Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Astrocast
Fenrir
Platinum I
Level 41
God Stats
9W - 5L
1,811 SR
Queue Stats
62W - 44L
2,328 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
IzaNahMate
Cabrakan
Diamond IV
Level 156
God Stats
1W - 3L
1,291 SR
Queue Stats
550W - 546L
2,164 MMR
Solo
Nu Wa
Nu Wa
Diamond III
jarnos005
Nu Wa
Diamond III
Level 123
God Stats
20W - 14L
1,692 SR
Queue Stats
148W - 114L
2,345 MMR
Solo
Ullr
Ullr
Platinum III
provocаtive
Ullr
Platinum III
Level 45
God Stats
4W - 3L
1,935 SR
Queue Stats
23W - 17L
2,067 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,646 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,647 SR
2,192 MMR
Awilix
Awilix
Diamond IV
CreatureHen
Awilix
Diamond IV
Level 160
God Stats
35W - 34L
1,720 SR
Queue Stats
705W - 723L
2,227 MMR
Party 2
Merlin
Merlin
Diamond V
MoDuS-MDS
Merlin
Diamond V
Level 156
God Stats
22W - 37L
1,631 SR
Queue Stats
234W - 221L
2,000 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
XD__ZD
Kumbhakarna
Diamond IV
Level 147
God Stats
12W - 26L
1,453 SR
Queue Stats
328W - 317L
2,257 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
kingandre94
Tsukuyomi
Diamond II
Level 143
God Stats
13W - 7L
1,805 SR
Queue Stats
442W - 438L
2,318 MMR
Solo
Jing Wei
Jing Wei
Diamond III
loud proxy
Jing Wei
Diamond III
Level 152
God Stats
4W - 3L
1,628 SR
Queue Stats
307W - 293L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 2 / 9
14,434
601
10,933
16,748
8,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Astrocast
Fenrir
20
8 / 2 / 15
14,472
603
20,994
25,279
23,939
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
IzaNahMate
Cabrakan
17
7 / 8 / 15
13,813
576
17,361
34,187
42,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
jarnos005
Nu Wa
20
8 / 2 / 15
15,305
638
28,763
11,463
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 2 / 8
14,885
620
15,695
16,628
13,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaGilgameshSetJanusDanzaburou

VS

Bans
TiamatSun WukongHeimdallrGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 9 / 6
10,590
441
11,632
24,534
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MoDuS-MDS
Merlin
17
2 / 6 / 5
10,461
436
16,321
15,029
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
XD__ZD
Kumbhakarna
16
6 / 5 / 8
11,807
492
10,421
28,119
26,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
kingandre94
Tsukuyomi
18
2 / 5 / 4
11,693
487
15,941
25,618
15,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
loud proxy
Jing Wei
18
2 / 6 / 7
12,073
503
11,840
23,312
9,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
31
Kills
16
16
Deaths
31
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
9
5.25
W
Fenrir
Astrocast
Fenrir
8
2
15
7.75
L
Awilix
4
9
6
0.78
W
Cabrakan
IzaNahMate
Cabrakan
7
8
15
1.81
L
Merlin
MoDuS-MDS
Merlin
2
6
5
0.75
L
Kumbhakarna
XD__ZD
Kumbhakarna
6
5
8
2
W
Nu Wa
jarnos005
Nu Wa
8
2
15
7.75
L
Tsukuyomi
kingandre94
Tsukuyomi
2
5
4
0.8
L
Jing Wei
loud proxy
Jing Wei
2
6
7
0.92
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,746
Damage
66,155
104,305
Taken
116,612
92,716
Mitigated
65,786
39,934
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,933
7,019
0
9,174
16,748
8,118
4,961
4,213
12,433
0
99,460
W
Fenrir
Astrocast
Fenrir
20,994
6,383
0
11,426
25,279
23,939
0
5,103
19,372
0
111,351
L
Awilix
11,632
4,294
0
3,610
24,534
9,168
0
10,246
14,050
0
67,387
W
Cabrakan
IzaNahMate
Cabrakan
17,361
2,345
0
11,641
34,187
42,480
373
9,923
23,757
38,420
0
L
Merlin
MoDuS-MDS
Merlin
16,321
229
0
1,806
15,029
5,677
0
7,542
6,925
82,732
0
L
Kumbhakarna
XD__ZD
Kumbhakarna
10,421
561
0
3,035
28,119
26,482
0
14,287
13,067
39,082
0
W
Nu Wa
jarnos005
Nu Wa
28,763
4,402
255
3,078
11,463
5,028
5,880
5,625
5,521
133,390
0
L
Tsukuyomi
kingandre94
Tsukuyomi
15,941
2,810
0
9,535
25,618
15,033
0
7,249
18,157
0
87,749
L
Jing Wei
loud proxy
Jing Wei
11,840
9,187
0
6,523
23,312
9,426
108
5,445
17,487
0
99,496
W
15,695
5,250
0
4,360
16,628
13,151
3,839
2,869
13,621
0
123,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,909
Gold Earned
56,624
720
Minions Killed
639
0
Camps Cleared
0
2,273,520
Distance Traveled
2,200,711
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,434
601
149
6
0
431,271
8
W
Fenrir
14,472
603
139
6
0
521,841
4
L
Awilix
10,590
441
116
5
0
432,905
2
W
Cabrakan
13,813
576
35
1
0
437,489
2
L
Merlin
10,461
436
160
7
0
429,731
9
L
Kumbhakarna
11,807
492
41
2
0
465,025
7
W
Nu Wa
15,305
638
199
8
0
414,264
6
L
Tsukuyomi
11,693
487
151
6
0
454,621
7
L
Jing Wei
12,073
503
171
7
0
418,429
5
W
Ullr
14,885
620
198
8
0
468,655
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role