Player Matchup

The Morrigan
The Morrigan
BersamamuTV3
The Morrigan
Level 26
God Stats
0W - 3L
1,237 SR
Queue Stats
114W - 128L
1,391 Elo+
Party 2
Jing Wei
Jing Wei
KRYSIX_YT
Jing Wei
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,616 Elo+
Solo
Khepri
Khepri
LAZKA92125
Khepri
Level 17
God Stats
2W - 5L
1,729 SR
Queue Stats
4W - 9L
1,520 Elo+
Solo
Nemesis
Nemesis
SantanBelacan
Nemesis
Level 33
God Stats
0W - 6L
1,131 SR
Queue Stats
182W - 182L
1,463 Elo+
Party 2
Tyr
Tyr
iGerstenrakete
Tyr
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 18L
1,429 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,484 Elo+

VS

Team Averages
Level 20
1,504 SR
1,454 Elo+
Sol
Sol
CoupledLily4319
Sol
Level 28
God Stats
5W - 6L
1,762 SR
Queue Stats
128W - 78L
1,584 Elo+
Solo
Fenrir
Fenrir
EMTdusa
Fenrir
Level 28
God Stats
5W - 6L
1,400 SR
Queue Stats
60W - 59L
1,431 Elo+
Party 1
Ymir
Ymir
GORAN871223
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
Qutsi9
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,323 Elo+
Solo
Medusa
Medusa
TheMamaDusa
Medusa
Level 23
God Stats
34W - 51L
1,358 SR
Queue Stats
88W - 117L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BersamamuTV3
The Morrigan
10
1 / 6 / 0
6,105
407
2,341
10,010
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KRYSIX_YT
Jing Wei
9
0 / 6 / 1
5,872
391
1,310
7,849
2,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
LAZKA92125
Khepri
10
0 / 7 / 0
6,071
405
2,431
11,464
4,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
10
1 / 3 / 1
6,615
441
3,941
10,053
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 2
8,702
580
10,674
15,652
10,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 0
10,401
693
14,818
7,996
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
EMTdusa
Fenrir
14
6 / 0 / 2
8,707
580
5,527
6,953
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 7
8,756
584
3,379
10,136
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Qutsi9
Sun Wukong
13
3 / 6 / 3
8,298
553
8,235
12,372
10,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
5 / 0 / 2
8,897
593
6,005
4,881
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
25
26
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BersamamuTV3
The Morrigan
1
6
0
0.17
W
10
0
0
10
W
Fenrir
EMTdusa
Fenrir
6
0
2
7
W
1
1
7
4.5
L
Jing Wei
KRYSIX_YT
Jing Wei
0
6
1
0.08
L
Khepri
LAZKA92125
Khepri
0
7
0
0
W
Sun Wukong
Qutsi9
Sun Wukong
3
6
3
0.75
L
Nemesis
1
3
1
0.5
W
Medusa
5
0
2
6
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
37,964
55,028
Taken
42,338
24,351
Mitigated
22,865
11,271
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BersamamuTV3
The Morrigan
2,341
480
0
1,130
10,010
3,334
0
8,295
1,715
24,927
2,204
W
14,818
6,046
0
5,419
7,996
2,771
1,032
993
7,003
91,542
0
W
Fenrir
EMTdusa
Fenrir
5,527
1,505
0
4,128
6,953
2,627
162
42
6,911
0
47,530
W
3,379
537
0
2,866
10,136
5,104
136
1,494
8,642
36,384
0
L
Jing Wei
KRYSIX_YT
Jing Wei
1,310
824
0
86
7,849
2,295
260
2,953
4,896
0
16,627
L
Khepri
LAZKA92125
Khepri
2,431
300
0
0
11,464
4,995
665
2,104
9,360
23,321
0
W
Sun Wukong
Qutsi9
Sun Wukong
8,235
2,918
0
1,231
12,372
10,707
578
0
12,372
0
32,985
L
Nemesis
3,941
996
0
2,858
10,053
2,926
0
2,538
7,515
0
37,624
W
Medusa
6,005
3,264
0
2,865
4,881
1,656
0
1,834
3,047
0
47,465
L
10,674
2,431
0
7,197
15,652
10,801
250
2,307
13,345
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
45,059
288
Minions Killed
439
0
Camps Cleared
0
1,359,875
Distance Traveled
1,391,276
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,105
407
37
2
0
252,908
2
W
Sol
10,401
693
165
11
0
292,092
5
W
Fenrir
8,707
580
76
5
0
321,762
4
W
Ymir
8,756
584
51
3
0
257,071
2
L
Jing Wei
5,872
391
36
2
0
237,164
1
L
Khepri
6,071
405
38
3
0
288,176
3
W
Sun Wukong
8,298
553
49
3
0
248,649
5
L
Nemesis
6,615
441
69
5
0
305,090
2
W
Medusa
8,897
593
98
7
0
271,702
1
L
Tyr
8,702
580
108
7
0
276,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role