Player Matchup

Thoth
Thoth
BananaSnakehead
Thoth
Level 160
God Stats
5W - 7L
1,487 SR
Queue Stats
171W - 179L
1,456 Elo+
Party 1
Apollo
Apollo
E4Skamer
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kyorigamer28
Medusa
Level 122
God Stats
2W - 0L
1,752 SR
Queue Stats
83W - 84L
1,494 Elo+
Party 3
Hera
Hera
Rottenfetuz
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
Level 147
God Stats
1W - 3L
1,138 SR
Queue Stats
119W - 105L
1,525 Elo+
Party 1
Team Averages
Level 146
1,475 SR
1,495 Elo+

VS

Team Averages
Level 64
1,460 SR
1,483 Elo+
Ravana
Ravana
BuutyGoblin3983
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Danwitz04
Ah Muzen Cab
Level 90
God Stats
0W - 3L
1,184 SR
Queue Stats
251W - 250L
1,523 Elo+
Party 2
Discordia
Discordia
Davidleon-
Discordia
Level 103
God Stats
6W - 3L
1,615 SR
Queue Stats
288W - 295L
1,532 Elo+
Party 2
Medusa
Medusa
MershMan
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,335 Elo+
Solo
Fenrir
Fenrir
grant_green1
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
10,957
730
8,386
12,154
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
E4Skamer
Apollo
16
3 / 3 / 8
10,251
683
8,897
7,149
3,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
1 / 4 / 8
9,971
665
11,762
12,878
5,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 8
11,068
738
12,161
8,247
3,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
20
6 / 3 / 9
12,120
808
21,458
15,917
7,605
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
10,125
675
6,395
18,361
12,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Danwitz04
Ah Muzen Cab
19
2 / 2 / 9
10,659
711
7,889
15,017
8,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Davidleon-
Discordia
18
4 / 3 / 9
11,320
755
17,963
13,049
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MershMan
Medusa
16
3 / 3 / 8
9,679
645
10,998
12,619
6,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
3 / 4 / 10
9,493
633
6,497
17,178
18,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
17
Kills
17
18
Deaths
17
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
5
5
8
1.8
L
Ah Muzen Cab
Danwitz04
Ah Muzen Cab
2
2
9
3.25
L
Discordia
Davidleon-
Discordia
4
3
9
2.83
W
Apollo
E4Skamer
Apollo
3
3
8
2.33
W
Medusa
1
4
8
1.25
L
Medusa
MershMan
Medusa
3
3
8
2.33
W
5
3
8
3
L
Fenrir
3
4
10
2
W
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,664
Damage
49,742
56,345
Taken
76,224
24,028
Mitigated
51,875
17,716
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,386
66
1,230
2,418
12,154
4,507
942
3,967
7,703
27,814
0
L
6,395
788
1,903
4,374
18,361
12,923
245
4,831
13,530
0
11,321
L
Ah Muzen Cab
Danwitz04
Ah Muzen Cab
7,889
1,335
1,549
6,019
15,017
8,093
1,223
2,469
12,548
0
30,001
L
Discordia
Davidleon-
Discordia
17,963
95
3,199
2,269
13,049
5,833
342
5,154
7,895
48,499
0
W
Apollo
E4Skamer
Apollo
8,897
4,446
0
0
7,149
3,187
1,285
1,429
5,578
0
18,866
W
Medusa
11,762
3,547
1,966
1,945
12,878
5,576
1,689
3,355
9,151
0
30,196
L
Medusa
MershMan
Medusa
10,998
3,340
1,658
1,455
12,619
6,792
260
3,564
9,055
0
25,563
W
12,161
2,130
1,353
837
8,247
3,153
736
3,295
4,654
17,675
0
L
Fenrir
6,497
2,368
1,925
3,011
17,178
18,234
218
4,529
12,649
636
7,289
W
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
21,458
3,405
2,565
5,402
15,917
7,605
968
4,757
10,666
0
49,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
51,276
199
Minions Killed
189
0
Camps Cleared
0
1,365,708
Distance Traveled
1,375,297
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,957
730
41
3
0
278,926
1
L
Ravana
10,125
675
17
1
0
245,931
0
L
Ah Muzen Cab
10,659
711
42
3
0
294,402
0
L
Discordia
11,320
755
75
5
0
292,768
1
W
Apollo
10,251
683
32
2
0
254,449
0
W
Medusa
9,971
665
44
3
0
270,712
1
L
Medusa
9,679
645
48
3
0
268,831
1
W
Hera
11,068
738
27
2
0
275,812
0
L
Fenrir
9,493
633
7
0
0
273,365
5
W
Ah Muzen Cab
12,120
808
55
4
0
285,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role