Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
KxllSwxtch__
Kali
Level 100
God Stats
4W - 0L
1,840 SR
Queue Stats
803W - 628L
1,481 Elo+
Party 1
Chang'e
Chang'e
Nekronomicon_
Chang'e
Level 123
God Stats
57W - 32L
1,657 SR
Queue Stats
587W - 525L
1,496 Elo+
Party 1
Team Averages
Level 111
1,666 SR
1,492 Elo+

VS

Team Averages
Level 41
1,562 SR
1,348 Elo+
Cthulhu
Cthulhu
The Lucifer13
Cthulhu
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo
Hera
Hera
graavitationflip
Hera
Level 71
God Stats
5W - 7L
1,723 SR
Queue Stats
198W - 307L
1,223 Elo+
Solo
Neith
Neith
lainrp
Neith
Level 45
God Stats
5W - 2L
1,668 SR
Queue Stats
178W - 177L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 7
9,914
763
9,054
7,202
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 1 / 5
9,864
759
5,190
12,700
5,381
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
12
5 / 0 / 5
9,577
737
6,385
8,802
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 9 / 1
7,279
560
1,797
14,006
7,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 1
7,091
545
0
2,431
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
lainrp
Neith
11
1 / 5 / 0
8,223
633
11,282
10,014
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
7
7.5
W
5
1
5
7.5
W
Chang'e
5
0
5
7.5
L
Cthulhu
0
9
1
0.06
L
0
0
1
0.5
L
Neith
lainrp
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
13,079
28,704
Taken
26,451
13,180
Mitigated
12,994
11,526
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,054
356
659
407
7,202
5,020
120
1,320
5,882
52,067
0
W
5,190
2,972
0
2,553
12,700
5,381
522
93
12,607
0
29,286
W
Chang'e
6,385
425
2,705
5,202
8,802
2,779
760
502
8,300
35,799
0
L
Cthulhu
1,797
489
0
0
14,006
7,147
0
9,039
4,967
10,009
0
L
0
0
0
365
2,431
1,603
0
1,245
1,186
3,206
0
L
Neith
lainrp
Neith
11,282
4,392
0
1,990
10,014
4,244
0
5,243
4,771
0
48,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
22,593
174
Minions Killed
87
0
Camps Cleared
0
742,386
Distance Traveled
567,573
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,914
763
66
5
0
261,292
6
W
Kali
9,864
759
50
4
0
239,158
2
W
Chang'e
9,577
737
58
4
0
241,936
0
L
Cthulhu
7,279
560
13
1
0
184,222
0
L
Hera
7,091
545
5
0
0
168,202
0
L
Neith
8,223
633
69
5
0
215,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role