Player Matchup

Sun Wukong
Sun Wukong
RinRinRinRinRin
Sun Wukong
Level 8
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 0L
1,749 Elo+
Solo
Hel
Hel
Somyar
Hel
Level 15
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
TTV Retrovivity
Izanami
Level 28
God Stats
25W - 20L
1,585 SR
Queue Stats
136W - 125L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiDabx
Tsukuyomi
Level 12
God Stats
13W - 7L
1,715 SR
Queue Stats
22W - 17L
1,554 Elo+
Solo
Xbalanque
Xbalanque
我弱的一逼
Xbalanque
Level 6
God Stats
6W - 3L
1,767 SR
Queue Stats
47W - 39L
1,569 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,584 Elo+

VS

Team Averages
Level 17
1,530 SR
1,573 Elo+
Neith
Neith
ASC Renni
Neith
Level 12
God Stats
1W - 3L
1,380 SR
Queue Stats
22W - 34L
1,470 Elo+
Solo
Cthulhu
Cthulhu
DarkNorth26
Cthulhu
Level 8
God Stats
1W - 2L
1,256 SR
Queue Stats
70W - 64L
1,689 Elo+
Solo
Ares
Ares
GMAN_2428
Ares
Level 5
God Stats
2W - 3L
1,776 SR
Queue Stats
23W - 13L
1,715 Elo+
Party 1
Chang'e
Chang'e
GmMyNamelsT0KY0
Chang'e
Level 46
God Stats
5W - 3L
1,737 SR
Queue Stats
432W - 426L
1,483 Elo+
Party 1
Nemesis
Nemesis
sadcheekclapper
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RinRinRinRinRin
Sun Wukong
19
4 / 6 / 3
12,890
537
7,147
18,023
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
Somyar
Hel
17
3 / 3 / 11
13,350
556
5,746
12,097
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
21 / 1 / 6
17,371
724
32,475
17,724
7,767
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
iiDabx
Tsukuyomi
17
8 / 5 / 4
12,593
525
13,011
17,622
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
我弱的一逼
Xbalanque
20
10 / 2 / 8
16,945
706
24,632
20,614
8,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASC Renni
Neith
12
0 / 12 / 2
8,065
336
5,493
20,161
5,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
DarkNorth26
Cthulhu
19
8 / 4 / 5
12,687
529
18,830
23,773
28,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
13
0 / 15 / 1
7,858
327
2,591
20,948
10,149
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 7 / 4
12,000
500
13,880
21,831
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 9 / 3
10,407
434
7,947
20,199
10,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
46
Kills
17
17
Deaths
47
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
ASC Renni
Neith
0
12
2
0.08
L
Cthulhu
DarkNorth26
Cthulhu
8
4
5
2.63
L
Ares
0
15
1
0.03
L
6
7
4
1.14
W
Sun Wukong
RinRinRinRinRin
Sun Wukong
4
6
3
0.92
W
Hel
Somyar
Hel
3
3
11
2.83
W
21
1
6
24
W
Tsukuyomi
iiDabx
Tsukuyomi
8
5
4
2
L
3
9
3
0.5
W
Xbalanque
我弱的一逼
Xbalanque
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,011
Damage
48,741
86,080
Taken
106,912
42,003
Mitigated
62,664
36,644
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASC Renni
Neith
5,493
1,824
0
3,452
20,161
5,771
174
845
19,316
0
41,074
L
Cthulhu
DarkNorth26
Cthulhu
18,830
1,854
296
4,551
23,773
28,356
0
708
23,065
84,839
0
L
Ares
2,591
59
0
414
20,948
10,149
312
2,419
18,529
22,453
0
L
13,880
1,183
1,251
7,202
21,831
7,711
380
1,005
20,826
62,206
0
W
Sun Wukong
RinRinRinRinRin
Sun Wukong
7,147
2,984
0
3,849
18,023
8,778
3,909
6,043
11,578
0
71,319
W
Hel
Somyar
Hel
5,746
1,192
4,411
4,561
12,097
10,329
791
6,582
5,302
25,071
0
W
32,475
28,039
0
10,047
17,724
7,767
1,331
6,908
10,458
0
163,962
W
Tsukuyomi
iiDabx
Tsukuyomi
13,011
2,749
0
4,962
17,622
6,991
937
8,189
8,942
0
68,249
L
7,947
4,479
0
3,973
20,199
10,677
107
769
19,430
0
42,819
W
Xbalanque
我弱的一逼
Xbalanque
24,632
11,431
0
8,814
20,614
8,138
8,573
7,695
12,505
0
170,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,149
Gold Earned
51,017
753
Minions Killed
407
0
Camps Cleared
0
2,111,065
Distance Traveled
1,913,547
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,065
336
57
2
0
321,784
2
L
Cthulhu
12,687
529
149
6
0
437,253
1
L
Ares
7,858
327
22
1
0
336,319
3
L
Chang'e
12,000
500
93
4
0
410,069
1
W
Sun Wukong
12,890
537
131
5
0
383,626
3
W
Hel
13,350
556
31
1
0
435,252
2
W
Izanami
17,371
724
246
10
0
435,079
3
W
Tsukuyomi
12,593
525
92
4
0
448,506
1
L
Nemesis
10,407
434
86
4
0
408,122
0
W
Xbalanque
16,945
706
253
11
0
408,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role