Player Matchup

Hera
Hera
AntiMatt3r
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,308 Elo+
Party 1
Tiamat
Tiamat
Bastercita08
Tiamat
Level 13
God Stats
18W - 10L
1,505 SR
Queue Stats
29W - 16L
1,431 Elo+
Party 1
Achilles
Achilles
Mathyron
Achilles
Level 8
God Stats
3W - 2L
1,423 SR
Queue Stats
18W - 28L
1,207 Elo+
Party 1
Artemis
Artemis
Zappino
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,482 Elo+
Solo
Kukulkan
Kukulkan
梦狐狸哟
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,267 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,339 Elo+

VS

Team Averages
Level 16
1,479 SR
1,382 Elo+
Neith
Neith
Doktorjan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jakieśimie
Guan Yu
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 32L
1,181 Elo+
Solo
Kumbhakarna
Kumbhakarna
K4WA11
Kumbhakarna
Level 29
God Stats
2W - 3L
1,371 SR
Queue Stats
3W - 4L
1,373 Elo+
Solo
Olorun
Olorun
Scrrcw
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,370 Elo+
Solo
Loki
Loki
iWantMemes
Loki
Level 29
God Stats
19W - 6L
1,524 SR
Queue Stats
360W - 333L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
10,166
535
13,720
10,205
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
18
14 / 1 / 10
11,869
625
16,224
14,210
11,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Mathyron
Achilles
16
4 / 2 / 8
9,996
526
7,435
13,118
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Zappino
Artemis
17
3 / 2 / 12
10,748
566
10,156
15,060
5,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
梦狐狸哟
Kukulkan
17
3 / 3 / 7
10,529
554
9,708
9,154
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doktorjan
Neith
12
1 / 8 / 2
7,745
408
7,337
12,950
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Jakieśimie
Guan Yu
13
2 / 2 / 0
8,192
431
6,615
11,378
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
K4WA11
Kumbhakarna
12
1 / 8 / 2
7,705
406
5,098
16,731
9,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Scrrcw
Olorun
12
1 / 9 / 2
8,139
428
6,553
14,442
4,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 5 / 1
9,808
516
8,564
17,069
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
32
Kills
11
11
Deaths
32
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Tiamat
14
1
10
19
L
Neith
Doktorjan
Neith
1
8
2
0.25
L
Guan Yu
Jakieśimie
Guan Yu
2
2
0
1
L
Kumbhakarna
K4WA11
Kumbhakarna
1
8
2
0.25
W
Achilles
Mathyron
Achilles
4
2
8
4
L
Olorun
Scrrcw
Olorun
1
9
2
0.22
W
Artemis
Zappino
Artemis
3
2
12
4.5
L
6
5
1
1.3
W
Kukulkan
梦狐狸哟
Kukulkan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
34,167
61,747
Taken
72,570
32,847
Mitigated
34,615
22,642
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,720
3,193
472
2,167
10,205
3,162
1,246
3,488
6,391
43,297
0
W
Tiamat
16,224
1,911
438
5,146
14,210
11,852
2,704
3,022
11,052
72,477
0
L
Neith
Doktorjan
Neith
7,337
2,744
0
1,285
12,950
3,556
480
8,419
4,517
0
41,348
L
Guan Yu
Jakieśimie
Guan Yu
6,615
1,039
572
2,182
11,378
11,132
687
5,916
5,181
0
29,964
L
Kumbhakarna
K4WA11
Kumbhakarna
5,098
1,141
0
310
16,731
9,993
105
4,728
11,958
28,201
0
W
Achilles
Mathyron
Achilles
7,435
3,066
623
4,385
13,118
8,999
1,736
2,365
10,515
0
44,973
L
Olorun
Scrrcw
Olorun
6,553
2,780
225
3,216
14,442
4,314
490
11,524
2,844
37,238
0
W
Artemis
Zappino
Artemis
10,156
5,714
0
9,411
15,060
5,885
5,656
1,753
13,277
0
85,670
L
8,564
1,636
0
4,422
17,069
5,620
0
8,547
8,418
0
63,692
W
Kukulkan
梦狐狸哟
Kukulkan
9,708
571
0
0
9,154
2,949
1,494
545
8,437
57,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,308
Gold Earned
41,589
523
Minions Killed
394
0
Camps Cleared
0
1,699,221
Distance Traveled
1,650,654
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,166
535
68
4
0
331,706
0
W
Tiamat
11,869
625
112
6
0
367,619
4
L
Neith
7,745
408
92
5
0
313,468
1
L
Guan Yu
8,192
431
63
3
0
400,196
0
L
Kumbhakarna
7,705
406
35
2
0
325,106
4
W
Achilles
9,996
526
79
4
0
337,020
3
L
Olorun
8,139
428
90
5
0
261,855
4
W
Artemis
10,748
566
124
7
0
306,446
2
L
Loki
9,808
516
114
6
0
350,029
3
W
Kukulkan
10,529
554
140
7
0
356,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role