Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HighNoonMoon
Nu Wa
Level 66
God Stats
1W - 0L
1,656 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Anhur
Anhur
Mafusela
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,742 Elo+
Party 2
Chaac
Chaac
RenegadeJoji
Chaac
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
29W - 29L
1,394 Elo+
Party 2
Khepri
Khepri
TheAvenger1954
Khepri
Level 82
God Stats
2W - 6L
1,635 SR
Queue Stats
8W - 18L
1,313 Elo+
Party 2
Team Averages
Level 90
1,607 SR
1,476 Elo+

VS

Team Averages
Level 126
1,491 SR
1,330 Elo+
Baba Yaga
Baba Yaga
CoopD90
Baba Yaga
Level 143
God Stats
0W - 2L
1,203 SR
Queue Stats
80W - 92L
1,392 Elo+
Solo
Skadi
Skadi
NobleCrowd
Skadi
Level 121
God Stats
3W - 2L
1,574 SR
Queue Stats
33W - 47L
1,317 Elo+
Party 1
Sol
Sol
l Gxdz I
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Neith
Neith
neji4152
Neith
Level 155
God Stats
5W - 2L
1,715 SR
Queue Stats
343W - 351L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
pyromaniac00000
Cu Chulainn
Level 143
God Stats
0W - 1L
1,463 SR
Queue Stats
26W - 35L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 5
13,774
861
21,425
6,405
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 9
11,736
734
10,919
8,979
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Mafusela
Anhur
18
2 / 5 / 6
10,712
670
7,509
11,490
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 6
11,465
717
12,870
17,334
22,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 0 / 10
12,847
803
9,270
15,335
19,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CoopD90
Baba Yaga
18
1 / 4 / 6
10,374
648
12,986
12,952
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
1 / 6 / 6
9,345
584
7,870
14,887
4,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 4 / 3
10,694
668
9,501
11,427
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
neji4152
Neith
18
3 / 2 / 4
11,307
707
9,559
9,527
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
pyromaniac00000
Cu Chulainn
18
3 / 5 / 3
10,549
659
9,828
24,265
15,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
21
Kills
13
13
Deaths
21
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
5
11.5
L
Baba Yaga
CoopD90
Baba Yaga
1
4
6
1
W
3
4
9
1.88
W
Anhur
Mafusela
Anhur
2
5
6
1
L
Skadi
1
6
6
0.67
W
4
3
6
2.33
W
3
0
10
8
L
5
4
3
1.63
L
Neith
neji4152
Neith
3
2
4
2.5
L
Cu Chulainn
pyromaniac00000
Cu Chulainn
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
49,744
59,543
Taken
73,058
52,695
Mitigated
33,755
9,484
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,425
2,219
0
1,157
6,405
2,628
257
945
5,362
64,221
0
L
Baba Yaga
CoopD90
Baba Yaga
12,986
847
0
2,883
12,952
5,697
398
6,890
5,943
52,411
0
W
10,919
5,221
0
80
8,979
3,624
1,626
2,014
6,813
36,498
0
W
Anhur
Mafusela
Anhur
7,509
3,427
0
0
11,490
4,925
1,731
5,850
5,222
0
24,690
L
Skadi
7,870
3,454
875
2,249
14,887
4,495
1
8,656
6,067
0
21,001
W
12,870
3,430
0
6,094
17,334
22,289
699
7,459
9,208
0
43,774
W
9,270
963
1,228
925
15,335
19,229
614
5,100
9,851
35,329
0
L
9,501
1,945
0
2,215
11,427
3,500
0
7,616
3,573
27,330
0
L
Neith
neji4152
Neith
9,559
1,629
0
2,961
9,527
4,267
1,555
4,652
4,783
0
54,027
L
Cu Chulainn
pyromaniac00000
Cu Chulainn
9,828
1,488
0
5,276
24,265
15,796
85
13,650
10,465
194
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
52,269
356
Minions Killed
388
7
Camps Cleared
10
1,438,168
Distance Traveled
1,307,794
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,774
861
127
8
5
295,677
6
L
Baba Yaga
10,374
648
94
6
3
266,973
2
W
Nu Wa
11,736
734
47
3
0
261,930
0
W
Anhur
10,712
670
54
3
0
266,048
0
L
Skadi
9,345
584
28
2
0
249,727
3
W
Chaac
11,465
717
63
4
0
310,878
1
W
Khepri
12,847
803
65
4
2
303,635
0
L
Sol
10,694
668
56
4
1
261,914
1
L
Neith
11,307
707
114
7
4
249,303
3
L
Cu Chulainn
10,549
659
96
6
2
279,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role