Player Matchup

Tsukuyomi
Tsukuyomi
Artek0000000001k
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 70L
1,262 Elo+
Solo
Anubis
Anubis
Geetar Dood
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 14L
1,141 Elo+
Party 1
Apollo
Apollo
GoochWahlberg
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Serqet
Serqet
IllOREOllI
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Lies_in_Light
Ymir
Level 17
God Stats
0W - 4L
1,429 SR
Queue Stats
4W - 11L
1,263 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,316 Elo+

VS

Team Averages
Level 17
1,404 SR
1,442 Elo+
Persephone
Persephone
Dawn8434
Persephone
Level 26
God Stats
25W - 20L
1,539 SR
Queue Stats
250W - 286L
1,517 Elo+
Solo
Hachiman
Hachiman
FormerVolcano79
Hachiman
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo
Bellona
Bellona
Kenakareu
Bellona
Level 10
God Stats
1W - 0L
1,211 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
MrMambaJr
Ares
Level 24
God Stats
2W - 1L
1,259 SR
Queue Stats
7W - 13L
1,301 Elo+
Solo
Cupid
Cupid
darkapexvoid
Cupid
Level 23
God Stats
27W - 21L
1,511 SR
Queue Stats
93W - 92L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
9 / 6 / 1
13,184
573
10,439
18,084
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
2 / 8 / 6
11,547
502
16,604
21,065
9,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 3 / 1
7,231
314
2,246
4,200
911
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
IllOREOllI
Serqet
16
2 / 10 / 3
10,488
456
9,053
16,957
6,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 12 / 3
9,345
406
8,521
20,527
21,101
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dawn8434
Persephone
20
9 / 2 / 1
15,153
659
10,169
14,864
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
19
10 / 4 / 8
12,968
564
14,576
14,232
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Kenakareu
Bellona
19
5 / 3 / 7
12,414
540
7,578
18,965
14,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
18
7 / 1 / 14
13,440
584
9,901
19,307
19,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 5 / 6
12,727
553
11,810
15,260
4,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
14
Kills
38
39
Deaths
15
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
9
6
1
1.58
W
Persephone
Dawn8434
Persephone
9
2
1
4.75
W
Hachiman
10
4
8
3.5
L
Anubis
2
8
6
0.63
L
1
3
1
0.5
L
Serqet
IllOREOllI
Serqet
2
10
3
0.35
W
Bellona
Kenakareu
Bellona
5
3
7
2.83
L
0
12
3
0.13
W
Ares
7
1
14
14
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,863
Damage
54,034
80,833
Taken
82,628
45,293
Mitigated
51,655
13,428
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
10,439
3,998
0
5,312
18,084
7,048
44
6,330
11,754
0
67,693
W
Persephone
Dawn8434
Persephone
10,169
156
0
9,099
14,864
6,568
3,186
4,370
10,492
120,564
0
W
Hachiman
14,576
8,929
0
0
14,232
6,326
1,994
3,187
10,761
0
97,151
L
Anubis
16,604
2,034
386
6,554
21,065
9,235
205
4,444
16,621
71,021
0
L
2,246
1,707
0
1,176
4,200
911
0
710
3,490
0
12,081
L
Serqet
IllOREOllI
Serqet
9,053
2,399
0
0
16,957
6,998
2,568
2,978
13,979
0
45,402
W
Bellona
Kenakareu
Bellona
7,578
2,092
0
4,734
18,965
14,258
3,394
6,407
11,508
0
54,915
L
8,521
1,164
0
0
20,527
21,101
427
5,608
14,919
39,458
0
W
Ares
9,901
370
0
3,907
19,307
19,762
624
5,853
13,040
44,246
0
W
11,810
4,068
606
4,171
15,260
4,741
7,643
5,423
9,651
0
73,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
66,702
386
Minions Killed
631
0
Camps Cleared
0
1,559,325
Distance Traveled
1,971,262
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,184
573
94
4
0
329,686
5
W
Persephone
15,153
659
204
9
0
391,908
0
W
Hachiman
12,968
564
158
7
0
386,312
0
L
Anubis
11,547
502
117
5
0
360,105
1
L
Apollo
7,231
314
22
1
0
124,090
0
L
Serqet
10,488
456
84
4
0
423,068
3
W
Bellona
12,414
540
96
4
0
402,977
0
L
Ymir
9,345
406
69
3
0
322,376
4
W
Ares
13,440
584
49
2
0
439,773
0
W
Cupid
12,727
553
124
5
0
350,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role