Player Matchup

Mercury
Mercury
BASEDGOD 512
Mercury
Level 57
God Stats
12W - 11L
1,488 SR
Queue Stats
283W - 331L
1,380 Elo+
Party 2
Hercules
Hercules
K1LLSWITCH 512
Hercules
Level 66
God Stats
5W - 4L
1,468 SR
Queue Stats
100W - 86L
1,456 Elo+
Party 2
King Arthur
King Arthur
MysteryKami
King Arthur
Level 40
God Stats
7W - 4L
1,467 SR
Queue Stats
46W - 38L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Sh0cKw4vE 512
Kukulkan
Level 62
God Stats
16W - 15L
1,498 SR
Queue Stats
118W - 115L
1,430 Elo+
Party 2
Skadi
Skadi
Veldheer_Bevelen
Skadi
Level 106
God Stats
5W - 3L
1,556 SR
Queue Stats
510W - 528L
1,404 Elo+
Solo
Team Averages
Level 66
1,495 SR
1,426 Elo+

VS

Team Averages
Level 70
1,501 SR
1,416 Elo+
Hera
Hera
Chefzitoo
Hera
Level 67
God Stats
5W - 2L
1,641 SR
Queue Stats
473W - 489L
1,473 Elo+
Solo
Mulan
Mulan
Hipboy229
Mulan
Level 84
God Stats
4W - 2L
1,582 SR
Queue Stats
102W - 120L
1,355 Elo+
Solo
Ymir
Ymir
Unfluctual
Ymir
Level 67
God Stats
13W - 20L
1,560 SR
Queue Stats
434W - 413L
1,411 Elo+
Party 1
Sol
Sol
XKate-Denson_260
Sol
Level 87
God Stats
10W - 17L
1,222 SR
Queue Stats
517W - 598L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jordan7410580
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 124L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BASEDGOD 512
Mercury
11
1 / 0 / 1
6,031
548
456
5,038
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
9
2 / 1 / 7
6,334
576
5,512
9,309
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MysteryKami
King Arthur
11
1 / 1 / 1
6,048
550
4,510
8,203
3,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Sh0cKw4vE 512
Kukulkan
13
5 / 0 / 2
7,839
713
4,782
4,340
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 3
6,806
619
7,330
5,272
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 3 / 0
5,122
466
2,218
4,459
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Hipboy229
Mulan
10
1 / 2 / 0
5,740
522
5,649
7,378
3,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
1 / 2 / 0
5,082
462
1,862
10,357
4,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,056
460
3,744
6,845
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
jordan7410580
Tsukuyomi
8
0 / 2 / 0
4,921
447
1,477
5,856
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
2
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
BASEDGOD 512
Mercury
1
0
1
1.5
L
Hera
0
3
0
0
L
Mulan
Hipboy229
Mulan
1
2
0
0.5
W
Hercules
2
1
7
5.5
W
King Arthur
MysteryKami
King Arthur
1
1
1
1.5
W
Kukulkan
Sh0cKw4vE 512
Kukulkan
5
0
2
6
L
1
2
0
0.5
W
5
0
3
6.5
L
0
5
0
0
L
Tsukuyomi
jordan7410580
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
14,950
32,162
Taken
34,895
12,783
Mitigated
12,557
9,344
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BASEDGOD 512
Mercury
456
246
0
920
5,038
1,484
348
0
5,038
0
32,764
L
Hera
2,218
229
0
510
4,459
1,350
370
2,066
2,223
23,229
0
L
Mulan
Hipboy229
Mulan
5,649
941
0
2,145
7,378
3,793
0
0
7,378
0
30,533
W
Hercules
5,512
1,741
0
3,567
9,309
4,325
0
3,570
5,695
0
15,163
W
King Arthur
MysteryKami
King Arthur
4,510
209
0
2,264
8,203
3,855
32
0
8,203
0
28,769
W
Kukulkan
Sh0cKw4vE 512
Kukulkan
4,782
124
0
799
4,340
1,567
0
1,729
2,447
45,012
0
L
1,862
255
0
2,380
10,357
4,330
0
0
10,357
11,354
0
W
7,330
3,969
0
1,794
5,272
1,552
677
2,317
2,955
0
36,823
L
3,744
1,646
0
1,974
6,845
1,421
0
1,500
5,289
28,002
0
L
Tsukuyomi
jordan7410580
Tsukuyomi
1,477
392
0
2,272
5,856
1,663
0
944
4,866
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
25,921
316
Minions Killed
234
0
Camps Cleared
0
1,130,111
Distance Traveled
1,008,215
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,031
548
82
7
0
252,922
2
L
Hera
5,122
466
49
4
0
162,141
2
L
Mulan
5,740
522
58
5
0
209,680
4
W
Hercules
6,334
576
22
2
0
225,726
1
W
King Arthur
6,048
550
57
5
0
224,191
4
W
Kukulkan
7,839
713
103
9
0
218,034
1
L
Ymir
5,082
462
22
2
0
205,690
1
W
Skadi
6,806
619
52
5
0
209,238
1
L
Sol
5,056
460
52
5
0
190,472
1
L
Tsukuyomi
4,921
447
53
5
0
240,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role