Player Matchup

Medusa
Medusa
Platinum IV
ImNeZhaDaddy
Medusa
Platinum IV
Level 75
God Stats
2W - 0L
1,761 SR
Queue Stats
127W - 119L
1,830 MMR
Party 3
Athena
Athena
Platinum II
Moustashe
Athena
Platinum II
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 80L
1,907 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Swampalite
Sun Wukong
Platinum II
Level 125
God Stats
10W - 4L
1,792 SR
Queue Stats
243W - 228L
1,795 MMR
Solo
Vulcan
Vulcan
Platinum V
UwUStepBro
Vulcan
Platinum V
Level 146
God Stats
24W - 16L
1,773 SR
Queue Stats
116W - 113L
1,765 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
ZER0PENGUIN
Hun Batz
Platinum IV
Level 157
God Stats
2W - 1L
1,626 SR
Queue Stats
79W - 71L
1,762 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,690 SR
1,812 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,586 SR
1,727 MMR
Scylla
Scylla
Diamond IV
GurgleBattalion
Scylla
Diamond IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 27L
2,215 MMR
Solo
Achilles
Achilles
Gold II
IanMills
Achilles
Gold II
Level 160
God Stats
0W - 1L
1,940 SR
Queue Stats
35W - 28L
1,687 MMR
Party 2
Ganesha
Ganesha
Platinum III
Jaarumii
Ganesha
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
Urudesu
Thor
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
orda125
Cupid
Gold II
Level 153
God Stats
1W - 1L
1,491 SR
Queue Stats
34W - 26L
1,733 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 3 / 2
12,927
616
8,449
11,017
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Moustashe
Athena
15
3 / 0 / 10
10,216
486
7,430
12,482
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Swampalite
Sun Wukong
19
4 / 2 / 5
12,247
583
11,663
14,585
10,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
UwUStepBro
Vulcan
18
7 / 1 / 7
12,393
590
15,974
9,894
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ZER0PENGUIN
Hun Batz
20
6 / 0 / 7
12,405
591
13,745
14,050
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
GilgameshTiamatCu ChulainnSet

VS

Bans
AnhurKing ArthurTsukuyomiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
9,944
474
6,034
13,617
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
IanMills
Achilles
16
0 / 2 / 1
9,611
458
7,722
14,258
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Jaarumii
Ganesha
12
0 / 5 / 1
8,630
411
2,593
17,253
10,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Urudesu
Thor
17
3 / 6 / 0
10,174
484
11,395
18,629
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
orda125
Cupid
17
1 / 3 / 1
10,734
511
7,024
11,963
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
24
Kills
6
6
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Achilles
IanMills
Achilles
0
2
1
0.25
W
Medusa
4
3
2
1.67
L
Ganesha
Jaarumii
Ganesha
0
5
1
0.1
W
Athena
Moustashe
Athena
3
0
10
8
W
Sun Wukong
Swampalite
Sun Wukong
4
2
5
3.25
L
Thor
Urudesu
Thor
3
6
0
0.5
W
Vulcan
UwUStepBro
Vulcan
7
1
7
10.5
W
Hun Batz
ZER0PENGUIN
Hun Batz
6
0
7
9.5
L
Cupid
orda125
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,261
Damage
34,768
62,028
Taken
75,720
36,743
Mitigated
36,752
26,665
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,034
838
0
1,792
13,617
4,430
0
7,223
6,080
68,749
0
L
Achilles
IanMills
Achilles
7,722
1,047
0
5,091
14,258
9,976
0
2,502
11,712
0
62,981
W
Medusa
8,449
4,513
0
4,751
11,017
4,470
1,217
1,797
9,178
0
103,869
L
Ganesha
Jaarumii
Ganesha
2,593
343
0
1,050
17,253
10,486
0
7,878
9,137
13,894
0
W
Athena
Moustashe
Athena
7,430
2,157
0
4,683
12,482
10,254
0
3,392
8,908
33,301
0
W
Sun Wukong
Swampalite
Sun Wukong
11,663
2,927
0
7,076
14,585
10,807
712
1,502
13,055
0
90,158
L
Thor
Urudesu
Thor
11,395
2,842
0
5,166
18,629
7,288
530
4,284
14,243
0
87,376
W
Vulcan
UwUStepBro
Vulcan
15,974
4,120
0
3,921
9,894
4,236
690
1,323
8,547
94,927
0
W
Hun Batz
ZER0PENGUIN
Hun Batz
13,745
5,166
0
6,234
14,050
6,976
0
2,466
11,510
0
112,211
L
Cupid
orda125
Cupid
7,024
4,345
24
4,060
11,963
4,572
980
819
11,144
0
80,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,188
Gold Earned
49,093
710
Minions Killed
632
0
Camps Cleared
0
2,233,530
Distance Traveled
1,989,734
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,944
474
156
7
0
358,533
6
L
Achilles
9,611
458
124
6
0
447,817
7
W
Medusa
12,927
616
175
8
0
394,760
5
L
Ganesha
8,630
411
10
0
0
420,984
8
W
Athena
10,216
486
36
2
0
443,580
5
W
Sun Wukong
12,247
583
173
8
0
447,482
6
L
Thor
10,174
484
154
7
0
390,483
3
W
Vulcan
12,393
590
155
7
0
459,921
4
W
Hun Batz
12,405
591
171
8
0
487,787
3
L
Cupid
10,734
511
188
9
0
371,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role