Player Matchup

Ra
Ra
SlupiX
Ra
Level 62
God Stats
20W - 16L
1,548 SR
Queue Stats
133W - 207L
1,396 Elo+
Solo
Chiron
Chiron
VasHunt
Chiron
Level 69
God Stats
2W - 2L
1,490 SR
Queue Stats
48W - 47L
1,566 Elo+
Party 2
Mercury
Mercury
danila7i7
Mercury
Level 81
God Stats
1W - 0L
1,476 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 2
Team Averages
Level 71
1,505 SR
1,519 Elo+

VS

Team Averages
Level 98
1,490 SR
1,441 Elo+
Scylla
Scylla
BKD163
Scylla
Level 66
God Stats
1W - 3L
1,398 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 1
Geb
Geb
DrZoidberg63
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Wolti16
Jing Wei
Level 144
God Stats
12W - 15L
1,573 SR
Queue Stats
345W - 344L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 2 / 7
8,537
711
5,690
7,299
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
VasHunt
Chiron
13
9 / 1 / 3
9,792
816
12,842
9,151
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
danila7i7
Mercury
10
0 / 1 / 10
8,261
688
3,479
10,153
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BKD163
Scylla
10
1 / 4 / 2
7,611
634
7,763
5,247
1,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 4
8,066
672
4,899
12,453
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Wolti16
Jing Wei
11
3 / 5 / 0
7,852
654
6,523
8,917
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
BKD163
Scylla
1
4
2
0.5
L
0
4
4
0.5
W
Ra
4
2
7
3.75
W
Chiron
VasHunt
Chiron
9
1
3
10.5
L
Jing Wei
Wolti16
Jing Wei
3
5
0
0.6
W
Mercury
danila7i7
Mercury
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
19,185
26,603
Taken
26,617
14,908
Mitigated
10,910
12,276
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BKD163
Scylla
7,763
903
0
595
5,247
1,456
0
1,596
3,651
30,410
0
L
4,899
604
0
3,172
12,453
6,542
0
2,453
10,000
20,682
0
W
Ra
5,690
971
2,460
3,348
7,299
2,654
180
3,386
3,913
27,789
0
W
Chiron
VasHunt
Chiron
12,842
6,174
463
2,409
9,151
3,436
360
3,987
5,164
0
50,355
L
Jing Wei
Wolti16
Jing Wei
6,523
3,498
0
1,000
8,917
2,912
0
1,697
7,220
0
25,457
W
Mercury
danila7i7
Mercury
3,479
819
894
2,702
10,153
8,818
399
5,335
4,818
0
6,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
23,529
125
Minions Killed
115
0
Camps Cleared
0
632,983
Distance Traveled
588,394
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,611
634
38
3
0
164,818
0
L
Geb
8,066
672
25
2
0
213,450
5
W
Ra
8,537
711
26
2
0
217,165
1
W
Chiron
9,792
816
92
8
0
207,620
3
L
Jing Wei
7,852
654
52
4
0
210,126
2
W
Mercury
8,261
688
7
1
0
208,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role