Player Matchup

Sobek
Sobek
RedCrow92
Sobek
Level 44
God Stats
6W - 2L
1,642 SR
Queue Stats
35W - 24L
1,534 Elo+
Party 2
Olorun
Olorun
ahomelessrat
Olorun
Level 160
God Stats
1W - 0L
1,503 SR
Queue Stats
79W - 71L
1,544 Elo+
Party 2
Mulan
Mulan
khsensei3
Mulan
Level 59
God Stats
1W - 0L
1,454 SR
Queue Stats
21W - 16L
1,616 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,565 Elo+

VS

Team Averages
Level 63
1,516 SR
1,485 Elo+
Erlang Shen
Erlang Shen
FirePidgon2
Erlang Shen
Level 57
God Stats
5W - 5L
1,644 SR
Queue Stats
115W - 132L
1,510 Elo+
Party 1
Chaac
Chaac
IceEagle9
Chaac
Level 86
God Stats
12W - 9L
1,614 SR
Queue Stats
134W - 154L
1,530 Elo+
Party 1
Olorun
Olorun
fadeproof
Olorun
Level 47
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RedCrow92
Sobek
13
8 / 0 / 8
9,949
829
7,033
11,256
10,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
11 / 3 / 7
10,963
914
12,535
13,701
5,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
khsensei3
Mulan
11
1 / 4 / 13
8,226
686
7,283
10,870
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FirePidgon2
Erlang Shen
10
0 / 8 / 4
7,357
613
6,761
11,493
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
IceEagle9
Chaac
12
4 / 6 / 3
8,953
746
10,021
14,366
10,529
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
fadeproof
Olorun
10
2 / 6 / 2
7,423
619
9,911
8,627
2,579
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FirePidgon2
Erlang Shen
0
8
4
0.25
L
Chaac
IceEagle9
Chaac
4
6
3
0.92
W
Sobek
RedCrow92
Sobek
8
0
8
12
W
Olorun
11
3
7
4.83
L
Olorun
fadeproof
Olorun
2
6
2
0.5
W
Mulan
khsensei3
Mulan
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
26,693
35,827
Taken
34,486
23,361
Mitigated
19,214
11,284
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FirePidgon2
Erlang Shen
6,761
3,735
0
1,461
11,493
6,106
0
6,834
4,482
0
22,099
L
Chaac
IceEagle9
Chaac
10,021
2,240
0
2,770
14,366
10,529
529
7,011
7,160
0
34,548
W
Sobek
RedCrow92
Sobek
7,033
751
537
3,546
11,256
10,647
144
3,233
8,023
16,816
0
W
Olorun
12,535
7,461
744
5,819
13,701
5,574
1,444
3,456
10,245
42,772
0
L
Olorun
fadeproof
Olorun
9,911
5,442
321
770
8,627
2,579
240
5,775
2,822
27,566
0
W
Mulan
khsensei3
Mulan
7,283
1,409
0
638
10,870
7,140
247
3,283
7,587
0
20,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
23,733
112
Minions Killed
114
0
Camps Cleared
0
602,606
Distance Traveled
614,109
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,357
613
27
2
0
203,985
0
L
Chaac
8,953
746
49
4
0
217,748
2
W
Sobek
9,949
829
19
2
0
220,268
2
W
Olorun
10,963
914
60
5
0
175,661
0
L
Olorun
7,423
619
38
3
0
192,376
0
W
Mulan
8,226
686
33
3
0
206,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role