,848
Mitigated
12,776
2,052
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Battletoady
Cthulhu
3,939
764
0
540
10,203
6,405
0
1,887
8,316
8,728
0
W
Scylla
4,309
1,159
120
1,603
5,000
1,516
561
2,741
2,259
30,791
0
L
Jing Wei
3,457
2,878
0
1,262
6,492
2,388
0
1,015
5,477
0
27,651
L
3,549
824
0
250
6,572
2,055
0
1,494
5,078
23,447
0
W
Hercules
atomicsoup
Hercules
10,675
6,102
0
6,906
13,176
9,802
1,368
4,360
8,816
82
30,058
W
Chiron
xugia
Chiron
3,276
1,481
503
1,065
4,664
1,458
1,664
1,317
3,347
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,408
Gold Earned
26,032
103
Minions Killed
149
0
Camps Cleared
0
500,555
Distance Traveled
582,134
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,571
597
14
1
0
170,363
0
W
Scylla
8,831
803
55
5
0
191,494
2
L
Jing Wei
7,315
665
55
5
0
167,456
1
L
Hera
6,522
593
34
3
0
162,736
1
W
Hercules
9,445
859
25
2
0
220,761
4
W
Chiron
7,756
705
69
6
0
169,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role