Player Matchup

Chaac
Chaac
Axelviii81
Chaac
Level 144
God Stats
1W - 2L
1,661 SR
Queue Stats
94W - 108L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Cherrypiexx12
Baron Samedi
Level 82
God Stats
9W - 2L
1,744 SR
Queue Stats
1,215W - 1,257L
1,547 Elo+
Solo
Anhur
Anhur
Coltaire
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
NxSeako
Thoth
Level 149
God Stats
1W - 0L
1,763 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 2
Kuzenbo
Kuzenbo
Whos Zuki
Kuzenbo
Level 160
God Stats
1W - 2L
1,281 SR
Queue Stats
280W - 285L
1,550 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,537 Elo+

VS

Team Averages
Level 123
1,486 SR
1,491 Elo+
Poseidon
Poseidon
Hex-SpirtBooty
Poseidon
Level 146
God Stats
5W - 3L
1,259 SR
Queue Stats
195W - 209L
1,453 Elo+
Party 1
Odin
Odin
LkValentine
Odin
Level 158
God Stats
0W - 2L
1,301 SR
Queue Stats
155W - 173L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
Penguiny-
The Morrigan
Level 158
God Stats
2W - 2L
1,620 SR
Queue Stats
199W - 197L
1,518 Elo+
Party 1
Hel
Hel
ZestyQuartz
Hel
Level 125
God Stats
3W - 4L
1,750 SR
Queue Stats
144W - 139L
1,533 Elo+
Party 1
Da Ji
Da Ji
spookeboo
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 3 / 12
10,410
744
13,503
15,504
13,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Cherrypiexx12
Baron Samedi
17
4 / 4 / 14
10,470
748
11,590
12,025
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Coltaire
Anhur
18
5 / 3 / 12
10,726
766
15,084
11,974
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
NxSeako
Thoth
20
8 / 2 / 14
12,218
873
22,875
12,719
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Whos Zuki
Kuzenbo
18
3 / 3 / 16
10,508
751
5,671
13,154
15,342
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 5 / 10
10,189
728
13,718
16,413
5,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 9
8,645
618
8,408
18,503
14,265
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Penguiny-
The Morrigan
17
5 / 6 / 8
9,888
706
14,699
12,838
5,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 8
9,082
649
6,824
15,469
11,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
spookeboo
Da Ji
14
1 / 5 / 8
8,413
601
5,095
13,018
8,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
23
Kills
14
15
Deaths
23
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
3
12
3
W
Baron Samedi
Cherrypiexx12
Baron Samedi
4
4
14
2.75
W
Anhur
Coltaire
Anhur
5
3
12
3.67
L
Poseidon
3
5
10
1.6
L
2
4
9
1.63
W
Thoth
NxSeako
Thoth
8
2
14
7.5
L
The Morrigan
Penguiny-
The Morrigan
5
6
8
1.5
W
Kuzenbo
Whos Zuki
Kuzenbo
3
3
16
3.67
L
3
3
8
2.33
L
Da Ji
spookeboo
Da Ji
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,723
Damage
48,744
65,376
Taken
76,241
45,514
Mitigated
45,152
28,861
Healing
38,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,503
2,182
103
5,638
15,504
13,653
403
5,894
9,534
0
27,619
W
Baron Samedi
Cherrypiexx12
Baron Samedi
11,590
1,499
2,989
5,438
12,025
5,597
1,618
6,574
5,331
30,156
0
W
Anhur
Coltaire
Anhur
15,084
6,397
0
4,428
11,974
4,881
1,559
5,710
6,194
0
36,596
L
Poseidon
13,718
2,531
2,209
2,107
16,413
5,640
190
9,741
6,672
42,752
0
L
8,408
1,334
2,522
2,617
18,503
14,265
56
6,878
11,625
0
17,483
W
Thoth
NxSeako
Thoth
22,875
779
1,059
3,885
12,719
6,041
2,364
7,587
4,960
49,860
0
L
The Morrigan
Penguiny-
The Morrigan
14,699
1,752
649
3,217
12,838
5,537
148
6,812
6,026
27,138
4,038
W
Kuzenbo
Whos Zuki
Kuzenbo
5,671
1,964
2,170
3,151
13,154
15,342
285
5,668
7,245
17,932
0
L
6,824
721
13,849
8,206
15,469
11,357
56
8,770
6,699
12,558
0
L
Da Ji
spookeboo
Da Ji
5,095
880
1,070
2,375
13,018
8,353
464
7,935
5,083
0
5,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
46,217
168
Minions Killed
136
0
Camps Cleared
0
1,173,632
Distance Traveled
1,113,511
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,410
744
27
2
0
196,877
0
W
Baron Samedi
10,470
748
35
3
0
212,462
1
W
Anhur
10,726
766
38
3
0
246,881
0
L
Poseidon
10,189
728
63
5
0
226,586
1
L
Odin
8,645
618
12
1
0
241,500
1
W
Thoth
12,218
873
45
3
0
285,962
0
L
The Morrigan
9,888
706
45
3
0
230,721
2
W
Kuzenbo
10,508
751
23
2
0
231,450
0
L
Hel
9,082
649
13
1
0
251,270
0
L
Da Ji
8,413
601
3
0
0
163,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role