Player Matchup

Izanami
Izanami
AbdielHoulston29
Izanami
Level 48
God Stats
4W - 3L
1,521 SR
Queue Stats
32W - 57L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
Bornisnewby
Nu Wa
Level 24
God Stats
25W - 32L
1,408 SR
Queue Stats
62W - 87L
1,295 Elo+
Party 2
Bastet
Bastet
JL-1204
Bastet
Level 26
God Stats
2W - 1L
1,411 SR
Queue Stats
33W - 56L
1,252 Elo+
Party 1
King Arthur
King Arthur
Jay__6219
King Arthur
Level 25
God Stats
5W - 9L
1,142 SR
Queue Stats
145W - 165L
1,249 Elo+
Party 2
Cupid
Cupid
dylan-507_figue
Cupid
Level 8
God Stats
3W - 2L
1,456 SR
Queue Stats
5W - 7L
1,161 Elo+
Party 1
Team Averages
Level 26
1,388 SR
1,242 Elo+

VS

Team Averages
Level 13
1,568 SR
1,393 Elo+
Ra
Ra
H_a_l_f_o_r_D
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
dustedchanges
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
georgeperez4
Arachne
Level 29
God Stats
12W - 12L
1,569 SR
Queue Stats
66W - 90L
1,328 Elo+
Party 3
Baron Samedi
Baron Samedi
joselillominiyo
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,310 Elo+
Solo
Artemis
Artemis
lil_joker2010-_-
Artemis
Level 18
God Stats
9W - 4L
1,770 SR
Queue Stats
19W - 23L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 5
14,755
642
16,944
15,898
5,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 5 / 8
11,913
518
10,997
11,352
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
JL-1204
Bastet
17
14 / 9 / 10
13,078
569
15,953
17,276
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Jay__6219
King Arthur
15
4 / 4 / 5
11,696
509
6,025
14,968
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 7 / 10
10,639
463
6,374
12,416
4,034
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 6
8,447
367
2,208
12,349
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
dustedchanges
Cerberus
14
2 / 14 / 4
9,528
414
3,767
22,222
20,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
georgeperez4
Arachne
20
15 / 4 / 5
13,390
582
12,927
15,968
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
joselillominiyo
Baron Samedi
11
0 / 12 / 0
7,447
324
692
11,891
3,935
19
13 / 5 / 8
13,299
578
18,909
16,572
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
47
Kills
30
31
Deaths
48
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
6
5
3.08
W
7
5
8
2.2
L
0
13
6
0.23
W
Bastet
JL-1204
Bastet
14
9
10
2.11
W
King Arthur
Jay__6219
King Arthur
4
4
5
1.63
L
Cerberus
dustedchanges
Cerberus
2
14
4
0.29
W
6
7
10
1.57
L
Arachne
georgeperez4
Arachne
15
4
5
4.38
L
Baron Samedi
joselillominiyo
Baron Samedi
0
12
0
0
L
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,293
Damage
38,503
71,910
Taken
79,002
29,721
Mitigated
39,352
8,182
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,944
11,346
0
1,268
15,898
5,861
4,575
1,990
13,868
0
117,517
W
10,997
3,243
621
1,637
11,352
3,180
4,892
1,596
9,716
58,701
0
L
2,208
636
74
547
12,349
2,913
33
1,216
10,985
16,696
0
W
Bastet
JL-1204
Bastet
15,953
6,871
0
52
17,276
6,157
1,062
2,053
15,103
0
60,691
W
King Arthur
Jay__6219
King Arthur
6,025
938
0
2,423
14,968
10,489
3,440
619
14,290
0
56,967
L
Cerberus
dustedchanges
Cerberus
3,767
481
0
1,298
22,222
20,438
235
3,958
18,058
41,553
0
W
6,374
4,484
200
1,981
12,416
4,034
1,498
1,255
11,161
0
22,069
L
Arachne
georgeperez4
Arachne
12,927
8,038
0
6,979
15,968
6,105
418
2,006
13,794
0
65,876
L
Baron Samedi
joselillominiyo
Baron Samedi
692
307
0
0
11,891
3,935
138
1,237
10,510
11,712
0
L
18,909
11,983
0
0
16,572
5,961
1,029
1,924
14,486
0
77,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,081
Gold Earned
52,111
449
Minions Killed
343
0
Camps Cleared
0
1,940,931
Distance Traveled
1,662,850
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,755
642
163
7
0
384,670
0
W
Nu Wa
11,913
518
69
3
0
357,155
1
L
Ra
8,447
367
23
1
0
342,862
0
W
Bastet
13,078
569
77
3
0
430,520
0
W
King Arthur
11,696
509
104
5
0
414,652
2
L
Cerberus
9,528
414
83
4
0
282,026
10
W
Cupid
10,639
463
36
2
0
353,934
0
L
Arachne
13,390
582
112
5
0
352,081
0
L
Baron Samedi
7,447
324
21
1
0
289,421
0
L
Artemis
13,299
578
104
5
0
396,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role